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Robots playing soccer often rely on hard-coded behaviors that struggle to generalize when the game environment change. In this paper, we propose a temporal logic based approach that allows robots' behaviors and goals to adapt to the…

机器人学 · 计算机科学 2024-05-22 Vincenzo Suriani , Emanuele Musumeci , Daniele Nardi , Domenico Daniele Bloisi

The definition of similarity is a key prerequisite when analyzing complex data types in data mining, information retrieval, or machine learning. However, the meaningful definition is often hampered by the complexity of data objects and…

In this paper, we study interaction dynamics in the game of football-soccer in the context of ball possession intervals. To do so, we analyze a database comprising one season of the five major football leagues of Europe. Using this input,…

物理与社会 · 物理学 2020-10-21 A. Chacoma , N. Almeira , J. I. Perotti , O. V. Billoni

Injuries have a great impact on professional soccer, due to their large influence on team performance and the considerable costs of rehabilitation for players. Existing studies in the literature provide just a preliminary understanding of…

Soccer analytics is attracting increasing interest in academia and industry, thanks to the availability of data that describe all the spatio-temporal events that occur in each match. These events (e.g., passes, shots, fouls) are collected…

计算机视觉与模式识别 · 计算机科学 2020-07-14 Danilo Sorano , Fabio Carrara , Paolo Cintia , Fabrizio Falchi , Luca Pappalardo

In this work we propose a multi-modal architecture for analyzing soccer scenes from tactical camera footage, with a focus on three core tasks: ball trajectory inference, ball state classification, and ball possessor identification. To this…

计算机视觉与模式识别 · 计算机科学 2025-12-23 Marc Peral , Guillem Capellera , Luis Ferraz , Antonio Rubio , Antonio Agudo

Analyzing defenses in team sports is generally challenging because of the limited event data. Researchers have previously proposed methods to evaluate football team defense by predicting the events of ball gain and being attacked using…

机器学习 · 计算机科学 2022-12-02 Rikuhei Umemoto , Kazushi Tsutsui , Keisuke Fujii

Interactive multi-agent simulation algorithms are used to compute the trajectories and behaviors of different entities in virtual reality scenarios. However, current methods involve considerable parameter tweaking to generate plausible…

图形学 · 计算机科学 2018-12-04 Jiaping Ren , Wei Xiang , Yangxi Xiao , Ruigang Yang , Dinesh Manocha , Xiaogang Jin

In this study, basketball teams are conceptualized as complex adaptive systems to examine their (re)organizational processes in response the time remaining to shoot. Using temporal passing networks to model team behavior, the focus is on…

离散数学 · 计算机科学 2025-06-06 Quentin Bourgeais , Rodolphe Charrier , Eric Sanlaville , Ludovic Seifert

We propose a novel mixture model for football event data that clusters entire possessions to reveal their temporal, sequential, and spatial structure. Each mixture component models possessions as marked spatio-temporal point processes:…

应用统计 · 统计学 2025-11-19 Koffi Amezouwui , Brigitte Gelein , Matthieu Marbac , Anthony Sorel

Association football is a complex and dynamic sport, with numerous actions occurring simultaneously in each game. Analyzing football videos is challenging and requires identifying subtle and diverse spatio-temporal patterns. Despite recent…

计算机视觉与模式识别 · 计算机科学 2025-02-18 Silvio Giancola , Anthony Cioppa , Julia Georgieva , Johsan Billingham , Andreas Serner , Kerry Peek , Bernard Ghanem , Marc Van Droogenbroeck

The emerging progress of eSports lacks the tools for ensuring high-quality analytics and training in Pro and amateur eSports teams. We report on an Artificial Intelligence (AI) enabled solution for predicting the eSports player in-game…

人机交互 · 计算机科学 2021-08-25 Anton Smerdov , Evgeny Burnaev , Andrey Somov , Anton Stepanov

Open ad hoc teamwork is the problem of training a single agent to efficiently collaborate with an unknown group of teammates whose composition may change over time. A variable team composition creates challenges for the agent, such as the…

多智能体系统 · 计算机科学 2023-10-31 Arrasy Rahman , Ignacio Carlucho , Niklas Höpner , Stefano V. Albrecht

This paper examines the interactions between selected coordination modes and dynamic team composition, and their joint effects on task performance under different task complexity and individual learning conditions. Prior research often…

综合经济学 · 经济学 2024-01-12 Darío Blanco-Fernández , Stephan Leitner , Alexandra Rausch

In this paper, we describe an approach to rank sport players based on their efficiency. Although is extremely useful to analyze the performance of team games there is no unanimity on the use of a single index to perform such a ranking. We…

最优化与控制 · 数学 2018-02-21 Víctor Blanco , Román Salmerón , Samuel Gómez-Haro

Strategic interactions can be represented more concisely, and analyzed and solved more efficiently, if we are aware of the symmetries within the multiagent system. Symmetries also have conceptual implications, for example for equilibrium…

计算机科学与博弈论 · 计算机科学 2025-03-03 Emanuel Tewolde , Brian Hu Zhang , Caspar Oesterheld , Tuomas Sandholm , Vincent Conitzer

Ad hoc teamwork refers to the problem of enabling an agent to collaborate with teammates without prior coordination. Data-driven methods represent the state of the art in ad hoc teamwork. They use a large labeled dataset of prior…

人工智能 · 计算机科学 2023-06-02 Hasra Dodampegama , Mohan Sridharan

Soccer broadcast video understanding has been drawing a lot of attention in recent years within data scientists and industrial companies. This is mainly due to the lucrative potential unlocked by effective deep learning techniques developed…

计算机视觉与模式识别 · 计算机科学 2021-04-20 Anthony Cioppa , Adrien Deliège , Floriane Magera , Silvio Giancola , Olivier Barnich , Bernard Ghanem , Marc Van Droogenbroeck

Theory and empirical research on management teams' influence on firm performance have witnessed continuous development, and by now incorporate numerous details. Classic, experiment-based studies examining social systems collect vast amount…

多智能体系统 · 计算机科学 2026-04-24 Tamás Kiss

In this paper, we introduce SoccerNet, a benchmark for action spotting in soccer videos. The dataset is composed of 500 complete soccer games from six main European leagues, covering three seasons from 2014 to 2017 and a total duration of…

计算机视觉与模式识别 · 计算机科学 2019-03-26 Silvio Giancola , Mohieddine Amine , Tarek Dghaily , Bernard Ghanem