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相关论文: Modeling Uncertainty: Constraint-Based Belief Stat…

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We present an opinion model founded upon the principles of the bounded confidence interaction among agents. Our objective is to explain the polarization effects inherent to vector-valued opinions. The evolutionary process adheres to the…

多智能体系统 · 计算机科学 2023-12-25 Jacek Cyranka , Piotr B. Mucha

Over time, there have hen refinements in the way that probability distributions are used for representing beliefs. Models which rely on single probability distributions depict a complete ordering among the propositions of interest, yet…

人工智能 · 计算机科学 2013-02-28 Paul Snow

We introduce a formal notion of masking fault-tolerance between probabilistic transition systems based on a variant of probabilistic bisimulation (named masking simulation). We also provide the corresponding probabilistic game…

计算机科学中的逻辑 · 计算机科学 2022-07-06 Pablo F. Castro , Pedro D'Argenio , Luciano Putruele , Ramiro Demasi

We investigate the increasingly important and common game-solving setting where we do not have an explicit description of the game but only oracle access to it through gameplay, such as in financial or military simulations and computer…

人工智能 · 计算机科学 2020-02-26 Carlos Martin , Tuomas Sandholm

The general use of subjective probabilities to model belief has been justified using many axiomatic schemes. For example, ?consistent betting behavior' arguments are well-known. To those not already convinced of the unique fitness and…

人工智能 · 计算机科学 2013-03-25 Paul Snow

We propose a new paradigm for Belief Change in which the new information is represented as sets of models, while the agent's body of knowledge is represented as a finite set of formulae, that is, a finite base. The focus on finiteness is…

计算机科学中的逻辑 · 计算机科学 2023-09-13 Ricardo Guimarães , Ana Ozaki , Jandson S. Ribeiro

Classical game-theoretic models typically assume rational agents, complete information, and common knowledge of payoffs - assumptions that are often violated in real-world MAS characterized by uncertainty, misaligned perceptions, and nested…

人工智能 · 计算机科学 2026-02-16 Vince Trencsenyi , Agnieszka Mensfelt , Kostas Stathis

In many common interactive scenarios, participants lack information about other participants, and specifically about the preferences of other participants. In this work, we model an extreme case of incomplete information, which we term…

计算机科学与博弈论 · 计算机科学 2016-11-04 Ilan Nehama

When does society eventually learn the truth, or take the correct action, via observational learning? In a general model of sequential learning over social networks, we identify a simple condition for learning dubbed excludability.…

理论经济学 · 经济学 2024-04-05 Navin Kartik , SangMok Lee , Tianhao Liu , Daniel Rappoport

This paper examines strategic trading under incomplete information, where firms lack full knowledge of key aspects of their competitors' trading strategies such as target sizes and market impact models. We extend previous work on…

交易与市场微观结构 · 定量金融 2025-03-25 Neil A. Chriss

In contrast to the classic formulation of partial monitoring, linear partial monitoring can model infinite outcome spaces, while imposing a linear structure on both the losses and the observations. This setting can be viewed as a…

机器学习 · 计算机科学 2026-01-15 Federico Di Gennaro , Khaled Eldowa , Nicolò Cesa-Bianchi

Decentralized team problems where players have asymmetric information about the state of the underlying stochastic system have been actively studied, but \emph{games} between such teams are less understood. We consider a general model of…

多智能体系统 · 计算机科学 2021-09-29 Dhruva Kartik , Ashutosh Nayyar , Urbashi Mitra

When learning to play an imperfect information game, it is often easier to first start with the basic mechanics of the game rules. For example, one can play several example rounds with private cards revealed to all players to better…

计算机科学与博弈论 · 计算机科学 2025-05-27 Benjamin Heymann , Marc Lanctot

This paper considers a zero-sum two-player asymmetric information stochastic game where only one player knows the system state, and the transition law is controlled by the informed player only. For the informed player, it has been shown…

计算机科学与博弈论 · 计算机科学 2017-11-08 Lichun Li , Cedric Langbort , Jeff S. Shamma

We introduce a formal notion of masking fault-tolerance between probabilistic transition systems using stochastic games. These games are inspired in bisimulation games, but they also take into account the possible faulty behavior of…

计算机科学中的逻辑 · 计算机科学 2023-09-15 Pablo F. Castro , Pedro R. D'Argenio , Ramiro Demasi , Luciano Putruele

Game Theory studies situations in which multiple agents having conflicting objectives have to reach a collective decision. The question of a compact representation language for agents utility function is of crucial importance since the…

计算机科学与博弈论 · 计算机科学 2014-04-30 Thi-Van-Anh Nguyen , Arnaud Lallouet

We study in depth the class of games with opacity condition, which are two-player games with imperfect information in which one of the players only has imperfect information, and where the winning condition relies on the information he has…

计算机科学与博弈论 · 计算机科学 2011-06-08 Bastien Maubert , Sophie Pinchinat , Laura Bozzelli

This paper studies a game in which an informed sender with state-independent preferences uses verifiable messages to convince a receiver to choose an action from a finite set. We characterize the equilibrium outcomes of the game and compare…

理论经济学 · 经济学 2025-10-10 Maria Titova , Kun Zhang

This paper extends the framework of partially observable Markov decision processes (POMDPs) to multi-agent settings by incorporating the notion of agent models into the state space. Agents maintain beliefs over physical states of the…

人工智能 · 计算机科学 2011-09-13 P. Doshi , P. J. Gmytrasiewicz

Players are statistical learners who learn about payoffs from data. They may interpret the same data differently, but have common knowledge of a class of learning procedures. I propose a metric for the analyst's "confidence" in a strategic…

理论经济学 · 经济学 2020-07-13 Annie Liang