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相关论文: Interactive AI NPCs Powered by LLMs: Technical Rep…

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The emergence of large language models (LLMs) has opened new opportunities for creating dynamic non-player characters (NPCs) in gaming environments, enabling both functional task execution and persona-consistent dialogue generation. In this…

This paper presents the opdainlp team's solution for the GPU track of the CPDC 2025 challenge. The challenge consists of three tasks, aiming to build an in-game conversational AI that adheres to character personas, aligns with the game's…

计算与语言 · 计算机科学 2025-09-30 Kangxu Wang , Ze Chen , Chengcheng Wei , Jiewen Zheng , Jiarong He , Max Gao

We present a multi-expert system for creating Non-Player Characters (NPCs) capable of both natural dialogue and contextual action execution in interactive environments. Using Qwen3 as the base model and Low-Rank Adaptation (LoRA) adapters,…

计算与语言 · 计算机科学 2025-11-04 Mahammad Nuriyev

This report investigates approaches for prompting a tool-augmented large language model (LLM) to act as a role-playing dialogue agent in the API track of the Commonsense Persona-grounded Dialogue Challenge (CPDC) 2025. In this setting,…

计算与语言 · 计算机科学 2025-10-14 Saksorn Ruangtanusak , Pittawat Taveekitworachai , Kunat Pipatanakul

We propose a new benchmark, ComperDial, which facilitates the training and evaluation of evaluation metrics for open-domain dialogue systems. ComperDial consists of human-scored responses for 10,395 dialogue turns in 1,485 conversations…

We participate in the DSTC9 Interactive Dialogue Evaluation Track (Gunasekara et al. 2020) sub-task 1 (Knowledge Grounded Dialogue) and sub-task 2 (Interactive Dialogue). In sub-task 1, we employ a pre-trained language model to generate…

计算与语言 · 计算机科学 2021-06-07 Zekang Li , Zongjia Li , Jinchao Zhang , Yang Feng , Jie Zhou

We participated in the KDD CUP 2024 paper source tracing competition and achieved the 3rd place. This competition tasked participants with identifying the reference sources (i.e., ref-sources, as referred to by the organizers of the…

机器学习 · 计算机科学 2024-09-18 Kunlong Chen , Junjun Wang , Zhaoqun Chen , Kunjin Chen , Yitian Chen

We present CorPipe 25, the winning entry to the CRAC 2025 Shared Task on Multilingual Coreference Resolution. This fourth iteration of the shared task introduces a new LLM track alongside the original unconstrained track, features reduced…

计算与语言 · 计算机科学 2025-11-07 Milan Straka

Motion planning is a fundamental problem in robotics that involves generating feasible trajectories for a robot to follow. Recent advances in parallel computing, particularly through CPU and GPU architectures, have significantly reduced…

机器人学 · 计算机科学 2025-05-13 Jiaming Hu , Jiawei Wang , Henrik Christensen

The rapid growth of deep learning has driven exponential increases in model parameters and computational demands. NVIDIA GPUs and their CUDA-based software ecosystem provide robust support for parallel computing, significantly alleviating…

分布式、并行与集群计算 · 计算机科学 2025-07-08 Jiaqi Lv , Xufeng He , Yanchen Liu , Xu Dai , Aocheng Shen , Yinghao Li , Jiachen Hao , Jianrong Ding , Yang Hu , Shouyi Yin

Effective customer support requires not only accurate problem solving but also structured and empathetic communication aligned with professional standards. However, existing dialogue datasets often lack strategic guidance, and real-world…

计算与语言 · 计算机科学 2025-11-11 Jie Zhu , Huaixia Dou , Junhui Li , Lifan Guo , Feng Chen , Chi Zhang , Fang Kong

As dialogue systems and chatbots increasingly integrate into everyday interactions, the need for efficient and accurate evaluation methods becomes paramount. This study explores the comparative performance of human and AI assessments across…

计算与语言 · 计算机科学 2024-09-11 Ike Ebubechukwu , Johane Takeuchi , Antonello Ceravola , Frank Joublin

Model Predictive Control (MPC) is a powerful control strategy widely utilized in domains like energy management, building control, and autonomous systems. However, its effectiveness in real-world settings is challenged by the need to…

系统与控制 · 电气工程与系统科学 2025-09-08 Ruixiang Wu , Jiahao Ai , Tongxin Li

We present an approach for enhancing non-playable characters (NPCs) in games by combining large language models (LLMs) with computer vision to provide contextual awareness of their surroundings. Conventional NPCs typically rely on…

图形学 · 计算机科学 2026-04-24 Grega Radež , Ciril Bohak

LLMs' capabilities are enhanced by using function calls to integrate various data sources or API results into the context window. Typical tools include search, web crawlers, maps, financial data, file systems, and browser usage, etc.…

人工智能 · 计算机科学 2025-08-12 Shiqing Fan , Xichen Ding , Liang Zhang , Linjian Mo

In recent years, Large Language Models (LLMs) gain considerable attention for their potential to enhance personalized experiences in virtual assistants and chatbots. A key area of interest is the integration of personas into LLMs to improve…

计算与语言 · 计算机科学 2024-12-19 Konstantin Zaitsev

This report outlines our approach using vision language model systems for the Driving with Language track of the CVPR 2024 Autonomous Grand Challenge. We have exclusively utilized the DriveLM-nuScenes dataset for training our models. Our…

计算机视觉与模式识别 · 计算机科学 2025-09-16 Jinghan Peng , Jingwen Wang , Xing Yu , Dehui Du

This paper evaluates the extent to which current Large Language Models (LLMs) can capture task-oriented multi-party conversations (MPCs). We have recorded and transcribed 29 MPCs between patients, their companions, and a social robot in a…

While Parameter-Efficient Fine-Tuning (PEFT) methods like LoRA have effectively addressed GPU memory constraints during fine-tuning, their performance often falls short, especially in multidimensional task scenarios. To address this issue,…

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