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Using current reinforcement learning methods, it has recently become possible to learn to play unknown 3D games from raw pixels. In this work, we study the challenges that arise in such complex environments, and summarize current methods to…

机器学习 · 计算机科学 2016-10-10 Danijar Hafner

This paper presents a new Statistical Forward Planning (SFP) method, Rolling Horizon NeuroEvolution of Augmenting Topologies (rhNEAT). Unlike traditional Rolling Horizon Evolution, where an evolutionary algorithm is in charge of evolving a…

人工智能 · 计算机科学 2020-05-15 Diego Perez-Liebana , Muhammad Sajid Alam , Raluca D. Gaina

Current Deep Reinforcement Learning algorithms still heavily rely on handcrafted neural network architectures. We propose a novel approach to automatically find strong topologies for continuous control tasks while only adding a minor…

机器学习 · 计算机科学 2020-02-28 Jörg K. H. Franke , Gregor Köhler , Noor Awad , Frank Hutter

Modern artificial intelligence works typically train the parameters of fixed-sized deep neural networks using gradient-based optimization techniques. Simple evolutionary algorithms have recently been shown to also be capable of optimizing…

神经与进化计算 · 计算机科学 2023-04-26 Maximilien Le Clei , Pierre Bellec

Machine learning is a huge field of study in computer science and statistics dedicated to the execution of computational tasks through algorithms that do not require explicit instructions but instead rely on learning patterns from data…

神经与进化计算 · 计算机科学 2020-02-13 Jonas da Silveira Bohrer , Bruno Iochins Grisci , Marcio Dorn

For artificial general intelligence (AGI) it would be efficient if multiple users trained the same giant neural network, permitting parameter reuse, without catastrophic forgetting. PathNet is a first step in this direction. It is a neural…

神经与进化计算 · 计算机科学 2017-01-31 Chrisantha Fernando , Dylan Banarse , Charles Blundell , Yori Zwols , David Ha , Andrei A. Rusu , Alexander Pritzel , Daan Wierstra

Neuroevolution is one of the methodologies that can be used for learning optimal architecture during training. It uses evolutionary algorithms to generate the topology of artificial neural networks and its parameters. The main benefits are…

神经与进化计算 · 计算机科学 2022-08-30 M. Pietroń , D. Żurek , K. Faber , R. Corizzo

Significant progress has been made in AI for games, including board games, MOBA, and RTS games. However, complex agents are typically developed in an embedded manner, directly accessing game state information, unlike human players who rely…

机器学习 · 计算机科学 2025-04-08 Tianyang Wu , Lipeng Wan , Yuhang Wang , Qiang Wan , Xuguang Lan

Reinforcement learning (RL) problems often feature deceptive local optima, and learning methods that optimize purely for reward signal often fail to learn strategies for overcoming them. Deep neuroevolution and novelty search have been…

人工智能 · 计算机科学 2019-02-11 Ethan C. Jackson , Mark Daley

Current deep convolutional networks are fixed in their topology. We explore the possibilites of making the convolutional topology a parameter itself by combining NeuroEvolution of Augmenting Topologies (NEAT) with Convolutional Neural…

神经与进化计算 · 计算机科学 2022-12-01 Jan Hohenheim , Mathias Fischler , Sara Zarubica , Jeremy Stucki

Novelty search is a recent artificial evolution technique that challenges traditional evolutionary approaches. In novelty search, solutions are rewarded based on their novelty, rather than their quality with respect to a predefined…

神经与进化计算 · 计算机科学 2017-03-14 Jorge Gomes , Paulo Urbano , Anders Lyhne Christensen

In the last decade, deep neural networks have proven to be very powerful in computer vision tasks, starting a revolution in the computer vision and machine learning fields. However, deep neural networks, usually, are not robust to…

计算机视觉与模式识别 · 计算机科学 2021-05-03 Hao Qiu , Leonardo Lucio Custode , Giovanni Iacca

Reinforcement learning augmented by the representational power of deep neural networks, has shown promising results on high-dimensional problems, such as game playing and robotic control. However, the sequential nature of these problems…

神经与进化计算 · 计算机科学 2021-05-10 Alexis Asseman , Nicolas Antoine , Ahmet S. Ozcan

Adversarial Training (AT), which is commonly accepted as one of the most effective approaches defending against adversarial examples, can largely harm the standard performance, thus has limited usefulness on industrial-scale production and…

计算机视觉与模式识别 · 计算机科学 2022-09-19 Xiaofeng Mao , Yuefeng Chen , Ranjie Duan , Yao Zhu , Gege Qi , Shaokai Ye , Xiaodan Li , Rong Zhang , Hui Xue

This paper uses neuroevolution of augmenting topologies to evolve control tactics for groups of units in real-time strategy games. In such games, players build economies to generate armies composed of multiple types of units with different…

人工智能 · 计算机科学 2018-03-29 Aavaas Gajurel , Sushil J Louis , Daniel J Mendez , Siming Liu

Studies have shown evolution strategies (ES) to be a promising approach for reinforcement learning (RL) with deep neural networks. However, the issue of high sample complexity persists in applications of ES to deep RL over long horizons.…

神经与进化计算 · 计算机科学 2022-11-15 Nick Zhang , Abhishek Gupta , Zefeng Chen , Yew-Soon Ong

Recent progress in neural implicit functions has set new state-of-the-art in reconstructing high-fidelity 3D shapes from a collection of images. However, these approaches are limited to closed surfaces as they require the surface to be…

计算机视觉与模式识别 · 计算机科学 2023-03-22 Xiaoxu Meng , Weikai Chen , Bo Yang

Deep neural networks (DNNs) have achieved remarkable success in computer vision; however, training DNNs for satisfactory performance remains challenging and suffers from sensitivity to empirical selections of an optimization algorithm for…

计算机视觉与模式识别 · 计算机科学 2020-12-22 Haichao Zhang , Kuangrong Hao , Lei Gao , Bing Wei , Xuesong Tang

In the realm of competitive gaming, 3D first-person shooter (FPS) games have gained immense popularity, prompting the development of game AI systems to enhance gameplay. However, deploying game AI in practical scenarios still poses…

人工智能 · 计算机科学 2024-10-08 Chen Zhang , Huan Hu , Yuan Zhou , Qiyang Cao , Ruochen Liu , Wenya Wei , Elvis S. Liu

Simulation-to-simulation and simulation-to-real world transfer of neural network models have been a difficult problem. To close the reality gap, prior methods to simulation-to-real world transfer focused on domain adaptation, decoupling…

机器学习 · 计算机科学 2020-01-06 Sahika Genc , Sunil Mallya , Sravan Bodapati , Tao Sun , Yunzhe Tao