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相关论文: Payoff Continuity in Games of Incomplete Informati…

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Two information structures are said to be close if, with high probability, there is approximate common knowledge that interim beliefs are close under the two information structures. We define an "almost common knowledge topology" reflecting…

理论经济学 · 经济学 2024-11-15 Dirk Bergemann , Stephen Morris , Rafael Veiel

We revisit the question of modeling incomplete information among 2 Bayesian players, following an ex-ante approach based on values of zero-sum games. $K$ being the finite set of possible parameters, an information structure is defined as a…

最优化与控制 · 数学 2019-04-02 Fabien Gensbittel , Marcin Peski , Jérôme Renault

This paper focuses on finite-player incomplete information games where players may hold mutually inconsistent beliefs without a common prior. We introduce absolute continuity of beliefs, extending the classical notion of absolutely…

理论经济学 · 经济学 2025-12-02 Denis Kojevnikov , Kyungchul Song

In statistical decision theory involving a single decision-maker, an information structure is said to be better than another one if for any cost function involving a hidden state variable and an action variable which is restricted to be…

最优化与控制 · 数学 2021-01-07 Ian Hogeboom-Burr , Serdar Yüksel

We introduce a "high probability" framework for repeated games with incomplete information. In our non-equilibrium setting, players aim to guarantee a certain payoff with high probability, rather than in expected value. We provide a high…

计算机科学与博弈论 · 计算机科学 2015-09-30 Payam Delgosha , Amin Gohari , Mohammad Akbarpour

We propose a game-theoretic framework that incorporates both incomplete information and general ambiguity attitudes on factors external to all players. Our starting point is players' preferences on payoff-distribution vectors, essentially…

经济学 · 定量金融 2017-04-04 Jian Yang

We study a model of games that combines concurrency, imperfect information and stochastic aspects. Those are finite states games in which, at each round, the two players choose, simultaneously and independently, an action. Then a successor…

形式语言与自动机理论 · 计算机科学 2011-08-31 Vincent Gripon , Olivier Serre

The class of exact transferable utility coalitional games, introduced in 1972 by Schmeidler, has been studied both in the context of game theory and in the context of imprecise probabilities. We characterize the cone of exact games by…

组合数学 · 数学 2022-03-29 Milan Studený , Václav Kratochvíl

We study multi-player games with perfect information and general payoff function, where the set of stages is the set of non-positive integers $\{\ldots,-2,-1,0\}$. We define two related equilibrium concepts: one considering only deviations…

最优化与控制 · 数学 2025-12-02 Galit Ashkenazi-Golan , János Flesch , Eilon Solan

The assumptions of necessary rationality and necessary knowledge of strategies, also known as perfect prediction, lead to at most one surviving outcome, immune to the knowledge that the players have of them. Solutions concepts implementing…

计算机科学与博弈论 · 计算机科学 2019-05-23 Ghislain Fourny

The classical, complete-information two-player games assume that the problem data (in particular the payoff matrix) is known exactly by both players. In a now famous result, Nash has shown that any such game has an equilibrium in mixed…

计算机科学与博弈论 · 计算机科学 2015-12-11 Nicolas Loizou

We address the problem of solving parity games with imperfect information on finite graphs of bounded structural complexity. It is a major open problem whether parity games with perfect information can be solved in PTIME. Restricting the…

计算机科学与博弈论 · 计算机科学 2017-03-03 Bernd Puchala , Roman Rabinovich

We study a class of two-player repeated games with incomplete information and informational externalities. In these games, two states are chosen at the outset, and players get private information on the pair, before engaging in repeated…

概率论 · 数学 2010-07-27 Dinah Rosenberg , Eilon Solan , Nicolas Vieille

In their seminal work, Nayyar et al. (2013) showed that imperfect information can be abstracted away from common-payoff games by having players publicly announce their policies as they play. This insight underpins sound solvers and…

计算机科学与博弈论 · 计算机科学 2023-08-02 Samuel Sokota , Ryan D'Orazio , Chun Kai Ling , David J. Wu , J. Zico Kolter , Noam Brown

This paper studies incomplete-information games in which an information provider, an oracle, publicly discloses information to the players. One oracle is said to dominate another if, in every game, it can replicate the equilibrium outcomes…

理论经济学 · 经济学 2025-11-13 David Lagziel , Ehud Lehrer , Tao Wang

The paper proposes a natural measure space of zero-sum perfect information games with upper semicontinuous payoffs. Each game is specified by the game tree, and by the assignment of the active player and of the capacity to each node of the…

计算机科学与博弈论 · 计算机科学 2021-04-22 János Flesch , Arkadi Predtetchinski , Ville Suomala

We analyze incomplete-information games where an oracle publicly shares information with players. One oracle dominates another if, in every game, it can match the set of equilibrium outcomes induced by the latter. Distinct characterizations…

理论经济学 · 经济学 2026-05-19 David Lagziel , Ehud Lehrer , Tao Wang

Concurrent multi-player games with $\omega$-regular objectives are a standard model for systems that consist of several interacting components, each with its own objective. The standard solution concept for such games is Nash Equilibrium,…

计算机科学与博弈论 · 计算机科学 2022-09-28 Shaull Almagor , Shai Guendelman

Estimating discrete games of complete information is often computationally difficult due to partial identification and the absence of closed-form moment characterizations. This paper proposes computationally tractable approaches to…

计量经济学 · 经济学 2025-10-02 Paul S. Koh

Transparency of information disclosure has always been considered an instrumental component of effective governance, accountability, and ethical behavior in any organization or system. However, a natural question follows: \emph{what is the…

计算机科学与博弈论 · 计算机科学 2023-12-01 Tao Li , Quanyan Zhu
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