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3D Gaussian Splatting (3DGS) leverages densely distributed Gaussian primitives for high-quality scene representation and reconstruction. While existing 3DGS methods perform well in scenes with minor view variation, large view changes from…

计算机视觉与模式识别 · 计算机科学 2025-04-29 Chenhao Zhang , Yuanping Cao , Lei Zhang

Generalized feed-forward Gaussian models have achieved significant progress in sparse-view 3D reconstruction by leveraging prior knowledge from large multi-view datasets. However, these models often struggle to represent high-frequency…

计算机视觉与模式识别 · 计算机科学 2025-03-10 Seungtae Nam , Xiangyu Sun , Gyeongjin Kang , Younggeun Lee , Seungjun Oh , Eunbyung Park

Real-time, high-fidelity 3D human reconstruction from RGB images is essential for interactive applications such as virtual reality and gaming, yet remains challenging due to the complex non-rigid deformations of dynamic human bodies.…

多媒体 · 计算机科学 2026-04-24 Yang Liu , Zhiyong Zhang

In this paper, we present a self-calibrating framework that jointly optimizes camera parameters, lens distortion and 3D Gaussian representations, enabling accurate and efficient scene reconstruction. In particular, our technique enables…

计算机视觉与模式识别 · 计算机科学 2025-04-07 Youming Deng , Wenqi Xian , Guandao Yang , Leonidas Guibas , Gordon Wetzstein , Steve Marschner , Paul Debevec

This paper proposes a novel framework for large-scale scene reconstruction based on 3D Gaussian splatting (3DGS) and aims to address the scalability and accuracy challenges faced by existing methods. For tackling the scalability issue, we…

计算机视觉与模式识别 · 计算机科学 2024-09-25 Hanyue Zhang , Zhiliu Yang , Xinhe Zuo , Yuxin Tong , Ying Long , Chen Liu

3D Gaussian Splatting (3DGS) represents a significant advancement in the field of efficient and high-fidelity novel view synthesis. Despite recent progress, achieving accurate geometric reconstruction under sparse-view conditions remains a…

计算机视觉与模式识别 · 计算机科学 2025-08-07 Zexu Huang , Min Xu , Stuart Perry

In complex missions such as search and rescue,robots must make intelligent decisions in unknown environments, relying on their ability to perceive and understand their surroundings. High-quality and real-time reconstruction enhances…

机器人学 · 计算机科学 2024-10-10 Zijun Xu , Rui Jin , Ke Wu , Yi Zhao , Zhiwei Zhang , Jieru Zhao , Fei Gao , Zhongxue Gan , Wenchao Ding

3D Gaussian Splatting has emerged as a powerful scene representation for real-time novel-view synthesis. However, its standard adaptive density control relies on screen-space positional gradients, which do not distinguish between geometric…

计算机视觉与模式识别 · 计算机科学 2026-05-01 Linjie Lyu , Ayush Tewari , Jianchun Chen , Thomas Leimkühler , Christian Theobalt

Recent advances in 3D Gaussian splatting have significantly improved real-time novel view synthesis, yet insufficient geometric constraints during scene optimization often result in blurred reconstructions of fine-grained details,…

计算机视觉与模式识别 · 计算机科学 2025-08-15 Zheng Zhou , Jia-Chen Zhang , Yu-Jie Xiong , Chun-Ming Xia

In the field of 3D dynamic scene reconstruction, how to balance model convergence rate and rendering quality has long been a critical challenge that urgently needs to be addressed, particularly in high-precision modeling of scenes with…

计算机视觉与模式识别 · 计算机科学 2026-01-12 Nengbo Lu , Minghua Pan , Shaohua Sun , Yizhou Liang

Novel view synthesis has experienced significant advancements owing to increasingly capable NeRF- and 3DGS-based methods. However, reflective object reconstruction remains challenging, lacking a proper solution to achieve real-time,…

计算机视觉与模式识别 · 计算机科学 2025-02-04 Yuxuan Yao , Zixuan Zeng , Chun Gu , Xiatian Zhu , Li Zhang

Recent advances in 3D Gaussian Splatting (3DGS) have enabled real-time, photorealistic scene reconstruction. However, conventional 3DGS frameworks typically rely on sparse point clouds derived from Structure-from-Motion (SfM), which…

图形学 · 计算机科学 2026-03-25 Yan Fang , Jianfei Ge , Jiangjian Xiao

Gaussian splatting has gained attention for its efficient representation and rendering of 3D scenes using continuous Gaussian primitives. However, it struggles with sparse-view inputs due to limited geometric and photometric information,…

计算机视觉与模式识别 · 计算机科学 2025-08-18 Jianing Zhang , Yuchao Zheng , Ziwei Li , Qionghai Dai , Xiaoyun Yuan

Embodied intelligence requires precise reconstruction and rendering to simulate large-scale real-world data. Although 3D Gaussian Splatting (3DGS) has recently demonstrated high-quality results with real-time performance, it still faces…

计算机视觉与模式识别 · 计算机科学 2025-04-02 Haodong Xiang , Xinghui Li , Kai Cheng , Xiansong Lai , Wanting Zhang , Zhichao Liao , Long Zeng , Xueping Liu

We propose a dense RGBD SLAM system based on 3D Gaussian Splatting that provides metrically accurate pose tracking and visually realistic reconstruction. To this end, we first propose a Gaussian densification strategy based on the rendering…

机器人学 · 计算机科学 2024-10-03 Shuo Sun , Malcolm Mielle , Achim J. Lilienthal , Martin Magnusson

High-fidelity 3D reconstruction of common indoor scenes is crucial for VR and AR applications. 3D Gaussian splatting, a novel differentiable rendering technique, has achieved state-of-the-art novel view synthesis results with high rendering…

计算机视觉与模式识别 · 计算机科学 2024-11-08 Matias Turkulainen , Xuqian Ren , Iaroslav Melekhov , Otto Seiskari , Esa Rahtu , Juho Kannala

We introduce GaussianZoom, a generative zoom-in 3D reconstruction system with an iterative progressive framework that combines geometry-consistent scene modeling and multi-scale semantic reasoning to enable high-fidelity extreme zoom-in…

计算机视觉与模式识别 · 计算机科学 2026-05-19 Jiale Shi , Jiarui Hu , Zesong Yang , Kaixuan Luan , Hujun Bao , Zhaopeng Cui

In this paper we present a novel method for efficient and effective 3D surface reconstruction in open scenes. Existing Neural Radiance Fields (NeRF) based works typically require extensive training and rendering time due to the adopted…

计算机视觉与模式识别 · 计算机科学 2024-12-05 Gaochao Song , Chong Cheng , Hao Wang

The reconstruction of 3D objects from calibrated photographs represents a fundamental yet intricate challenge in the domains of computer graphics and vision. Although neural reconstruction approaches based on Neural Radiance Fields (NeRF)…

计算机视觉与模式识别 · 计算机科学 2025-02-21 Bang Du , Runfa Blark Li , Chen Du , Truong Nguyen

Recently, 3D Gaussian Splatting (3D-GS) has prevailed in novel view synthesis, achieving high fidelity and efficiency. However, it often struggles to capture rich details and complete geometry. Our analysis reveals that the 3D-GS…

计算机视觉与模式识别 · 计算机科学 2025-10-01 Yanzhe Lyu , Kai Cheng , Xin Kang , Xuejin Chen