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We present a Gaussian Splatting method for surface reconstruction using sparse input views. Previous methods relying on dense views struggle with extremely sparse Structure-from-Motion points for initialization. While learning-based…

计算机视觉与模式识别 · 计算机科学 2025-04-30 Jiang Wu , Rui Li , Yu Zhu , Rong Guo , Jinqiu Sun , Yanning Zhang

In this study, we present an end-to-end pipeline capable of converting drone-captured video streams into high-fidelity 3D reconstructions with minimal latency. Unmanned aerial vehicles (UAVs) are extensively used in aerial real-time…

计算机视觉与模式识别 · 计算机科学 2026-02-25 Christos Maikos , Georgios Angelidis , Georgios Th. Papadopoulos

3D Gaussian Splatting (3DGS) has emerged as a leading approach for high-quality novel view synthesis, with numerous variants extending its applicability to a broad spectrum of 3D and 4D scene reconstruction tasks. Despite its success, the…

计算机视觉与模式识别 · 计算机科学 2025-11-25 Yiming Wang , Shaofei Wang , Marko Mihajlovic , Siyu Tang

While 3D Gaussian splatting (3DGS) offers explicit and efficient scene representations for cone-beam computed tomography reconstruction, conventional photometric optimization inherently suffers from spectral bias under ultra sparse-view…

计算机视觉与模式识别 · 计算机科学 2026-05-01 Jian Lin , Jiancheng Fang , Shaoyu Wang , Changan Lai , Yikun Zhang , Yang Chen , Qiegen Liu

Recent developments in 3D Gaussian Splatting have made significant advances in surface reconstruction. However, scaling these methods to large-scale scenes remains challenging due to high computational demands and the complex dynamic…

图形学 · 计算机科学 2025-06-24 Shihan Chen , Zhaojin Li , Zeyu Chen , Qingsong Yan , Gaoyang Shen , Ran Duan

Recently, the integration of the efficient feed-forward scheme into 3D Gaussian Splatting (3DGS) has been actively explored. However, most existing methods focus on sparse view reconstruction of small regions and cannot produce eligible…

计算机视觉与模式识别 · 计算机科学 2025-04-01 Yunsong Wang , Tianxin Huang , Hanlin Chen , Gim Hee Lee

Realistic scene reconstruction and view synthesis are essential for advancing autonomous driving systems by simulating safety-critical scenarios. 3D Gaussian Splatting excels in real-time rendering and static scene reconstructions but…

计算机视觉与模式识别 · 计算机科学 2024-07-08 Mustafa Khan , Hamidreza Fazlali , Dhruv Sharma , Tongtong Cao , Dongfeng Bai , Yuan Ren , Bingbing Liu

Gaussian Splatting SLAMs have made significant advancements in improving the efficiency and fidelity of real-time reconstructions. However, these systems often encounter incomplete reconstructions in complex indoor environments,…

机器人学 · 计算机科学 2026-01-13 Shuhong Liu , Tianchen Deng , Heng Zhou , Liuzhuozheng Li , Hongyu Wang , Danwei Wang , Mingrui Li

This paper presents DENSER, an efficient and effective approach leveraging 3D Gaussian splatting (3DGS) for the reconstruction of dynamic urban environments. While several methods for photorealistic scene representations, both implicitly…

计算机视觉与模式识别 · 计算机科学 2024-09-17 Mahmud A. Mohamad , Gamal Elghazaly , Arthur Hubert , Raphael Frank

3D Gaussian Splatting offers a strong speed-quality trade-off but struggles to reconstruct semi-transparent surfaces because most methods assume a single depth per pixel, which fails when multiple surfaces are visible. We propose TSPE-GS…

计算机视觉与模式识别 · 计算机科学 2025-11-14 Zhiyuan Xu , Nan Min , Yuhang Guo , Tong Wei

3D Gaussian splatting (3DGS) has recently emerged as an alternative representation that leverages a 3D Gaussian-based representation and introduces an approximated volumetric rendering, achieving very fast rendering speed and promising…

计算机视觉与模式识别 · 计算机科学 2024-08-08 Joo Chan Lee , Daniel Rho , Xiangyu Sun , Jong Hwan Ko , Eunbyung Park

Intraoperative navigation relies heavily on precise 3D reconstruction to ensure accuracy and safety during surgical procedures. However, endoscopic scenarios present unique challenges, including sparse features and inconsistent lighting,…

图形学 · 计算机科学 2025-07-17 Yuchao Zheng , Jianing Zhang , Guochen Ning , Hongen Liao

Inverse rendering of glossy objects from RGB imagery remains fundamentally limited by inherent ambiguity. Although NeRF-based methods achieve high-fidelity reconstruction via dense-ray sampling, their computational cost is prohibitive.…

计算机视觉与模式识别 · 计算机科学 2025-08-21 Xingyuan Yang , Min Wei

Recently, 3D Gaussian splatting has gained attention for its capability to generate high-fidelity rendering results. At the same time, most applications such as games, animation, and AR/VR use mesh-based representations to represent and…

计算机视觉与模式识别 · 计算机科学 2024-10-14 Jaehoon Choi , Yonghan Lee , Hyungtae Lee , Heesung Kwon , Dinesh Manocha

3D Gaussian Splatting (3DGS) has revolutionized 3D scene representation with superior efficiency and quality. While recent adaptations for computed tomography (CT) show promise, they struggle with severe artifacts under highly sparse-view…

计算机视觉与模式识别 · 计算机科学 2026-02-13 Yuxiang Zhong , Jun Wei , Chaoqi Chen , Senyou An , Hui Huang

We present GSD, a diffusion model approach based on Gaussian Splatting (GS) representation for 3D object reconstruction from a single view. Prior works suffer from inconsistent 3D geometry or mediocre rendering quality due to improper…

计算机视觉与模式识别 · 计算机科学 2024-10-30 Yuxuan Mu , Xinxin Zuo , Chuan Guo , Yilin Wang , Juwei Lu , Xiaofeng Wu , Songcen Xu , Peng Dai , Youliang Yan , Li Cheng

Articulated objects are ubiquitous in daily environments, and their 3D reconstruction holds great significance across various fields. However, existing articulated object reconstruction methods typically require costly inputs such as…

计算机视觉与模式识别 · 计算机科学 2026-04-28 Di Wu , Liu Liu , Xueyu Yuan , Wenxiao Chen , Lijun Yue , Liuzhu Chen , Yiming Tang , Meng Wang

3D Gaussian Splatting (3DGS) delivers high-fidelity real-time rendering but suffers from geometric and photometric degradations under sparse-view constraints. Current generative restoration approaches are often limited by insufficient…

计算机视觉与模式识别 · 计算机科学 2026-04-15 Xinliang Wang , Yifeng Shi , Zhenyu Wu

While 3D Gaussian Splatting (3DGS) excels in static scene modeling, its extension to dynamic scenes introduces significant challenges. Existing dynamic 3DGS methods suffer from either over-smoothing due to low-rank decomposition or feature…

图形学 · 计算机科学 2025-08-08 Yifan Zhou , Beizhen Zhao , Pengcheng Wu , Hao Wang

3D Gaussian Splatting (3DGS) has emerged as a powerful approach for 3D scene reconstruction using 3D Gaussians. However, neither the centers nor surfaces of the Gaussians are accurately aligned to the object surface, complicating their…

计算机视觉与模式识别 · 计算机科学 2026-03-09 Miriam Jäger , Markus Hillemann , Boris Jutzi