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Digital security technology is able to identify and prevent many threats to users accounts. However, some threats remain that, to provide reliable security, require human intervention: e.g., through users paying attention to warning…

密码学与安全 · 计算机科学 2019-01-11 Elissa M. Redmiles

Organizations rely on phishing interventions to enhance employees' vigilance and safe responses to phishing emails that bypass technical solutions. While various resources are available to counteract phishing, studies emphasize the need for…

人机交互 · 计算机科学 2024-02-20 Xiaowei Chen , Margault Sacré , Gabriele Lenzini , Samuel Greiff , Verena Distler , Anastasia Sergeeva

Famous people, such as celebrities and influencers, are harassed online on a daily basis. Online harassment mentally disturbs them and negatively affects society. However, limited studies have been conducted on the online harassment…

社会与信息网络 · 计算机科学 2024-01-31 Masanori Takano , Fumiaki Taka , Chiki Ogiue , Natsuki Nagata

Among populations with limited literacy in emerging digital markets, the adoption of mobile phones, combined with comprehension barriers and poor cybersecurity hygiene, has created hidden privacy risks. This paper examines how informed…

Abusers increasingly use spyware apps, account compromise, and social engineering to surveil their intimate partners, causing substantial harms that can culminate in violence. This form of privacy violation, termed intimate partner…

密码学与安全 · 计算机科学 2020-06-01 Emily Tseng , Rosanna Bellini , Nora McDonald , Matan Danos , Rachel Greenstadt , Damon McCoy , Nicola Dell , Thomas Ristenpart

Online dating emerged as a key platform for human mating. Previous research focused on socio-demographic characteristics to explain human mating in online dating environments, neglecting the commonly recognized relevance of sport. This…

综合经济学 · 经济学 2021-04-13 Daniel Boller , Michael Lechner , Gabriel Okasa

We evaluate how effectively platform-level parental controls moderate a mainstream conversational assistant used by minors. Our two-phase protocol first builds a category-balanced conversation corpus via PAIR-style iterative prompt…

计算机与社会 · 计算机科学 2026-02-02 Kerem Ersoz , Saleh Afroogh , David Atkinson , Junfeng Jiao

Antisocial behavior can be contagious, spreading from individual to individual and rippling through social networks. Moreover, it can spread not only through third-party influence from observation, just like innovations or individual…

社会与信息网络 · 计算机科学 2022-01-28 Ji Eun Kim , Milena Tsvetkova

With the rise of social media, people can now form relationships and communities easily regardless of location, race, ethnicity, or gender. However, the power of social media simultaneously enables harmful online behavior such as harassment…

社会与信息网络 · 计算机科学 2016-06-28 Elaheh Raisi , Bert Huang

Image-based sexual abuse (IBSA) refers to the nonconsensual creating, taking, or sharing of intimate images, including threats to share intimate images. Despite the significant harms of IBSA, there is limited data on its prevalence and how…

计算机与社会 · 计算机科学 2025-04-30 Rebecca Umbach , Nicola Henry , Gemma Beard

A real time portal (www.ganamoscybersecure.org) to enlighten people on how to protect their data in the web, the strategies adopted by cyber criminals to succeed in exploiting their victims as well as the mistakes made by people and…

计算机与社会 · 计算机科学 2019-10-25 Moses Adah Agana , Bassey Igbo Ele

The prevalence of online hate and abuse is a pressing global concern. While tackling such societal harms is a priority for research across the social sciences, it is a difficult task, in part because of the magnitude of the problem. User…

计算机与社会 · 计算机科学 2025-10-08 Florence E. Enock , Helen Z. Margetts , Jonathan Bright

Each year, there are nearly 4 million youth experiencing homelessness (YEH) in the United States with HIV prevalence ranging from 3 to 11.5%. Peer change agent (PCA) models for HIV prevention have been used successfully in many populations,…

社会与信息网络 · 计算机科学 2020-07-16 Eric Rice , Laura Onasch-Vera , Graham T. DiGuiseppi , Bryan Wilder , Robin Petering , Chyna Hill , Amulya Yadav , Milind Tambe

In the era of digitalization, as individuals increasingly rely on digital platforms for communication and news consumption, various actors employ linguistic strategies to influence public perception. While models have become proficient at…

计算与语言 · 计算机科学 2025-06-18 Sina Abdidizaji , Md Kowsher , Niloofar Yousefi , Ivan Garibay

The problem of online threats and abuse could potentially be mitigated with a computational approach, where sources of abuse are better understood or identified through author profiling. However, abusive language constitutes a specific…

计算与语言 · 计算机科学 2020-09-04 Isabelle van der Vegt , Bennett Kleinberg , Paul Gill

The increased use of digital devices and applications has led to a rise in phishing attacks. We develop a serious game to raise awareness about phishing attacks and help people avoid these threats in a risk-free learning environment. This…

密码学与安全 · 计算机科学 2025-01-22 Argianto Rahartomo , Ahmed Tareq Ali Ghaleb , Mohammad Ghafari

The use of short text messages in social media and instant messaging has become a popular communication channel during the last years. This rising popularity has caused an increment in messaging threats such as spam, phishing or malware as…

计算与语言 · 计算机科学 2014-08-19 Alejandro Mosquera , Lamine Aouad , Slawomir Grzonkowski , Dylan Morss

Interactive, multi-agent social simulation systems have shown promise for helping users practice navigating various complex social situations across domains. This paper asks: To what extent can such systems help young adult (YA) bystanders…

人机交互 · 计算机科学 2026-05-06 Qian Yang , Jessie Jia , Elaine Tsai , Amy Li , Nader Akoury , Natalie N. Bazarova

The possibility of using player engagement predictions to profile high spending video game users is explored. In particular, individual-player survival curves in terms of days after first login, game level reached and accumulated playtime…

机器学习 · 计算机科学 2020-03-10 Ana Fernández del Río , Pei Pei Chen , África Periáñez

Roblox is among the most popular online gaming platforms, used by hundreds of millions of users every day. A substantial portion of these users are underage, who are at a greater risk, where abusive users may utilize Roblox's real-time chat…

计算机与社会 · 计算机科学 2026-05-11 Priya Kaushik , Sonja Brown , Rakibul Hasan , Sazzadur Rahaman