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3D Gaussian splatting (3DGS) has demonstrated exceptional performance in image-based 3D reconstruction and real-time rendering. However, regions with complex textures require numerous Gaussians to capture significant color variations…

计算机视觉与模式识别 · 计算机科学 2025-06-10 Binxiao Huang , Zhihao Li , Shiyong Liu , Xiao Tang , Jiajun Tang , Jiaqi Lin , Yuxin Cheng , Zhenyu Chen , Xiaofei Wu , Ngai Wong

Robotics applications often rely on scene reconstructions to enable downstream tasks. In this work, we tackle the challenge of actively building an accurate map of an unknown scene using an RGB-D camera on a mobile platform. We propose a…

机器人学 · 计算机科学 2025-04-09 Liren Jin , Xingguang Zhong , Yue Pan , Jens Behley , Cyrill Stachniss , Marija Popović

Existing NeRF-based methods for large scene reconstruction often have limitations in visual quality and rendering speed. While the recent 3D Gaussian Splatting works well on small-scale and object-centric scenes, scaling it up to large…

计算机视觉与模式识别 · 计算机科学 2024-02-28 Jiaqi Lin , Zhihao Li , Xiao Tang , Jianzhuang Liu , Shiyong Liu , Jiayue Liu , Yangdi Lu , Xiaofei Wu , Songcen Xu , Youliang Yan , Wenming Yang

Multi-fidelity modelling arises in many situations in computational science and engineering world. It enables accurate inference even when only a small set of accurate data is available. Those data often come from a high-fidelity model,…

机器学习 · 统计学 2022-04-12 Jiahao Zhang , Shiqi Zhang , Guang Lin

We leverage increasingly popular three-dimensional neural representations in order to construct a unified and consistent explanation of a collection of uncalibrated images of the human face. Our approach utilizes Gaussian Splatting, since…

计算机视觉与模式识别 · 计算机科学 2025-12-19 Haodi He , Jihun Yu , Ronald Fedkiw

The accurate reconstruction of dynamic street scenes is critical for applications in autonomous driving, augmented reality, and virtual reality. Traditional methods relying on dense point clouds and triangular meshes struggle with moving…

计算机视觉与模式识别 · 计算机科学 2026-05-05 Peizhen Zheng , Dongjing Jiang , Qingchong Jiao , Redouane EL Bouchtaoui , Flynnwell Jianfei Zhang

Reconstructing and editing 3D objects and scenes both play crucial roles in computer graphics and computer vision. Neural radiance fields (NeRFs) can achieve realistic reconstruction and editing results but suffer from inefficiency in…

计算机视觉与模式识别 · 计算机科学 2024-05-24 Tong Wu , Jia-Mu Sun , Yu-Kun Lai , Yuewen Ma , Leif Kobbelt , Lin Gao

We propose DeMapGS, a structured Gaussian Splatting framework that jointly optimizes deformable surfaces and surface-attached 2D Gaussian splats. By anchoring splats to a deformable template mesh, our method overcomes topological…

图形学 · 计算机科学 2025-12-12 Shuyi Zhou , Shengze Zhong , Kenshi Takayama , Takafumi Taketomi , Takeshi Oishi

High-fidelity 3D video reconstruction is essential for enabling real-time rendering of dynamic scenes with realistic motion in virtual and augmented reality (VR/AR). The deformation field paradigm of 3D Gaussian splatting has achieved…

计算机视觉与模式识别 · 计算机科学 2025-08-01 Zhenyang Li , Xiaoyang Bai , Tongchen Zhang , Pengfei Shen , Weiwei Xu , Yifan Peng

Gaussian Splatting has become the method of choice for 3D reconstruction and real-time rendering of captured real scenes. However, fine appearance details need to be represented as a large number of small Gaussian primitives, which can be…

计算机视觉与模式识别 · 计算机科学 2025-12-03 Panagiotis Papantonakis , Georgios Kopanas , Fredo Durand , George Drettakis

A feature-mapping framework for inverse reconstruction of density-based topology optimization results is proposed. Unlike SIMP, whose voxelized outputs are hard to interpret or reuse, the method represents designs with high-level geometric…

最优化与控制 · 数学 2026-02-16 Patrick Jung

We present a novel and efficient method for fitting dynamical models of stellar kinematic data in dwarf spheroidal galaxies (dSph). Our approach is based on Gaussian-process emulation (GPE), which is a sophisticated form of curve fitting…

星系天体物理 · 物理学 2019-04-10 Amery Gration , Mark I. Wilkinson

3D Gaussian Splatting (3DGS) has demonstrated impressive performance in 3D scene reconstruction. Beyond novel view synthesis, it shows great potential for multi-view surface reconstruction. Existing methods employ optimization-based…

计算机视觉与模式识别 · 计算机科学 2026-04-10 Chensheng Dai , Shengjun Zhang , Min Chen , Yueqi Duan

3D Gaussian Splatting (3D-GS) technique couples 3D Gaussian primitives with differentiable rasterization to achieve high-quality novel view synthesis results while providing advanced real-time rendering performance. However, due to the flaw…

计算机视觉与模式识别 · 计算机科学 2024-04-17 Zongxin Ye , Wenyu Li , Sidun Liu , Peng Qiao , Yong Dou

In the domain of 3D scene representation, 3D Gaussian Splatting (3DGS) has emerged as a pivotal technology. However, its application to large-scale, high-resolution scenes (exceeding 4k$\times$4k pixels) is hindered by the excessive…

计算机视觉与模式识别 · 计算机科学 2024-04-22 Wenkai Liu , Tao Guan , Bin Zhu , Lili Ju , Zikai Song , Dan Li , Yuesong Wang , Wei Yang

In this paper, we explore a reconstruction and reenactment separated framework for 3D Gaussians head, which requires only a single portrait image as input to generate controllable avatar. Specifically, we developed a large-scale one-shot…

计算机视觉与模式识别 · 计算机科学 2025-09-18 Zhiling Ye , Cong Zhou , Xiubao Zhang , Haifeng Shen , Weihong Deng , Quan Lu

We propose a method to allow precise and extremely fast mesh extraction from 3D Gaussian Splatting. Gaussian Splatting has recently become very popular as it yields realistic rendering while being significantly faster to train than NeRFs.…

图形学 · 计算机科学 2023-12-05 Antoine Guédon , Vincent Lepetit

While 3D Gaussian splatting (3DGS) offers explicit and efficient scene representations for cone-beam computed tomography reconstruction, conventional photometric optimization inherently suffers from spectral bias under ultra sparse-view…

计算机视觉与模式识别 · 计算机科学 2026-05-01 Jian Lin , Jiancheng Fang , Shaoyu Wang , Changan Lai , Yikun Zhang , Yang Chen , Qiegen Liu

Surface reconstruction is fundamental to computer vision and graphics, enabling applications in 3D modeling, mixed reality, robotics, and more. Existing approaches based on volumetric rendering obtain promising results, but optimize on a…

计算机视觉与模式识别 · 计算机科学 2025-08-12 Yueh-Cheng Liu , Lukas Höllein , Matthias Nießner , Angela Dai

Neural Radiance Fields (NeRF) and 3D Gaussian Splatting (3DGS) have advanced 3D reconstruction and novel view synthesis, but remain heavily dependent on accurate camera poses and dense viewpoint coverage. These requirements limit their…

计算机视觉与模式识别 · 计算机科学 2025-10-28 Jiahui Lu , Haihong Xiao , Xueyan Zhao , Wenxiong Kang