中文

面向高保真 3D 高斯溅射的深度-边缘感知正则化

计算机视觉与模式识别 2025-08-07 v1 人工智能

摘要

3D 高斯溅射 (3DGS) 表示在 efficient and high-fidelity novel view synthesis 领域的 significant advancement。Despite recent progress,achieving accurate geometric reconstruction under sparse-view conditions 仍是 a fundamental challenge。Existing methods often rely on non-local depth regularization,which fails to capture fine-grained structures and is highly sensitive to depth estimation noise。Furthermore,traditional smoothing methods neglect semantic boundaries and indiscriminately degrade essential edges and textures,consequently limiting overall quality of reconstruction。在本 work 中,我们提出 DET-GS,一个 unified depth and edge-aware regularization framework for 3D 高斯溅射。DET-GS 引入 hierarchical geometric depth supervision framework adaptive enforce multi-level geometric consistency,显著 enhance structural fidelity and robustness against depth estimation noise。To preserve scene boundaries,我们 design edge-aware depth regularization guided by semantic masks derived from Canny edge detection。Furthermore,我们 introduce RGB-guided edge-preserving Total Variation loss selectively smooth homogeneous regions while rigorously retaining high-frequency details and textures。Extensive experiments demonstrate that DET-GS achieves substantial improvements in both geometric accuracy and visual fidelity,outperforming state-of-the-art (SOTA) methods on sparse-view novel view synthesis benchmarks。

关键词

引用

@article{arxiv.2508.04099,
  title  = {DET-GS: Depth- and Edge-Aware Regularization for High-Fidelity 3D Gaussian Splatting},
  author = {Zexu Huang and Min Xu and Stuart Perry},
  journal= {arXiv preprint arXiv:2508.04099},
  year   = {2025}
}