相关论文: Age of Job Completion Minimization with Stable Que…
We consider a time-slotted communication system with a machine, a cloud server, and a sampler. Job requests from the users are queued on the server to be completed by the machine. The machine has two states, namely, a busy state and a free…
With the dawn of AI factories ushering a new era of computing supremacy, development of strategies to effectively track and utilize the available computing resources is garnering utmost importance. These computing resources are often…
We consider a time-slotted job-assignment system consisting of a central server, $N$ task-specific networks of machines, and multiple users. Each network specializes in executing a distinct type of task. Users stochastically generate jobs…
We study a class of systems termed Markov Machines (MM) which process job requests with exponential service times. Assuming a Poison job arrival process, these MMs oscillate between two states, free and busy. We consider the problem of…
We consider a stochastic, dynamic job scheduling problem, formulated as a queueing control problem, in which a single server processes jobs of different types that arrive according to independent Poisson processes. The problem is defined on…
We consider the problem of assigning tasks efficiently to a set of workers that can exhaust themselves as a result of processing tasks. If a worker is exhausted, it will take a longer time to recover. To model efficiency of workers with…
This letter provides query-age-optimal joint sampling and transmission scheduling policies for a heterogeneous status update system, consisting of a stochastic arrival and a generate-at-will source, with an unreliable channel. Our main goal…
We study a make-to-order system with a finite set of customers. Production is stochastic with a nonlinear dependence between the ordered quantity and the production rate. Customers may have to queue until their turn arrives, and therefore…
We consider a discrete-time system comprising a first-come-first-served queue, a non-preemptive server, and a scheduler that governs the assignment of tasks in the queue to the server. The server has an availability state that indicates, at…
This paper considers the steady-state performance of load balancing algorithms in a many-server system with distributed queues. The system has $N$ servers, and each server maintains a local queue with buffer size $b-1,$ i.e. a server can…
Received samples of a stochastic process are processed by a server for delivery as updates to a monitor. Each sample belongs to a class that specifies a distribution for its processing time and a function that describes how the value of the…
We study the classic problem of minimizing the expected total completion time of jobs on $m$ identical machines in the setting where the sizes of the jobs are stochastic. Specifically, the size of each job is a random variable whose…
In this paper, we propose a new measure for the freshness of information, which uses the mutual information between the real-time source value and the delivered samples at the receiver to quantify the freshness of the information contained…
In this paper, we consider a status update system, in which update packets are sent to the destination via a wireless medium that allows for multiple rates, where a higher rate also naturally corresponds to a higher error probability. The…
We examine multiple independent sources providing status updates to a monitor through simple queues. We formulate an Age of Information (AoI) timeliness metric and derive a general result for the AoI that is applicable to a wide variety of…
We consider a distributed computing network consisting of a master and multiple workers processing tasks of different types. The master is running multiple applications. Each application stochastically generates real-time jobs with a strict…
In applications of remote sensing, estimation, and control, timely communication is not always ensured by high-rate communication. This work proposes distributed age-efficient transmission policies for random access channels with $M$…
In this paper, we study an age of information minimization problem in continuous-time and discrete-time status updating systems that involve multiple packet flows, multiple servers, and transmission errors. Four scheduling policies are…
In this paper, we consider a single-source multi-server generate-at-will discrete-time non-preemptive status update system where update packets are transmitted using {\em only one} of the available servers, according to a server selection…
The models studied in the steady state involve two queues which are served either by a single server whose speed depends on the number of jobs present, or by several parallel servers whose number may be controlled dynamically. Job service…