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3D local editing of specified regions is crucial for game industry and robot interaction. Recent methods typically edit rendered multi-view images and then reconstruct 3D models, but they face challenges in precisely preserving unedited…

计算机视觉与模式识别 · 计算机科学 2025-08-27 Lin Li , Zehuan Huang , Haoran Feng , Gengxiong Zhuang , Rui Chen , Chunchao Guo , Lu Sheng

The emotional response a person has to a living space is predominantly affected by light, color and texture as space-making elements. In order to verify whether this phenomenon could be replicated in a simulated environment, we conducted a…

人机交互 · 计算机科学 2023-03-07 Asma Naz , Regis Kopper , Ryan P. McMahan , Mihai Nadin

Authoring site-specific outdoor augmented reality (AR) experiences requires a nuanced understanding of real-world context to create immersive and relevant content. Existing ex-situ authoring tools typically rely on static 3D models to…

人机交互 · 计算机科学 2025-02-14 Nels Numan , Gabriel Brostow , Suhyun Park , Simon Julier , Anthony Steed , Jessica Van Brummelen

3D Gaussian Splatting (3DGS) has recently emerged as an innovative and efficient 3D representation technique. While its potential for extended reality (XR) applications is frequently highlighted, its practical effectiveness remains…

计算机视觉与模式识别 · 计算机科学 2025-01-17 Shi Qiu , Binzhu Xie , Qixuan Liu , Pheng-Ann Heng

Recent advances in text-to-image (T2I) diffusion models have significantly improved semantic image editing, yet most methods fall short in performing 3D-aware object manipulation. In this work, we present FFSE, a 3D-aware autoregressive…

计算机视觉与模式识别 · 计算机科学 2025-11-18 Xincheng Shuai , Zhenyuan Qin , Henghui Ding , Dacheng Tao

Virtual meetings have become increasingly common with modern video-conference and collaborative software. While they allow obvious savings in time and resources, current technologies add unproductive layers of protocol to the flow of…

人机交互 · 计算机科学 2024-06-04 Maurício Sousa , Daniel Mendes , Alfredo Ferreira , João Madeiras Pereira , Joaquim Jorge

Authoring 3D scenes is a central task for spatial computing applications. Competing visions for lowering existing barriers are (1) focus on immersive, direct manipulation of 3D content or (2) leverage AI techniques that capture real scenes…

人机交互 · 计算机科学 2025-12-29 Cyrus Vachha , Yixiao Kang , Zach Dive , Ashwat Chidambaram , Anik Gupta , Eunice Jun , Bjoern Hartmann

We present Roomify, a spatially-grounded transformation system that generates themed virtual environments anchored to users' physical rooms while maintaining spatial structure and functional semantics. Current VR approaches face a…

人机交互 · 计算机科学 2026-03-06 Xueyang Wang , Qinxuan Cen , Weitao Bi , Yunxiang Ma , Xin Yi , Robert Xiao , Xinyi Fu , Hewu Li

3D animations are an effective method to learn about complex dynamic phenomena, such as mesoscale biological processes. The animators' goals are to convey a sense of the scene's overall complexity while, at the same time, visually guiding…

人机交互 · 计算机科学 2025-04-29 Johannes Eschner , Peter Mindek , Manuela Waldner

Spatial computing experiences are physically constrained by the geometry and semantics of the local user environment. This limitation is elevated in remote multi-user interaction scenarios, where finding a common virtual ground physically…

人机交互 · 计算机科学 2020-06-19 Mohammad Keshavarzi , Allen Y. Yang , Woojin Ko , Luisa Caldas

The automated generation of layouts is vital for embodied intelligence and autonomous systems, supporting applications from virtual environment construction to home robot deployment. Current approaches, however, suffer from spatial…

机器人学 · 计算机科学 2025-07-08 Weixing Chen , Dafeng Chi , Yang Liu , Yuxi Yang , Yexin Zhang , Yuzheng Zhuang , Xingyue Quan , Jianye Hao , Guanbin Li , Liang Lin

Virtual environments (VEs) can create collaborative and social spaces, which are increasingly important in the face of remote work and travel reduction. Recent advances, such as more open and widely available platforms, create new…

人机交互 · 计算机科学 2021-01-15 Julie Williamson , Jie Li , Vinoba Vinayagamoorthy , David A. Shamma , Pablo Cesar

Item ranking systems support users in multi-criteria decision-making tasks. Users need to trust rankings and ranking algorithms to reflect user preferences nicely while avoiding systematic errors and biases. However, today only few…

机器学习 · 计算机科学 2025-09-03 I. Al Hazwani , J. Schmid , M. Sachdeva , J. Bernard

We present the design and user study of an installation for office workers, enabling moments of temporal diversity and connection to nature. The installation is a form of creative computing experience that departs from the traditional focus…

We present the concept of X-Vision, an enhanced Augmented Reality (AR)-based visualization tool, with the real-time sensing capability in a tagged environment. We envision that this type of a tool will enhance the user-environment…

人机交互 · 计算机科学 2018-12-07 Yongbin Sun , Sai Nithin R. Kantareddy , Rahul Bhattacharyya , Sanjay E. Sarma

This paper studies the problem of 3D volumetric reconstruction from two views of a scene with an unknown camera. While seemingly easy for humans, this problem poses many challenges for computers since it requires simultaneously…

计算机视觉与模式识别 · 计算机科学 2020-07-28 Shengyi Qian , Linyi Jin , David F. Fouhey

Mirror reflections are common in everyday environments and can provide stereo information within a single capture, as the real and reflected virtual views are visible simultaneously. We exploit this property by treating the reflection as an…

计算机视觉与模式识别 · 计算机科学 2026-01-12 Jing Wu , Zirui Wang , Iro Laina , Victor Adrian Prisacariu

Image spatial editing performs geometry-driven transformations, allowing precise control over object layout and camera viewpoints. Current models are insufficient for fine-grained spatial manipulations, motivating a dedicated assessment…

计算机视觉与模式识别 · 计算机科学 2026-04-09 Yicheng Xiao , Wenhu Zhang , Lin Song , Yukang Chen , Wenbo Li , Nan Jiang , Tianhe Ren , Haokun Lin , Wei Huang , Haoyang Huang , Xiu Li , Nan Duan , Xiaojuan Qi

The rapidly evolving field of engineering design of functional surfaces necessitates sophisticated tools to manage the inherent complexity of high-dimensional design spaces. This survey paper offers a scoping review, i.e., a literature…

最优化与控制 · 数学 2025-04-09 Andrea Serani , Matteo Diez

Recent advances in 3D representations, such as Neural Radiance Fields and 3D Gaussian Splatting, have greatly improved realistic scene modeling and novel-view synthesis. However, achieving controllable and consistent editing in dynamic 3D…

计算机视觉与模式识别 · 计算机科学 2024-12-03 Kai He , Chin-Hsuan Wu , Igor Gilitschenski