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Human-object interaction (HOI) synthesis is important for various applications, ranging from virtual reality to robotics. However, acquiring 3D HOI data is challenging due to its complexity and high cost, limiting existing methods to the…

图形学 · 计算机科学 2025-03-27 Yuke Lou , Yiming Wang , Zhen Wu , Rui Zhao , Wenjia Wang , Mingyi Shi , Taku Komura

Existing pose estimation models perform poorly on wheelchair users due to a lack of representation in training data. We present a data synthesis pipeline to address this disparity in data collection and subsequently improve pose estimation…

人机交互 · 计算机科学 2026-01-23 William Huang , Sam Ghahremani , Siyou Pei , Yang Zhang

We present a learning-based approach with pose perceptual loss for automatic music video generation. Our method can produce a realistic dance video that conforms to the beats and rhymes of almost any given music. To achieve this, we firstly…

计算机视觉与模式识别 · 计算机科学 2019-12-16 Xuanchi Ren , Haoran Li , Zijian Huang , Qifeng Chen

Synthesizing realistic videos of humans using neural networks has been a popular alternative to the conventional graphics-based rendering pipeline due to its high efficiency. Existing works typically formulate this as an image-to-image…

Non-contact physiological measurement has the potential to provide low-cost, non-invasive health monitoring. However, machine vision approaches are often limited by the availability and diversity of annotated video datasets resulting in…

计算机视觉与模式识别 · 计算机科学 2020-10-27 Daniel McDuff , Javier Hernandez , Erroll Wood , Xin Liu , Tadas Baltrusaitis

Despite exhibiting impressive performance in synthesizing lifelike personalized 3D talking heads, prevailing methods based on radiance fields suffer from high demands for training data and time for each new identity. This paper introduces…

计算机视觉与模式识别 · 计算机科学 2025-02-28 Jiahe Li , Jiawei Zhang , Xiao Bai , Jin Zheng , Jun Zhou , Lin Gu

In this paper, we propose a novel learning approach for feed-forward one-shot 4D head avatar synthesis. Different from existing methods that often learn from reconstructing monocular videos guided by 3DMM, we employ pseudo multi-view videos…

计算机视觉与模式识别 · 计算机科学 2024-07-12 Yu Deng , Duomin Wang , Baoyuan Wang

This report reviews recent advancements in human motion prediction, reconstruction, and generation. Human motion prediction focuses on forecasting future poses and movements from historical data, addressing challenges like nonlinear…

计算机视觉与模式识别 · 计算机科学 2025-02-25 Canxuan Gang , Yiran Wang

Human video generation task has gained significant attention with the advancement of deep generative models. Generating realistic videos with human movements is challenging in nature, due to the intricacies of human body topology and…

计算机视觉与模式识别 · 计算机科学 2024-09-04 Zhangsihao Yang , Mengyi Shan , Mohammad Farazi , Wenhui Zhu , Yanxi Chen , Xuanzhao Dong , Yalin Wang

This paper addresses the problem of 3D human pose estimation in the wild. A significant challenge is the lack of training data, i.e., 2D images of humans annotated with 3D poses. Such data is necessary to train state-of-the-art CNN…

计算机视觉与模式识别 · 计算机科学 2016-10-31 Grégory Rogez , Cordelia Schmid

Previous video-based human pose estimation methods have shown promising results by leveraging aggregated features of consecutive frames. However, most approaches compromise accuracy to mitigate jitter or do not sufficiently comprehend the…

计算机视觉与模式识别 · 计算机科学 2022-11-30 Kyung-Min Jin , Byoung-Sung Lim , Gun-Hee Lee , Tae-Kyung Kang , Seong-Whan Lee

Automation in surgical robotics has the potential to improve patient safety and surgical efficiency, but it is difficult to achieve due to the need for robust perception algorithms. In particular, 6D pose estimation of surgical instruments…

机器人学 · 计算机科学 2025-01-24 Juan Antonio Barragan , Jintan Zhang , Haoying Zhou , Adnan Munawar , Peter Kazanzides

We present SynShot, a novel method for the few-shot inversion of a drivable head avatar based on a synthetic prior. We tackle three major challenges. First, training a controllable 3D generative network requires a large number of diverse…

计算机视觉与模式识别 · 计算机科学 2025-04-01 Wojciech Zielonka , Stephan J. Garbin , Alexandros Lattas , George Kopanas , Paulo Gotardo , Thabo Beeler , Justus Thies , Timo Bolkart

Synthesizing dynamic appearances of humans in motion plays a central role in applications such as AR/VR and video editing. While many recent methods have been proposed to tackle this problem, handling loose garments with complex textures…

计算机视觉与模式识别 · 计算机科学 2021-11-12 Tuanfeng Y. Wang , Duygu Ceylan , Krishna Kumar Singh , Niloy J. Mitra

We introduce a novel learning method for 3D pose estimation from color images. While acquiring annotations for color images is a difficult task, our approach circumvents this problem by learning a mapping from paired color and depth images…

计算机视觉与模式识别 · 计算机科学 2019-02-22 Mahdi Rad , Markus Oberweger , Vincent Lepetit

The production of animation is a resource intensive process in game companies. Therefore, techniques to synthesize animations have been developed. However, these procedural techniques offer limited adaptability by animation artists. In…

Synthesizing 3D faces that give certain personality impressions is commonly needed in computer games, animations, and virtual world applications for producing realistic virtual characters. In this paper, we propose a novel approach to…

图形学 · 计算机科学 2018-09-28 Yining Lang , Wei Liang , Yujia Wang , Lap-Fai Yu

Current datasets for action recognition tasks face limitations stemming from traditional collection and generation methods, including the constrained range of action classes, absence of multi-viewpoint recordings, limited diversity, poor…

计算机视觉与模式识别 · 计算机科学 2024-01-25 Xingyu Song , Zhan Li , Shi Chen , Kazuyuki Demachi

We present a new approach for video-driven animation of high-quality neural 3D head models, addressing the challenge of person-independent animation from video input. Typically, high-quality generative models are learned for specific…

计算机视觉与模式识别 · 计算机科学 2024-03-08 Wolfgang Paier , Paul Hinzer , Anna Hilsmann , Peter Eisert

Video matting has traditionally been limited by the lack of high-quality ground-truth data. Most existing video matting datasets provide only human-annotated imperfect alpha and foreground annotations, which must be composited to background…

计算机视觉与模式识别 · 计算机科学 2025-08-12 Yongtao Ge , Kangyang Xie , Guangkai Xu , Mingyu Liu , Li Ke , Longtao Huang , Hui Xue , Hao Chen , Chunhua Shen