相关论文: ding-01 :ARG0: An AMR Corpus for Spontaneous Frenc…
We present Dialogues in Games (DinG), a corpus of manual transcriptions of real-life, oral, spontaneous multi-party dialogues between French-speaking players of the board game Catan. Our objective is to make available a quality resource for…
The automatic annotation of direct speech (AADS) in written text has been often used in computational narrative understanding. Methods based on either rules or deep neural networks have been explored, in particular for English or German…
Pre-trained language models have made great progress on dialogue tasks. However, these models are typically trained on surface dialogue text, thus are proven to be weak in understanding the main semantic meaning of a dialogue context. We…
We introduce the Alternating Reading Task (ART) Corpus, a collection of dyadic sentence reading for studying the entrainment and imitation behaviour in speech communication. The ART corpus features three experimental conditions - solo…
Recent advances in deep learning, and especially the invention of encoder-decoder architectures, has significantly improved the performance of abstractive summarization systems. The majority of research has focused on written documents,…
We present a new English-French test set for the evaluation of Machine Translation (MT) for informal, written bilingual dialogue. The test set contains 144 spontaneous dialogues (5,700+ sentences) between native English and French speakers,…
This paper introduces the SAMSum Corpus, a new dataset with abstractive dialogue summaries. We investigate the challenges it poses for automated summarization by testing several models and comparing their results with those obtained on a…
In this article, we describe some discursive segmentation methods as well as a preliminary evaluation of the segmentation quality. Although our experiment were carried for documents in French, we have developed three discursive segmentation…
We introduce the Minecraft Dialogue Corpus with Reference (MDC-R). MDC-R is a new language resource that supplements the original Minecraft Dialogue Corpus (MDC) with expert annotations of anaphoric and deictic reference. MDC's…
Pre-trained language models have established the state-of-the-art on various natural language processing tasks, including dialogue summarization, which allows the reader to quickly access key information from long conversations in meetings,…
Although neural models have achieved competitive results in dialogue systems, they have shown limited ability in representing core semantics, such as ignoring important entities. To this end, we exploit Abstract Meaning Representation (AMR)…
Automatic speech recognition (ASR) meets more informal and free-form input data as voice user interfaces and conversational agents such as the voice assistants such as Alexa, Google Home, etc., gain popularity. Conversational speech is both…
This work addresses the task of generating English sentences from Abstract Meaning Representation (AMR) graphs. To cope with this task, we transform each input AMR graph into a structure similar to a dependency tree and annotate it with…
Dialogue Act (DA) tagging is crucial for spoken language understanding systems, as it provides a general representation of speakers' intents, not bound to a particular dialogue system. Unfortunately, publicly available data sets with DA…
The Abstract Meaning Representation (AMR) formalism, designed originally for English, has been adapted to a number of languages. We build on previous work proposing the annotation of AMR in Spanish, which resulted in the release of 50…
We describe a new sense-tagged corpus for word sense disambiguation. The corpus is constituted of instances of 20 French polysemous verbs. Each verb instance is annotated with three sense labels: (1) the actual translation of the verb in…
The acquisition of grammar has been a central question to adjudicate between theories of language acquisition. In order to conduct faster, more reproducible, and larger-scale corpus studies on grammaticality in child-caregiver…
We present DisMo, a multi-level annotator for spoken language corpora that integrates part-of-speech tagging with basic disfluency detection and annotation, and multi-word unit recognition. DisMo is a hybrid system that uses a combination…
Quotation extraction is a widely useful task both from a sociological and from a Natural Language Processing perspective. However, very little data is available to study this task in languages other than English. In this paper, we present a…
Automatic open-domain dialogue evaluation has attracted increasing attention, yet remains challenging due to the complexity of assessing response appropriateness. Traditional evaluation metrics, typically trained with true positive and…