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In this paper, we propose Generalizable and Animatable Gaussian head Avatar (GAGAvatar) for one-shot animatable head avatar reconstruction. Existing methods rely on neural radiance fields, leading to heavy rendering consumption and low…

计算机视觉与模式识别 · 计算机科学 2024-10-11 Xuangeng Chu , Tatsuya Harada

We present SplatFace, a novel Gaussian splatting framework designed for 3D human face reconstruction without reliance on accurate pre-determined geometry. Our method is designed to simultaneously deliver both high-quality novel view…

计算机视觉与模式识别 · 计算机科学 2024-11-05 Jiahao Luo , Jing Liu , James Davis

By equipping the most recent 3D Gaussian Splatting representation with head 3D morphable models (3DMM), existing methods manage to create head avatars with high fidelity. However, most existing methods only reconstruct a head without the…

计算机视觉与模式识别 · 计算机科学 2024-05-22 Tianhao Wu , Jing Yang , Zhilin Guo , Jingyi Wan , Fangcheng Zhong , Cengiz Oztireli

Facial expression and hand motions are necessary to express our emotions and interact with the world. Nevertheless, most of the 3D human avatars modeled from a casually captured video only support body motions without facial expressions and…

计算机视觉与模式识别 · 计算机科学 2024-08-01 Gyeongsik Moon , Takaaki Shiratori , Shunsuke Saito

Numerous emerging deep-learning techniques have had a substantial impact on computer graphics. Among the most promising breakthroughs are the rise of Neural Radiance Fields (NeRFs) and Gaussian Splatting (GS). NeRFs encode the object's…

计算机视觉与模式识别 · 计算机科学 2024-12-03 Georgii Stanishevskii , Jakub Steczkiewicz , Tomasz Szczepanik , Sławomir Tadeja , Jacek Tabor , Przemysław Spurek

3D Gaussian Splatting (3DGS) provides an efficient method for high-quality scene reconstruction using anisotropic Gaussians. Recently, 3DGS-based methods have significantly improved the rendering quality of human avatars while enabling…

计算机视觉与模式识别 · 计算机科学 2026-05-26 Hongzhe Liao , Chuhua Xian , Hongmin Cai , Haiyang Liu , Fa-Ting Hong

Differentiable rendering techniques have recently shown promising results for free-viewpoint video synthesis of characters. However, such methods, either Gaussian Splatting or neural implicit rendering, typically necessitate per-subject…

计算机视觉与模式识别 · 计算机科学 2024-11-19 Boyao Zhou , Shunyuan Zheng , Hanzhang Tu , Ruizhi Shao , Boning Liu , Shengping Zhang , Liqiang Nie , Yebin Liu

Creating 4D fields of Gaussian Splatting from images or videos is a challenging task due to its under-constrained nature. While the optimization can draw photometric reference from the input videos or be regulated by generative models,…

计算机视觉与模式识别 · 计算机科学 2024-05-15 Quankai Gao , Qiangeng Xu , Zhe Cao , Ben Mildenhall , Wenchao Ma , Le Chen , Danhang Tang , Ulrich Neumann

Although neural rendering has made significant advances in creating lifelike, animatable full-body and head avatars, incorporating detailed expressions into full-body avatars remains largely unexplored. We present DEGAS, the first 3D…

计算机视觉与模式识别 · 计算机科学 2025-02-11 Zhijing Shao , Duotun Wang , Qing-Yao Tian , Yao-Dong Yang , Hengyu Meng , Zeyu Cai , Bo Dong , Yu Zhang , Kang Zhang , Zeyu Wang

Creating high-fidelity, real-time drivable 3D head avatars is a core challenge in digital animation. While 3D Gaussian Splashing (3D-GS) offers unprecedented rendering speed and quality, current animation techniques often rely on a…

