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During collaboration in XR (eXtended Reality), users typically share and interact with virtual objects in a common, shared virtual environment. Specifically, collaboration among users in Mixed Reality (MR) requires knowing their position,…

人机交互 · 计算机科学 2023-10-10 Hung-Jui Guo , Omeed Eshaghi Ashtiani , Balakrishnan Prabhakaran

Generative design, an AI-assisted technology for optimizing design through algorithmic processes, is propelling advancements across numerous fields. As the use of immersive environments such as Augmented Reality (AR) continues to rise,…

人机交互 · 计算机科学 2025-03-28 Sora Kang , Kaiwen Yu , Xinyi Zhou , Joonhwan Lee

We present SliderSpace, a framework for automatically decomposing the visual capabilities of diffusion models into controllable and human-understandable directions. Unlike existing control methods that require a user to specify attributes…

计算机视觉与模式识别 · 计算机科学 2025-02-04 Rohit Gandikota , Zongze Wu , Richard Zhang , David Bau , Eli Shechtman , Nick Kolkin

Over the past decade, extended reality (XR) has emerged as an assistive technology not only to augment residual vision of people losing their sight but also to study the rudimentary vision restored to blind people by a visual…

人机交互 · 计算机科学 2022-11-07 Justin Kasowski , Byron A. Johnson , Ryan Neydavood , Anvitha Akkaraju , Michael Beyeler

We present MetaSpatial, the first reinforcement learning (RL)-based framework designed to enhance 3D spatial reasoning in vision-language models (VLMs), enabling real-time 3D scene generation without the need for hard-coded optimizations.…

计算机视觉与模式识别 · 计算机科学 2025-10-07 Zhenyu Pan , Han Liu

As more people meet, interact, and socialize online, Social Virtual Reality (VR) emerges as a technology that bridges the gap between traditional face-to-face and online communication. Unlike traditional screen-based applications, Social VR…

人机交互 · 计算机科学 2026-01-22 Niloofar Sayadi , Sadie Co , Diego Gomez-Zara

This research explores how different virtual work environments, differing in the type and amount of elements they include, impact users' flow, performance, emotional state, and preferences. Pre-study interviews were conducted to inform the…

人机交互 · 计算机科学 2025-06-26 Alicja Kiluk , Viktorija Paneva , Sofia Seinfeld , Jörg Müller

Immersive environments have gradually become standard for visualizing and analyzing large or complex datasets that would otherwise be cumbersome, if not impossible, to explore through smaller scale computing devices. However, this type of…

人机交互 · 计算机科学 2019-03-12 Marco Cavallo , Mishal Dholakia , Matous Havlena , Kenneth Ocheltree , Mark Podlaseck

2.5D effects, such as occlusion and perspective foreshortening, enhance visual dynamics and realism by incorporating 3D depth cues into 2D designs. However, creating such effects remains challenging and labor-intensive due to the complexity…

人机交互 · 计算机科学 2025-12-03 Xia Su , Cuong Nguyen , Matheus A. Gadelha , Jon E. Froehlich

Telepresence VR systems allow for face-to-face communication, promoting the feeling of presence and understanding of nonverbal cues. However, when discussing virtual 3D objects, limitations to presence and communication cause deictic…

人机交互 · 计算机科学 2025-04-08 João Simões , Anderson Maciel , Catarina Moreira , Joaquim Jorge

Designing 3D scenes is currently a creative task that requires significant expertise and effort in using complex 3D design interfaces. This effortful design process starts in stark contrast to the easiness with which people can use language…

图形学 · 计算机科学 2017-03-02 Angel X. Chang , Mihail Eric , Manolis Savva , Christopher D. Manning

We introduce Curvy-an interactive design tool to generate varying density support structures for 3D printing. Support structures are essential for printing models with extreme overhangs. Yet, they often cause defects on contact areas,…

图形学 · 计算机科学 2021-02-22 Erva Ulu , Nurcan Gecer Ulu , Jiahao Li , Walter Hsiao

Designed with an accessible first design approach, the presented paper describes how exploiting humans proprioception ability in 3D space can result in a more natural interaction experience when using a 3D graphical user interface in a…

人机交互 · 计算机科学 2024-03-11 Corrie Green , Dr Yang Jiang , Dr John Isaacs

The application of Virtual Reality Environments (VRE) has been gaining momentum as a relatively new tool to assist with mitigating various difficulties including abstractness of concepts, lack of user engagement, perception of disconnection…

人机交互 · 计算机科学 2024-11-26 Ourania Koutzampasopoulou Xanthidou , Nadine Aburumman , Hanêne Ben-Abdallah

Natural user interfaces are on the rise. Manufacturers for Augmented, Virtual, and Mixed Reality head mounted displays are increasingly integrating new sensors into their consumer grade products, allowing gesture recognition without…

人机交互 · 计算机科学 2022-07-05 Alexander Schäfer , Gerd Reis , Didier Stricker

Virtual Reality (VR) enables users to collaborate while exploring scenarios not realizable in the physical world. We propose CollabVR, a distributed multi-user collaboration environment, to explore how digital content improves expression…

人机交互 · 计算机科学 2019-11-19 Zhenyi He , Karl Rosenberg , Ken Perlin

We propose an online 3D semantic segmentation method that incrementally reconstructs a 3D semantic map from a stream of RGB-D frames. Unlike offline methods, ours is directly applicable to scenarios with real-time constraints, such as…

计算机视觉与模式识别 · 计算机科学 2023-12-05 Silvan Weder , Francis Engelmann , Johannes L. Schönberger , Akihito Seki , Marc Pollefeys , Martin R. Oswald

Dimensionality reduction (DR) techniques map high-dimensional data into lower-dimensional spaces. Yet, current DR techniques are not designed to explore semantic structure that is not directly available in the form of variables or class…

机器学习 · 计算机科学 2025-06-19 Artur André Oliveira , Mateus Espadoto , Roberto Hirata , Roberto M. Cesar , Alex C. Telea

Digital prototyping and evaluation using 3D modeling and digital human models are becoming more practical for customizing products to the preference of a user. However, the 3D modeling is less accessible to casual users, and digital human…

人机交互 · 计算机科学 2020-05-25 Lin Wang , Kuk-Jin Yoon

Discussions of software design often refer to using "design spaces" to describe the spectrum of available design alternatives. This supports design thinking in many ways: to capture domain knowledge, to support a wide variety of design…

软件工程 · 计算机科学 2024-07-29 Mary Shaw , Marian Petre