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相关论文: CuriGS: Curriculum-Guided Gaussian Splatting for S…

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3D Gaussian Splatting is a novel method for 3D view synthesis, which can gain an implicit neural learning rendering result than the traditional neural rendering technology but keep the more high-definition fast rendering speed. But it is…

计算机视觉与模式识别 · 计算机科学 2024-05-13 Jinwei Lin

3D Gaussian Splatting (3DGS) has recently emerged as a promising approach for 3D reconstruction, providing explicit, point-based representations and enabling high-quality real time rendering. However, when trained with sparse input views,…

图像与视频处理 · 电气工程与系统科学 2026-02-09 Chaeyoung Jeong , Kwangsu Kim

3D Gaussian Splatting (3DGS) has become a competitive approach for novel view synthesis (NVS) due to its advanced rendering efficiency through 3D Gaussian projection and blending. However, Gaussians are treated equally weighted for…

计算机视觉与模式识别 · 计算机科学 2025-08-08 Zhihao Guo , Peng Wang , Zidong Chen , Xiangyu Kong , Yan Lyu , Guanyu Gao , Liangxiu Han

We present a multispectral extension to 3D Gaussian Splatting (3DGS) for wavelength-aware view synthesis. Each Gaussian is augmented with spectral radiance, represented via per-band spherical harmonics, and optimized under a dual-loss…

计算机视觉与模式识别 · 计算机科学 2026-04-16 Iris Zheng , Guojun Tang , Alexander Doronin , Paul Teal , Fang-Lue Zhang

Novel view synthesis has demonstrated impressive progress recently, with 3D Gaussian splatting (3DGS) offering efficient training time and photorealistic real-time rendering. However, reliance on Cartesian coordinates limits 3DGS's…

图形学 · 计算机科学 2025-03-26 Xinpeng Liu , Zeyi Huang , Fumio Okura , Yasuyuki Matsushita

We propose a novel cross-spectral rendering framework based on 3D Gaussian Splatting (3DGS) that generates realistic and semantically meaningful splats from registered multi-view spectrum and segmentation maps. This extension enhances the…

计算机视觉与模式识别 · 计算机科学 2024-08-14 Saptarshi Neil Sinha , Holger Graf , Michael Weinmann

The dominant 3D Gaussian splatting (3DGS) acceleration methods fail to properly regulate the number of Gaussians during training, causing redundant computational time overhead. In this paper, we propose FastGS, a novel, simple, and general…

计算机视觉与模式识别 · 计算机科学 2025-12-09 Shiwei Ren , Tianci Wen , Yongchun Fang , Biao Lu

Generalizable Gaussian Splatting aims to synthesize novel views for unseen scenes without per-scene optimization. In particular, recent advancements utilize feed-forward networks to predict per-pixel Gaussian parameters, enabling…

计算机视觉与模式识别 · 计算机科学 2025-08-29 Yuxi Hu , Jun Zhang , Kuangyi Chen , Zhe Zhang , Friedrich Fraundorfer

Recent advances in Gaussian Splatting have enabled fast, high-fidelity 3D scene generation, yet these methods remain purely visual and lack an understanding of how shapes behave in the physical world. We introduce Physics-Guided 3D Gaussian…

计算机视觉与模式识别 · 计算机科学 2026-05-13 Zachary Lee , Maxwell Jacobson , Yexiang Xue

Reconstructing dynamic scenes with large-scale and complex motions remains a significant challenge. Recent techniques like Neural Radiance Fields and 3D Gaussian Splatting (3DGS) have shown promise but still struggle with scenes involving…

计算机视觉与模式识别 · 计算机科学 2024-12-04 Qiankun Gao , Yanmin Wu , Chengxiang Wen , Jiarui Meng , Luyang Tang , Jie Chen , Ronggang Wang , Jian Zhang

Recently, 3D Gaussian splatting (3D-GS) has gained popularity in novel-view scene synthesis. It addresses the challenges of lengthy training times and slow rendering speeds associated with Neural Radiance Fields (NeRFs). Through rapid,…

计算机视觉与模式识别 · 计算机科学 2024-09-27 Sharath Girish , Kamal Gupta , Abhinav Shrivastava

3D Gaussian Splatting (3DGS) has recently gained great attention in the 3D scene representation for its high-quality real-time rendering capabilities. However, when the input comprises sparse training views, 3DGS is prone to overfitting,…

计算机视觉与模式识别 · 计算机科学 2025-11-17 Ruocheng Wu , Haolan He , Yufei Wang , Zhihao Li , Bihan Wen

Real-time rendering of dynamic scenes with view-dependent effects remains a fundamental challenge in computer graphics. While recent advances in Gaussian Splatting have shown promising results separately handling dynamic scenes (4DGS) and…

计算机视觉与模式识别 · 计算机科学 2025-03-12 Zhongpai Gao , Benjamin Planche , Meng Zheng , Anwesa Choudhuri , Terrence Chen , Ziyan Wu

Novel view synthesis of dynamic scenes has been an intriguing yet challenging problem. Despite recent advancements, simultaneously achieving high-resolution photorealistic results, real-time rendering, and compact storage remains a…

计算机视觉与模式识别 · 计算机科学 2024-04-08 Zhan Li , Zhang Chen , Zhong Li , Yi Xu

Novel view synthesis has been greatly enhanced by the development of radiance field methods. The introduction of 3D Gaussian Splatting (3DGS) has effectively addressed key challenges, such as long training times and slow rendering speeds,…

计算机视觉与模式识别 · 计算机科学 2025-01-07 Gopi Raju Matta , Reddypalli Trisha , Kaushik Mitra

Recent advancements in 3D editing have highlighted the potential of text-driven methods in real-time, user-friendly AR/VR applications. However, current methods rely on 2D diffusion models without adequately considering multi-view…

计算机视觉与模式识别 · 计算机科学 2025-04-21 Dong In Lee , Hyeongcheol Park , Jiyoung Seo , Eunbyung Park , Hyunje Park , Ha Dam Baek , Sangheon Shin , Sangmin Kim , Sangpil Kim

Capturing and re-animating the 3D structure of articulated objects present significant barriers. On one hand, methods requiring extensively calibrated multi-view setups are prohibitively complex and resource-intensive, limiting their…

计算机视觉与模式识别 · 计算机科学 2024-04-23 Heng Yu , Joel Julin , Zoltán Á. Milacski , Koichiro Niinuma , László A. Jeni

We propose Self-Augmented Residual 3D Gaussian Splatting (SA-ResGS), a novel framework to stabilize uncertainty quantification and enhancing uncertainty-aware supervision in next-best-view (NBV) selection for active scene reconstruction.…

计算机视觉与模式识别 · 计算机科学 2026-01-21 Kim Jun-Seong , Tae-Hyun Oh , Eduardo Pérez-Pellitero , Youngkyoon Jang

Dropout-based sparse-view 3D Gaussian Splatting (3DGS) methods alleviate overfitting by randomly suppressing Gaussian primitives during training. Existing methods mainly focus on designing increasingly sophisticated dropout strategies,…

计算机视觉与模式识别 · 计算机科学 2026-05-14 Hantang Li , Qiang Zhu , Xiandong Meng , Xingtao Wang , Debin Zhao , Xiaopeng Fan

Recent advancements in 3D Gaussian Splatting (3D-GS) have demonstrated the potential of using 3D Gaussian primitives for high-speed, high-fidelity, and cost-efficient novel view synthesis from continuously calibrated input views. However,…

计算机视觉与模式识别 · 计算机科学 2025-10-16 Jingqian Wu , Shuo Zhu , Chutian Wang , Boxin Shi , Edmund Y. Lam