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Game difficulty is a crucial aspect of game design, that can be directly influenced by tweaking game mechanics. Perceived difficulty can however also be influenced by simply altering the graphics to something more threatening. Here, we…

人机交互 · 计算机科学 2025-03-20 Christine Hegedues , Joao Pedro Dias Constantino , Laurits Dixen , Paolo Burelli

Video Games are boring when they are too easy, and frustrating when they are too hard. In terms of providing game experience such as enjoyment to the player by match players with different levels of ability to player ability, We assume that…

人机交互 · 计算机科学 2021-10-22 Junjie Xu

Cognitive load, which varies across individuals, can significantly affect focus and memory performance.This study explores the integration of Virtual Reality (VR) with memory palace techniques, aiming to optimize VR environments tailored to…

人机交互 · 计算机科学 2025-06-04 Zhengyang Li , Hailin Deng

For many years now, understanding the brain mechanism has been a great research subject in many different fields. Brain signal processing and especially electroencephalogram (EEG) has recently known a growing interest both in academia and…

神经元与认知 · 定量生物学 2022-04-18 Victor Delvigne , Hazem Wannous , Jean-Philippe Vandeborre , Laurence Ris , Thierry Dutoit

This paper addresses the dynamic difficulty adjustment on MOBA games as a way to improve the player's entertainment. Although MOBA is currently one of the most played genres around the world, it is known as a game that offer less autonomy,…

人工智能 · 计算机科学 2017-06-12 Mirna Paula Silva , Victor do Nascimento Silva , Luiz Chaimowicz

Most EEG-based Brain-Computer Interfaces (BCIs) require a considerable amount of training data to calibrate the classification model, owing to the high variability in the EEG data, which manifests itself between participants, but also…

机器学习 · 计算机科学 2022-03-29 Oleksandr Zlatov , Benjamin Blankertz

Electroencephalography (EEG)-based emotion recognition has gained significant traction due to its accuracy and objectivity. However, the non-stationary nature of EEG signals leads to distribution drift over time, causing severe performance…

机器学习 · 计算机科学 2024-09-25 Ming Jin , Danni Zhang , Gangming Zhao , Changde Du , Jinpeng Li

The classification of harmful brain activities, such as seizures and periodic discharges, play a vital role in neurocritical care, enabling timely diagnosis and intervention. Electroencephalography (EEG) provides a non-invasive method for…

机器学习 · 计算机科学 2025-10-21 Shivraj Singh Bhatti , Aryan Yadav , Mitali Monga , Neeraj Kumar

This paper explores a novel method for anxiety detection in older adults using simple wristband sensors such as Electrodermal Activity (EDA) and Photoplethysmogram (PPG) and a context-based feature. The proposed method for anxiety detection…

信号处理 · 电气工程与系统科学 2021-06-08 Rajdeep Kumar Nath , Himanshu Thapliyal

User engagement modeling for manipulating actions in vision-based interfaces is one of the most important case studies of user mental state detection. In a Virtual Reality environment that employs camera sensors to recognize human…

计算机视觉与模式识别 · 计算机科学 2016-09-07 Ghassem Tofighi , Kaamraan Raahemifar , Maria Frank , Haisong Gu

Effective cognitive workload management has a major impact on the safety and performance of pilots. Integrating brain-computer interfaces (BCIs) presents an opportunity for real-time workload assessment. Leveraging cognitive workload data…

Dynamic Difficulty Adjustment (DDA) is a mechanism used in video games that automatically tailors the individual gaming experience to match an appropriate difficulty setting. This is generally achieved by removing pre-defined difficulty…

人机交互 · 计算机科学 2018-06-13 Anthony M. Colwell , Frank G. Glavin

Designing 3D User Interfaces (UI) requires adequate evaluation tools to ensure good usability and user experience. While many evaluation tools are already available and widely used, existing approaches generally cannot provide continuous…

Developments in Brain Computer Interfaces (BCIs) are empowering those with severe physical afflictions through their use in assistive systems. Common methods of achieving this is via Motor Imagery (MI), which maps brain signals to code for…

信号处理 · 电气工程与系统科学 2020-05-28 Abdul Moeed

Virtual Reality (VR) is seeing increased adoption across many fields. The field of experimental cognitive science is also testing utilization of the technology combined with physiological measures such as electroencephalography (EEG) and…

人机交互 · 计算机科学 2023-06-06 Taeho Kang , Christian Wallraven

Self-adaptive systems frequently use tactics to perform adaptations. Tactic examples include the implementation of additional security measures when an intrusion is detected, or activating a cooling mechanism when temperature thresholds are…

机器学习 · 计算机科学 2022-04-22 Aizaz Ul Haq , Niranjana Deshpande , AbdElRahman ElSaid , Travis Desell , Daniel E. Krutz

Virtual Reality (VR) has emerged as a promising tool for enhancing social skills and emotional well-being in individuals with Autism Spectrum Disorder (ASD). Through a technical exploration, this study employs a multiplayer serious gaming…

For the emerging significance of mental stress, various research directives have been established over time to better understand the causes of stress and how to deal with it. In recent years, the rise of video gameplay is unprecedented,…

信号处理 · 电气工程与系统科学 2021-09-28 Shidhartho Roy , Monira Islam , Md. Salah Uddin Yusuf , Nushrat Jahan

The present study introduces an innovative approach to the synthesis of Electroencephalogram (EEG) signals by integrating diffusion models with reinforcement learning. This integration addresses key challenges associated with traditional…

信号处理 · 电气工程与系统科学 2024-10-02 Yang An , Yuhao Tong , Weikai Wang , Steven W. Su

Real-time adjustments to task difficulty during flight training are crucial for optimizing performance and managing pilot workload. This study evaluated the functionality of a pre-trained brain-computer interface (BCI) that adapts training…