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Open-vocabulary panoptic reconstruction is a challenging task for simultaneous scene reconstruction and understanding. Recently, methods have been proposed for 3D scene understanding based on Gaussian splatting. However, these methods are…

计算机视觉与模式识别 · 计算机科学 2025-03-25 Yuxuan Xie , Xuan Yu , Changjian Jiang , Sitong Mao , Shunbo Zhou , Rui Fan , Rong Xiong , Yue Wang

Recent advancements in radiance fields have opened new avenues for creating high-quality 3D assets and scenes. Style transfer can enhance these 3D assets with diverse artistic styles, transforming creative expression. However, existing…

计算机视觉与模式识别 · 计算机科学 2024-07-15 Sahil Jain , Avik Kuthiala , Prabhdeep Singh Sethi , Prakanshul Saxena

Transferring 2D textures onto complex 3D scenes plays a vital role in enhancing the efficiency and controllability of 3D multimedia content creation. However, existing 3D style transfer methods primarily focus on transferring abstract…

计算机视觉与模式识别 · 计算机科学 2026-03-17 Wenjie Liu , Zhongliang Liu , Junwei Shu , Changbo Wang , Yang Li

3D Gaussian Splatting (GS) enables highly photorealistic scene reconstruction from posed image sequences but struggles with viewpoint extrapolation due to its anisotropic nature, leading to overfitting and poor generalization, particularly…

计算机视觉与模式识别 · 计算机科学 2025-12-09 Shuohan Tao , Boyao Zhou , Hanzhang Tu , Yuwang Wang , Yebin Liu

Open-set 3D segmentation represents a major point of interest for multiple downstream robotics and augmented/virtual reality applications. We present a decoupled 3D segmentation pipeline to ensure modularity and adaptability to novel 3D…

计算机视觉与模式识别 · 计算机科学 2025-04-10 Luis Wiedmann , Luca Wiehe , David Rozenberszki

We present 3D Spatial MultiModal Memory (M3), a multimodal memory system designed to retain information about medium-sized static scenes through video sources for visual perception. By integrating 3D Gaussian Splatting techniques with…

计算机视觉与模式识别 · 计算机科学 2025-03-21 Xueyan Zou , Yuchen Song , Ri-Zhao Qiu , Xuanbin Peng , Jianglong Ye , Sifei Liu , Xiaolong Wang

Reconstructing urban scenes is challenging due to their complex geometries and the presence of potentially dynamic objects. 3D Gaussian Splatting (3DGS)-based methods have shown strong performance, but existing approaches often incorporate…

计算机视觉与模式识别 · 计算机科学 2025-03-24 Ziwen Li , Jiaxin Huang , Runnan Chen , Yunlong Che , Yandong Guo , Tongliang Liu , Fakhri Karray , Mingming Gong

In 3D reconstruction of underwater scenes, traditional methods based on atmospheric optical models cannot effectively deal with the selective attenuation of light wavelengths and the effect of suspended particle scattering, which are unique…

图形学 · 计算机科学 2025-08-14 Jiachen Li , Guangzhi Han , Jin Wan , Yuan Gao , Delong Han

Recently, 3D Gaussian Splatting (3DGS) has excelled in novel view synthesis (NVS) with its real-time rendering capabilities and superior quality. However, it encounters challenges for high-resolution novel view synthesis (HRNVS) due to the…

计算机视觉与模式识别 · 计算机科学 2025-05-27 Shiyun Xie , Zhiru Wang , Yinghao Zhu , Xu Wang , Chengwei Pan , Xiwang Dong

3D Gaussian Splatting (3D-GS) technique couples 3D Gaussian primitives with differentiable rasterization to achieve high-quality novel view synthesis results while providing advanced real-time rendering performance. However, due to the flaw…

计算机视觉与模式识别 · 计算机科学 2024-04-17 Zongxin Ye , Wenyu Li , Sidun Liu , Peng Qiao , Yong Dou

3D Gaussian Splatting has emerged as a very promising scene representation, achieving state-of-the-art quality in novel view synthesis significantly faster than competing alternatives. However, its use of spherical harmonics to represent…

计算机视觉与模式识别 · 计算机科学 2024-10-01 T. Berriel Martins , Javier Civera

Rendering novel view images in dynamic scenes is a crucial yet challenging task. Current methods mainly utilize NeRF-based methods to represent the static scene and an additional time-variant MLP to model scene deformations, resulting in…

计算机视觉与模式识别 · 计算机科学 2024-06-07 Diwen Wan , Ruijie Lu , Gang Zeng

3D Gaussian Splatting (3DGS) is a highly deployable real-time method for novel view synthesis. In practice, it requires a universal, consistent control mechanism that adjusts the trade-off between rendering quality and model compression…

计算机视觉与模式识别 · 计算机科学 2025-11-10 Fengdi Zhang , Yibao Sun , Hongkun Cao , Ruqi Huang

Recent advancements in camera-based occupancy prediction have focused on the simultaneous prediction of 3D semantics and scene flow, a task that presents significant challenges due to specific difficulties, e.g., occlusions and unbalanced…

计算机视觉与模式识别 · 计算机科学 2025-06-09 Ziyue Zhu , Shenlong Wang , Jin Xie , Jiang-jiang Liu , Jingdong Wang , Jian Yang

3D Gaussian Splatting (3DGS) has emerged as a powerful representation for neural scene reconstruction, offering high-quality novel view synthesis while maintaining computational efficiency. In this paper, we extend the capabilities of 3DGS…

计算机视觉与模式识别 · 计算机科学 2025-06-10 Jens Piekenbrinck , Christian Schmidt , Alexander Hermans , Narunas Vaskevicius , Timm Linder , Bastian Leibe

Thermal scene reconstruction holds great potential for various applications, such as analyzing building energy consumption and performing non-destructive infrastructure testing. However, existing methods typically require dense scene…

计算机视觉与模式识别 · 计算机科学 2024-12-02 Mariam Hassan , Florent Forest , Olga Fink , Malcolm Mielle

Real-time reconstruction of dynamic 3D scenes from uncalibrated video streams demands robust online methods that recover scene dynamics from sparse observations under strict latency and memory constraints. Yet most dynamic reconstruction…

计算机视觉与模式识别 · 计算机科学 2026-03-04 Zike Wu , Qi Yan , Xuanyu Yi , Lele Wang , Renjie Liao

Recently, 3D Gaussian Splatting (3DGS) has emerged as an efficient approach for accurately representing scenes. However, despite its superior novel view synthesis capabilities, extracting the geometry of the scene directly from the Gaussian…

计算机视觉与模式识别 · 计算机科学 2024-07-18 Yaniv Wolf , Amit Bracha , Ron Kimmel

3D Gaussian Splatting (3DGS) has demonstrated impressive performance in scene reconstruction. However, most existing GS-based surface reconstruction methods focus on 3D objects or limited scenes. Directly applying these methods to…

计算机视觉与模式识别 · 计算机科学 2024-12-24 Yuanyuan Gao , Yalun Dai , Hao Li , Weicai Ye , Junyi Chen , Danpeng Chen , Dingwen Zhang , Tong He , Guofeng Zhang , Junwei Han

3D Gaussian Splats (3DGS) have proven a versatile rendering primitive, both for inverse rendering as well as real-time exploration of scenes. In these applications, coherence across camera frames and multiple views is crucial, be it for…

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