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We consider a variation of the Cops and Robber game where the cops can only see the robber when the distance between them is at most a fixed parameter $\ell$. We consider the basic consequences of this definition for some simple graph…

离散数学 · 计算机科学 2017-08-25 N. E. Clarke , D. Cox , C. Duffy , D. Dyer , S. Fitzpatrick , M. E. Messinger

In the classic game of Cops and Robbers, a team of cops pursues a robber through a graph. The traditional model of Cops and Robbers operates under the assumption that the cops know the robber's location at all times. Recently, however,…

组合数学 · 数学 2025-09-08 John Jones , William B. Kinnersley

We study the zero-visibility cops and robbers game, where the robber is invisible to the cops until they are caught. This differs from the classic game where full information about the robber's location is known at any time. A previously…

离散数学 · 计算机科学 2025-09-08 Igor Potapov , Tymofii Prokopenko , John Sylvester

We theoretically analyze the Cops and Robber Game for the first time in a multidimensional grid. It is shown that for an $n$-dimensional grid, at least $n$ cops are necessary to ensure capture of the robber. We also present a set of cop…

离散数学 · 计算机科学 2015-06-12 Sayan Bhattacharya , Goutam Paul , Swagato Sanyal

We generalise the popular cops and robbers game to multi-layer graphs, where each cop and the robber are restricted to a single layer (or set of edges). We show that initial intuition about the best way to allocate cops to layers is not…

组合数学 · 数学 2026-02-10 Jessica Enright , Kitty Meeks , William Pettersson , John Sylvester

We explore a variant of the game of Cops and Robber introduced by Bonato et al.~where the robber is invisible unless outside the common neighbourhood of the cops. The hyperopic cop number is analogous to the cop number and we investigate…

组合数学 · 数学 2021-07-16 Nancy E. Clarke , Stephen Finbow , Margaret-Ellen Messinger , Amanda Porter

We study the problem of cops and robbers on the grid where the robber is allowed to move faster than the cops. It is well known that two cops are necessary and sufficient to catch the robber on any finite grid when the robber has unit…

组合数学 · 数学 2017-06-06 Paul Balister , Béla Bollobás , Bhargav Narayanan , Amy Shaw

Cops and Robbers is a well-studied pursuit-evasion game in which a set of cops seeks to catch a robber in a graph G, where cops and robber move along edges of G. The cop number of G is the minimum number of cops that is sufficient to catch…

The game of cops and robber is a pursuit-evasion game played on graphs that has been extensively studied. Traditionally the game is played with one or more cops and only one robber, but in this paper we consider the game played with…

组合数学 · 数学 2025-09-15 Miha Gyergyek , Vesna Iršič Chenoweth

The two-player, complete information game of Cops and Robber is played on undirected finite graphs. A number of cops and one robber are positioned on vertices and take turns in sliding along edges. The cops win if, after a move, a cop and…

组合数学 · 数学 2021-12-23 Gwenaël Joret , Marcin Kamiński , Dirk Oliver Theis

We study the vertex pursuit game of \emph{Cops and Robbers}, in which cops try to capture a robber on the vertices of the graph. The minimum number of cops required to win on a given graph $G$ is called the cop number of $G$. We focus on…

组合数学 · 数学 2014-06-12 Noga Alon , Pawel Pralat

We introduce a new variant of the game of Cops and Robbers played on graphs, where the robber is invisible unless outside the neighbor set of a cop. The hyperopic cop number is the corresponding analogue of the cop number, and we…

组合数学 · 数学 2017-10-30 A. Bonato , N. E. Clarke , D. Cox , S. Finbow , F. Mc Inerney , M. E. Messinger

We consider a surrounding variant of cops and robbers on graphs of bounded genus. We obtain bounds on the number of cops required to surround a robber on planar graphs, toroidal graphs, and outerplanar graphs. We also obtain improved bounds…

组合数学 · 数学 2019-11-05 Peter Bradshaw , Seyyed Aliasghar Hosseini

We consider "surrounding" versions of the classic Cops and Robber game. The game is played on a connected graph in which two players, one controlling a number of cops and the other controlling a robber, take alternating turns. In a turn,…

组合数学 · 数学 2024-10-14 Paul Jungeblut , Samuel Schneider , Torsten Ueckerdt

We investigate a pursuit-evasion game on an undirected graph in which a robber, moving at a fixed constant speed, attempts to evade a team of cops who are blind to the robber's location and can quickly travel between any pair of vertices in…

组合数学 · 数学 2025-12-01 Hector Buffière , Rutger Campbell , Kevin Hendrey , Sang-il Oum

We study the entanglement game, which is a version of cops and robbers, on sparse graphs. While the minimum degree of a graph G is a lower bound for the number of cops needed to catch a robber in G, we show that the required number of cops…

离散数学 · 计算机科学 2018-01-23 Anders Martinsson , Florian Meier , Patrick Schnider , Angelika Steger

The 'Cheating Robot' version of Cops and Robbers is played on a finite, simple, connected graph. The players move in the same time period. However, before moving, the robot observes to which vertices the cops are moving and it is fast…

组合数学 · 数学 2021-03-12 Melissa A. Huggan , Richard J. Nowakowski

Cops and robbers is a game between two players, where one tries to catch the other by moving along the edges of a graph. It is well known that on a finite graph the cop has a winning strategy if and only if the graph is constructible and…

组合数学 · 数学 2015-03-31 Florian Lehner

We consider the new game of Cops and Attacking Robbers, which is identical to the usual Cops and Robbers game except that if the robber moves to a vertex containing a single cop, then that cop is removed from the game. We study the minimum…

In the `Covering' pursuit game on a graph, a robber and a set of cops play alternately, with the cops each moving to an adjacent vertex (or not moving) and the robber moving to a vertex at distance at most 2 from his current vertex. The aim…

组合数学 · 数学 2025-04-22 Benjamin Gillott
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