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相关论文: Globally Consistent RGB-D SLAM with 2D Gaussian Sp…

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We propose SemGauss-SLAM, a dense semantic SLAM system utilizing 3D Gaussian representation, that enables accurate 3D semantic mapping, robust camera tracking, and high-quality rendering simultaneously. In this system, we incorporate…

机器人学 · 计算机科学 2025-06-25 Siting Zhu , Renjie Qin , Guangming Wang , Jiuming Liu , Hesheng Wang

In this paper, we propose a RGB-D SLAM system that reconstructs a language-aligned dense feature field while sustaining low-latency tracking and mapping. First, we introduce a Top-K Rendering pipeline, a high-throughput and…

机器人学 · 计算机科学 2026-02-10 Seongbo Ha , Sibaek Lee , Kyungsu Kang , Joonyeol Choi , Seungjun Tak , Hyeonwoo Yu

This paper presents a novel system designed for 3D mapping and visual relocalization using 3D Gaussian Splatting. Our proposed method uses LiDAR and camera data to create accurate and visually plausible representations of the environment.…

计算机视觉与模式识别 · 计算机科学 2024-03-19 Peng Jiang , Gaurav Pandey , Srikanth Saripalli

3D Gaussian Splatting (3DGS) has recently gained popularity in SLAM applications due to its fast rendering and high-fidelity representation. However, existing 3DGS-SLAM systems have predominantly focused on indoor environments and relied on…

机器人学 · 计算机科学 2025-08-01 Xiaohan Li , Ziren Gong , Fabio Tosi , Matteo Poggi , Stefano Mattoccia , Dong Liu , Jun Wu

3D Gaussian Splatting is a powerful visual representation, providing high-quality and efficient 3D scene reconstruction, but it is crucially dependent on accurate camera poses typically obtained from computationally intensive processes like…

机器人学 · 计算机科学 2026-04-15 Daniel Yang , Jungseok Hong , John J. Leonard , Yogesh Girdhar

Recent advances in dense 3D reconstruction have demonstrated strong capability in accurately capturing local geometry. However, extending these methods to incremental global reconstruction, as required in SLAM systems, remains challenging.…

计算机视觉与模式识别 · 计算机科学 2026-04-06 Kunyi Li , Michael Niemeyer , Sen Wang , Stefano Gasperini , Nassir Navab , Federico Tombari

Collaborative photorealistic 3D reconstruction from multiple agents enables rapid large-scale scene capture for virtual production and cooperative multi-robot exploration. While recent 3D Gaussian Splatting (3DGS) SLAM algorithms can…

机器人学 · 计算机科学 2026-05-12 Zhihao Cao , Qi Shao , Shuhao Zhai , Jing Zhang , Anh Nguyen , Baoru Huang

We introduce RGS-SLAM, a robust Gaussian-splatting SLAM framework that replaces the residual-driven densification stage of GS-SLAM with a training-free correspondence-to-Gaussian initialization. Instead of progressively adding Gaussians as…

计算机视觉与模式识别 · 计算机科学 2026-01-16 Wei-Tse Cheng , Yen-Jen Chiou , Yuan-Fu Yang

This survey comprehensively reviews the evolving field of multi-robot collaborative Simultaneous Localization and Mapping (SLAM) using 3D Gaussian Splatting (3DGS). As an explicit scene representation, 3DGS has enabled unprecedented…

机器人学 · 计算机科学 2025-10-29 Phuc Nguyen Xuan , Thanh Nguyen Canh , Huu-Hung Nguyen , Nak Young Chong , Xiem HoangVan

Efficient multi-agent 3D mapping is essential for robotic teams operating in unknown environments, but dense representations hinder real-time exchange over constrained communication links. In multi-agent Simultaneous Localization and…

机器人学 · 计算机科学 2026-04-02 Monica M. Q. Li , Pierre-Yves Lajoie , Jialiang Liu , Giovanni Beltrame

We present SGS-SLAM, the first semantic visual SLAM system based on Gaussian Splatting. It incorporates appearance, geometry, and semantic features through multi-channel optimization, addressing the oversmoothing limitations of neural…

计算机视觉与模式识别 · 计算机科学 2024-11-26 Mingrui Li , Shuhong Liu , Heng Zhou , Guohao Zhu , Na Cheng , Tianchen Deng , Hongyu Wang

Simultaneous Localization and Mapping (SLAM) is one of the most important environment-perception and navigation algorithms for computer vision, robotics, and autonomous cars/drones. Hence, high quality and fast mapping becomes a fundamental…

Efficient three-dimensional reconstruction and real-time visualization are critical in surgical scenarios such as endoscopy. In recent years, 3D Gaussian Splatting (3DGS) has demonstrated remarkable performance in efficient 3D…

计算机视觉与模式识别 · 计算机科学 2025-07-08 Taoyu Wu , Yiyi Miao , Zhuoxiao Li , Haocheng Zhao , Kang Dang , Jionglong Su , Limin Yu , Haoang Li

Recent advances in 3D Gaussian Splatting (3DGS) have enabled RGB-only SLAM systems to achieve high-fidelity scene representation. However, the heavy reliance of existing systems on photometric rendering loss for camera tracking undermines…

计算机视觉与模式识别 · 计算机科学 2025-07-01 Zhen Tan , Xieyuanli Chen , Lei Feng , Yangbing Ge , Shuaifeng Zhi , Jiaxiong Liu , Dewen Hu

3D scene reconstruction is fundamental for spatial intelligence applications such as AR, robotics, and digital twins. Traditional multi-view stereo struggles with sparse viewpoints or low-texture regions, while neural rendering approaches,…

计算机视觉与模式识别 · 计算机科学 2026-01-06 Jiaqi Yao , Zhongmiao Yan , Jingyi Xu , Songpengcheng Xia , Yan Xiang , Ling Pei

Traditional SLAM algorithms excel at camera tracking, but typically produce incomplete and low-resolution maps that are not tightly integrated with semantics prediction. Recent work integrates Gaussian Splatting (GS) into SLAM to enable…

计算机视觉与模式识别 · 计算机科学 2025-12-04 Mingqi Jiang , Chanho Kim , Chen Ziwen , Li Fuxin

Real-time 3D reconstruction is crucial for robotics and augmented reality, yet current simultaneous localization and mapping(SLAM) approaches often struggle to maintain structural consistency and robust pose estimation in the presence of…

计算机视觉与模式识别 · 计算机科学 2026-01-21 Xu Wang , Boyao Han , Xiaojun Chen , Ying Liu , Ruihui Li

This letter introduces a novel framework for dense Visual Simultaneous Localization and Mapping (VSLAM) based on Gaussian Splatting. Recently, SLAM based on Gaussian Splatting has shown promising results. However, in monocular scenarios,…

计算机视觉与模式识别 · 计算机科学 2024-09-11 Pengcheng Zhu , Yaoming Zhuang , Baoquan Chen , Li Li , Chengdong Wu , Zhanlin Liu

Real-time SLAM with dense 3D mapping is computationally challenging, especially on resource-limited devices. The recent development of 3D Gaussian Splatting (3DGS) offers a promising approach for real-time dense 3D reconstruction. However,…

Gaussian Splatting SLAMs have made significant advancements in improving the efficiency and fidelity of real-time reconstructions. However, these systems often encounter incomplete reconstructions in complex indoor environments,…

机器人学 · 计算机科学 2026-01-13 Shuhong Liu , Tianchen Deng , Heng Zhou , Liuzhuozheng Li , Hongyu Wang , Danwei Wang , Mingrui Li