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People feel attached to places that are meaningful to them, which psychological research calls "place attachment." Place attachment is associated with self-identity, self-continuity, and psychological well-being. Even small cues, including…

人机交互 · 计算机科学 2025-01-08 Yaxin Hu , Anjun Zhu , Catalina L. Toma , Bilge Mutlu

Place recognition, the ability to identify previously visited locations, is critical for both biological navigation and autonomous systems. This review synthesizes findings from robotic systems, animal studies, and human research to explore…

机器人学 · 计算机科学 2025-11-19 Michael Milford , Tobias Fischer

Locality is a fundamental principle used extensively in program and system optimization. It can be measured in many ways. This paper formalizes the metrics of locality into a measurement theory. The new theory includes the precise…

性能 · 计算机科学 2018-04-17 Liang Yuan , Chen Ding , Peter Denning , Yunquan Zhang

In this paper, we report our experience with ``TuringHotel'', a novel extension of the Turing Test based on interactions within mixed communities of Large Language Models (LLMs) and human participants. The classical one-to-one interaction…

Digital technologies are reshaping how people experience their surroundings, often pulling focus toward virtual spaces and making it harder to stay present and engaged. Wearable augmented reality (AR), by embedding digital information into…

人机交互 · 计算机科学 2025-03-05 Tram Thi Minh Tran

Researchers are constantly leveraging new forms of data with the goal of understanding how people perceive the built environment and build the collective place identity of cities. Latest advancements in generative artificial intelligence…

机器学习 · 计算机科学 2023-06-09 Kee Moon Jang , Junda Chen , Yuhao Kang , Junghwan Kim , Jinhyung Lee , Fábio Duarte

Inspired by Turing's famous "imitation game" and recent advances in generative pre-trained transformers, we pose the participation game to point to a new frontier in AI evolution where machines will join with humans as participants in…

计算机与社会 · 计算机科学 2023-04-26 Mark Thomas Kennedy , Nelson Phillips

Localization is the problem of estimating the location of an autonomous agent from an observation and a map of the environment. Traditional methods of localization, which filter the belief based on the observations, are sub-optimal in the…

机器学习 · 计算机科学 2018-01-29 Devendra Singh Chaplot , Emilio Parisotto , Ruslan Salakhutdinov

The increasing adoption of machine learning tools has led to calls for accountability via model interpretability. But what does it mean for a machine learning model to be interpretable by humans, and how can this be assessed? We focus on…

机器学习 · 计算机科学 2019-08-06 Dylan Slack , Sorelle A. Friedler , Carlos Scheidegger , Chitradeep Dutta Roy

Many experiments have shown that locality-realism theory is at variance with quantum mechanics predictions. Although locality and realism, which are two different conceptions, are given respective definition, the descriptions of the both…

量子物理 · 物理学 2007-11-12 Ping-Xing Chen , Shi-Yao Zhu

In his seminal paper ``Computing Machinery and Intelligence'', Alan Turing introduced the ``imitation game'' as part of exploring the concept of machine intelligence. The Turing Test has since been the subject of much analysis, debate,…

人工智能 · 计算机科学 2023-08-03 David Harel , Assaf Marron

Tactile localization is the seemingly simple ability to 'tell' where a touch has occurred. However, how this ability is assessed, and what conclusions are drawn from experiments, depends on the theoretical ideas that inspire the research.…

神经元与认知 · 定量生物学 2026-02-02 Xaver Fuchs , Jason A. M. Khoury , Sergiu Tcaci Popescu , Tobias Heed , Matej Hoffmann

Understanding what a user believes and intends is central to building effective agent assistants. This ability is often evaluated through Theory-of-Mind (ToM) tasks, where success requires reasoning from the user's perspective. However,…

计算与语言 · 计算机科学 2026-05-28 Cheng Qian , Jiayu Liu , Heng Ji

In recent years, public discourse has blamed digital technologies for making people feel "alone together," distracting us from engaging with one another, even when we are interacting in-person. We argue that in order to design technologies…

人机交互 · 计算机科学 2022-02-04 Szu-Yu , Liu , Brian A. Smith , Rajan Vaish , Andrés Monroy-Hernández

Spatial reasoning requires both location-bound computation and location-invariant structure: agents must make local moves while preserving route, object, or constraint-level plans. We propose interaction locality, a task-geometry-aware…

人工智能 · 计算机科学 2026-05-21 Yosuke Miyanishi , Tetsuro Morimura

Over a billion users globally interact with AI systems engineered to mimic human traits. This development raises concerns that anthropomorphism, the attribution of human characteristics to AI, may foster over-reliance and misplaced trust.…

人工智能 · 计算机科学 2026-02-24 Robin Schimmelpfennig , Mark Díaz , Vinodkumar Prabhakaran , Aida Davani

We aim to understand how people assess human likeness in navigation produced by people and artificially intelligent (AI) agents in a video game. To this end, we propose a novel AI agent with the goal of generating more human-like behavior.…

Human-like agents are an increasingly important topic in games and beyond. Believable non-player characters enhance the gaming experience by improving immersion and providing entertainment. They also offer players the opportunity to engage…

人工智能 · 计算机科学 2025-06-11 Maciej Swiechowski , Dominik Slezak

Large language models (LLMs) are increasingly used in the social sciences to simulate human behavior, based on the assumption that they can generate realistic, human-like text. Yet this assumption remains largely untested. Existing…

计算与语言 · 计算机科学 2025-11-26 Nicolò Pagan , Petter Törnberg , Christopher A. Bail , Anikó Hannák , Christopher Barrie

One of the most promising technologies inside the Extended Reality (XR) spectrum is Augmented Reality. This technology is already in people's pockets regarding Mobile Augmented Reality with their smartphones. The scientific community still…

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