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Engaging in smooth conversations with others is a crucial social skill. However, differences in knowledge between conversation participants can sometimes hinder effective communication. To tackle this issue, this study proposes a real-time…

人机交互 · 计算机科学 2025-06-23 Yuichiro Fujimoto

Virtual Reality (VR) is a promising tool for interview training, yet the psychological dynamics of group interviews, such as social comparison, remain underexplored. We investigate this phenomenon by developing an immersive VR group…

人机交互 · 计算机科学 2025-10-15 Shi-Ting Ni , Kairong Fang , Yuyang Wang , Pan Hui

Augmented Reality (AR) smartglasses are increasingly regarded as the next generation personal computing platform. However, there is a lack of understanding about how to design communication systems using them. We present ARcall, a novel…

人机交互 · 计算机科学 2022-03-10 Hemant Bhaskar Surale , Yu Jiang Tham , Brian A. Smith , Rajan Vaish

This paper presents a description and evaluation of the ROC Speak system, a platform that allows ubiquitous access to communication skills training. ROC Speak (available at rocspeak.com) enables anyone to go to a website, record a video,…

人机交互 · 计算机科学 2023-10-10 Ru Zhao , Vivian Li , Hugo Barbosa , Gourab Ghoshal , Mohammed , Hoque

This paper introduces Teachable Reality, an augmented reality (AR) prototyping tool for creating interactive tangible AR applications with arbitrary everyday objects. Teachable Reality leverages vision-based interactive machine teaching…

人机交互 · 计算机科学 2023-02-23 Kyzyl Monteiro , Ritik Vatsal , Neil Chulpongsatorn , Aman Parnami , Ryo Suzuki

Extended Reality (XR) systems for physical skill training have largely emphasized simulation rather than real-time in-situ instruction. We present WeldAR, an Augmented Reality (AR) system with five learning modules that overlays real-time…

人机交互 · 计算机科学 2026-03-10 Chuhan Xu , Lia Sparingga Purnamasari , Zhenfang Chen , Daragh Byrne , Dina El-Zanfaly

In this position paper, we propose researching the combination of Augmented Reality (AR) and Artificial Intelligence (AI) to support conversations, inspired by the interfaces of dialogue systems commonly found in videogames. AR-capable…

人机交互 · 计算机科学 2025-03-10 Julián Méndez , Marc Satkowski

Audience reactions can considerably enhance live experiences; conversely, in anytime-anywhere augmented reality (AR) experiences, large crowds of people might not always be available to congregate. To get closer to simulating live events…

人机交互 · 计算机科学 2025-11-05 You-Jin Kim , Misha Sra , Tobias Höllerer

Augmented Reality (AR) as a platform has the potential to facilitate the reduction of the cocktail party effect. Future AR headsets could potentially leverage information from an array of sensors spanning many different modalities. Training…

While augmented reality (AR) research demonstrates benefits of embedded visualizations for gross motor training, its applicability to facial exercises remains under-explored. Providing effective real-time feedback for facial muscle training…

人机交互 · 计算机科学 2026-02-03 Avinash Ajit Nargund , Andrea M. Park , Tobias Höllerer , Misha Sra

Assistive technology is a prerequisite for making a high-quality lecture video. It is therefore imperative to edit the lecture video after recording. In this study, we aim to reduce the cumbersome task of lecture video editing by developing…

人机交互 · 计算机科学 2021-10-13 Yuma Ito , Masato Kikuchi , Tadachika Ozono , Toramatsu Shintani

Virtual avatars offer new opportunities to reshape communication experiences beyond traditional live video. However, it remains unclear how avatar representations influence communication anxiety for English as a Second Language (ESL)…

人机交互 · 计算机科学 2026-04-02 Tianqi Liu , Xin Yi , Yuanchun Shi , Yuntao Wang

A central challenge of social computing research is to enable people to communicate expressively with each other remotely. Augmented reality has great promise for expressive communication since it enables communication beyond texts and…

The current spread of social and assistive robotics applications is increasingly highlighting the need for robots that can be easily taught and interacted with, even by users with no technical background. Still, it is often difficult to…

Head-worn augmented reality (AR) allows audiences to be immersed and engaged in stories told by live presenters. While presenters may also be in AR to have the same level of immersion and awareness as their audience, this symmetric…

人机交互 · 计算机科学 2025-03-18 Matt Gottsacker , Mengyu Chen , David Saffo , Feiyu Lu , Benjamin Lee , Blair MacIntyre

Deaf and hard of hearing (DHH) students often experience communication barriers in higher education, which are particularly acute in experiential learning environments such as laboratories. Traditional accessibility services, such as…

人机交互 · 计算机科学 2026-04-02 Roshan Mathew , Roshan L. Peiris

Augmented Reality (AR) technologies are redefining how we perceive and interact with the world by seamlessly integrating digital elements into our physical surroundings. These technologies offer personalized experiences and transform…

人机交互 · 计算机科学 2025-10-28 You-Jin Kim

This research-to-practice full paper was inspired by the persistent challenge in effective communication among engineering students. Public speaking is a necessary skill for future engineers as they have to communicate technical knowledge…

Augmented reality (AR) has the potential to fundamentally change how people engage with increasingly interactive urban environments. However, many challenges exist in designing and evaluating these new urban AR experiences, such as…

人机交互 · 计算机科学 2024-03-19 Tram Thi Minh Tran , Callum Parker , Marius Hoggenmüller , Luke Hespanhol , Martin Tomitsch

Interactive reinforcement learning, where humans actively assist during an agent's learning process, has the promise to alleviate the sample complexity challenges of practical algorithms. However, the inner workings and state of the robot…

机器人学 · 计算机科学 2021-10-12 Ziyi Zhang , Samuel Micah Akai-Nettey , Adonai Addo , Chris Rogers , Jivko Sinapov