图形学 · 计算机科学 2026-01-22 Zhe Chang , Haodong Jin , Yan Song , Hui Yu

Novel view synthesis of dynamic scenes has been an intriguing yet challenging problem. Despite recent advancements, simultaneously achieving high-resolution photorealistic results, real-time rendering, and compact storage remains a…

计算机视觉与模式识别 · 计算机科学 2024-04-08 Zhan Li , Zhang Chen , Zhong Li , Yi Xu

We present ViewSplat, a view-adaptive 3D Gaussian splatting network for novel view synthesis from unposed images. While recent feed-forward 3D Gaussian splatting has significantly accelerated 3D scene reconstruction by bypassing per-scene…

计算机视觉与模式识别 · 计算机科学 2026-03-27 Moonyeon Jeong , Seunggi Min , Suhyeon Lee , Hongje Seong

Building 3D animatable head avatars from a single image is an important yet challenging problem. Existing methods generally collapse under large camera pose variations, compromising the realism of 3D avatars. In this work, we propose a new…

计算机视觉与模式识别 · 计算机科学 2026-01-21 Shuling Zhao , Dan Xu

Video face swapping aims to address two primary challenges: effectively transferring the source identity to the target video and accurately preserving the dynamic attributes of the target face, such as head poses, facial expressions,…

计算机视觉与模式识别 · 计算机科学 2025-07-04 Xiangyang Luo , Ye Zhu , Yunfei Liu , Lijian Lin , Cong Wan , Zijian Cai , Shao-Lun Huang , Yu Li

We propose Gaussian Frosting, a novel mesh-based representation for high-quality rendering and editing of complex 3D effects in real-time. Our approach builds on the recent 3D Gaussian Splatting framework, which optimizes a set of 3D…

计算机视觉与模式识别 · 计算机科学 2024-03-22 Antoine Guédon , Vincent Lepetit

High-fidelity head avatar reconstruction plays a crucial role in AR/VR, gaming, and multimedia content creation. Recent advances in 3D Gaussian Splatting (3DGS) have demonstrated effectiveness in modeling complex geometry with real-time…

计算机视觉与模式识别 · 计算机科学 2025-08-20 Shikun Zhang , Cunjian Chen , Yiqun Wang , Qiuhong Ke , Yong Li

We present CrowdSplat, a novel approach that leverages 3D Gaussian Splatting for real-time, high-quality crowd rendering. Our method utilizes 3D Gaussian functions to represent animated human characters in diverse poses and outfits, which…

计算机视觉与模式识别 · 计算机科学 2025-12-09 Xiaohan Sun , Yinghan Xu , John Dingliana , Carol O'Sullivan

Existing full-body Gaussian avatar methods primarily optimize global reconstruction quality and often fail to preserve fine-grained facial geometry and expression details. This challenge arises from limited facial representational capacity…

计算机视觉与模式识别 · 计算机科学 2026-04-14 Willem Menu , Erkut Akdag , Pedro Quesado , Yasaman Kashefbahrami , Egor Bondarev

Recent works on audio-driven talking head synthesis using Neural Radiance Fields (NeRF) have achieved impressive results. However, due to inadequate pose and expression control caused by NeRF implicit representation, these methods still…

计算机视觉与模式识别 · 计算机科学 2024-08-12 Hongyun Yu , Zhan Qu , Qihang Yu , Jianchuan Chen , Zhonghua Jiang , Zhiwen Chen , Shengyu Zhang , Jimin Xu , Fei Wu , Chengfei Lv , Gang Yu

Sparse volumetric reconstruction and rendering via 3D Gaussian splatting have recently enabled animatable 3D head avatars that are rendered under arbitrary viewpoints with impressive photorealism. Today, such photoreal avatars are seen as a…

计算机视觉与模式识别 · 计算机科学 2025-05-12 Gengyan Li , Paulo Gotardo , Timo Bolkart , Stephan Garbin , Kripasindhu Sarkar , Abhimitra Meka , Alexandros Lattas , Thabo Beeler