相关论文: Necessary President in Elections with Parties
We investigate the practical aspects of computing the necessary and possible winners in elections over incomplete voter preferences. In the case of the necessary winners, we show how to implement and accelerate the polynomial-time algorithm…
In many real-world applications of committee elections, the candidates are associated with certain attributes and the chosen committee is required to satisfy some constraints posed on the candidate attributes. For instance, when dress…
Motivated by the difficulty of specifying complete ordinal preferences over a large set of $m$ candidates, we study voting rules that are computable by querying voters about $t < m$ candidates. Generalizing prior works that focused on…
Election rules are formal processes that aggregate voters preferences, typically to select a single candidate, called the winner. Most of the election rules studied in the literature require the voters to rank the candidates from the most…
In multiagent settings where the agents have different preferences, preference aggregation is a central issue. Voting is a general method for preference aggregation, but seminal results have shown that all general voting protocols are…
We consider the computational complexity of a problem modeling bribery in the context of voting systems. In the scenario of Swap Bribery, each voter assigns a certain price for swapping the positions of two consecutive candidates in his…
We study a model of temporal voting where there is a fixed time horizon, and at each round the voters report their preferences over the available candidates and a single candidate is selected. Prior work has adapted popular notions of…
We propose models for lobbying in a probabilistic environment, in which an actor (called "The Lobby") seeks to influence voters' preferences of voting for or against multiple issues when the voters' preferences are represented in terms of…
An election is defined as a pair of a set of candidates C=\{c_1,\cdots,c_m\} and a multiset of votes V=\{v_1,\cdots,v_n\}, where each vote is a linear order of the candidates. The Borda election rule is characterized by a vector \langle…
The computational study of elections generally assumes that the preferences of the electorate come in as a list of votes. Depending on the context, it may be much more natural to represent the list succinctly, as the distinct votes of the…
Most work on manipulation assumes that all preferences are known to the manipulators. However, in many settings elections are open and sequential, and manipulators may know the already cast votes but may not know the future votes. We…
Most work on manipulation assumes that all preferences are known to the manipulators. However, in many settings elections are open and sequential, and manipulators may know the already cast votes but may not know the future votes. We…
We investigate the problem of computing the probability of winning in an election where voter attendance is uncertain. More precisely, we study the setting where, in addition to a total ordering of the candidates, each voter is associated…
Answering an open question by Betzler et al. [Betzler et al., JAIR'13], we resolve the parameterized complexity of the multi-winner determination problem under two famous representation voting rules: the Chamberlin-Courant (in short CC)…
We study strategic candidate nomination by parties in elections decided by Plurality voting. Each party selects a nominee before the election, and the winner is chosen from the nominated candidates based on the voters' preferences. We…
We consider spatial voting where candidates are located in the Euclidean $d$-dimensional space, and each voter ranks candidates based on their distance from the voter's ideal point. We explore the case where information about the location…
We study the election control problem with multi-votes, where each voter can present a single vote according different views (or layers, we use "layer" to represent "view"). For example, according to the attributes of candidates, such as:…
We consider a spatial voting model where both candidates and voters are positioned in the $d$-dimensional Euclidean space, and each voter ranks candidates based on their proximity to the voter's ideal point. We focus on the scenario where…
We study the complexity of influencing elections through bribery: How computationally complex is it for an external actor to determine whether by a certain amount of bribing voters a specified candidate can be made the election's winner? We…
We study the computational complexity of controlling the result of an election by breaking ties strategically. This problem is equivalent to the problem of deciding the winner of an election under parallel universes tie-breaking. When the…