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We propose Relightable Full-Body Gaussian Codec Avatars, a new approach for modeling relightable full-body avatars with fine-grained details including face and hands. The unique challenge for relighting full-body avatars lies in the large…

Recent advances in view synthesis and real-time rendering have achieved photorealistic quality at impressive rendering speeds. While Radiance Field-based methods achieve state-of-the-art quality in challenging scenarios such as in-the-wild…

Although 3D Gaussian Splatting (3D-GS) achieves efficient rendering for novel view synthesis, extending it to dynamic scenes still results in substantial memory overhead from replicating Gaussians across frames. To address this challenge,…

计算机视觉与模式识别 · 计算机科学 2026-05-12 Chun-Tin Wu , Jun-Cheng Chen

Searching for a unified scene representation remains a research challenge in computer graphics. Traditional mesh-based representations are unsuitable for dense, fuzzy elements, and introduce additional complexity for filtering and…

图形学 · 计算机科学 2024-09-24 Yang Zhou , Songyin Wu , Ling-Qi Yan

Existing methods for relightable view synthesis -- using a set of images of an object under unknown lighting to recover a 3D representation that can be rendered from novel viewpoints under a target illumination -- are based on inverse…

计算机视觉与模式识别 · 计算机科学 2024-11-05 Xiaoming Zhao , Pratul P. Srinivasan , Dor Verbin , Keunhong Park , Ricardo Martin Brualla , Philipp Henzler

We present a learning-based method for estimating 4D reflectance field of a person given video footage illuminated under a flat-lit environment of the same subject. For training data, we use one light at a time to illuminate the subject and…

计算机视觉与模式识别 · 计算机科学 2021-04-08 Loc Huynh , Bipin Kishore , Paul Debevec

Recent neural rendering methods have demonstrated accurate view interpolation by predicting volumetric density and color with a neural network. Although such volumetric representations can be supervised on static and dynamic scenes,…

计算机视觉与模式识别 · 计算机科学 2021-12-07 Julian Knodt , Joe Bartusek , Seung-Hwan Baek , Felix Heide

We present D-Rex, a person-specific framework for photorealistic, relightable, expressive, and animatable full-body human avatars with free-viewpoint rendering. Existing methods for relightable full-body avatars rely on explicit 3D…

We present a spatial and angular Gaussian based representation and a triple splatting process, for real-time, high-quality novel lighting-and-view synthesis from multi-view point-lit input images. To describe complex appearance, we employ a…

计算机视觉与模式识别 · 计算机科学 2024-10-16 Zoubin Bi , Yixin Zeng , Chong Zeng , Fan Pei , Xiang Feng , Kun Zhou , Hongzhi Wu

Traditional inverse rendering techniques are based on textured meshes, which naturally adapts to modern graphics pipelines, but costly differentiable multi-bounce Monte Carlo (MC) ray tracing poses challenges for modeling global…

图形学 · 计算机科学 2025-06-09 Jiakai Sun , Weijing Zhang , Zhanjie Zhang , Tianyi Chu , Guangyuan Li , Lei Zhao , Wei Xing

We present Reduced Gaussian Blendshapes Avatar (RGBAvatar), a method for reconstructing photorealistic, animatable head avatars at speeds sufficient for on-the-fly reconstruction. Unlike prior approaches that utilize linear bases from 3D…

计算机视觉与模式识别 · 计算机科学 2025-03-18 Linzhou Li , Yumeng Li , Yanlin Weng , Youyi Zheng , Kun Zhou

High-fidelity reconstruction of 3D human avatars has a wild application in visual reality. In this paper, we introduce FAGhead, a method that enables fully controllable human portraits from monocular videos. We explicit the traditional 3D…

计算机视觉与模式识别 · 计算机科学 2024-07-01 Yixin Xuan , Xinyang Li , Gongxin Yao , Shiwei Zhou , Donghui Sun , Xiaoxin Chen , Yu Pan

Neural Radiance Fields (NeRF) has gained significant attention for its prominent implicit 3D representation and realistic novel view synthesis capabilities. Available works unexceptionally employ straight-line volume rendering, which…

图形学 · 计算机科学 2025-08-20 Nan Luo , Chenglin Ye , Jiaxu Li , Gang Liu , Bo Wan , Di Wang , Lupeng Liu , Jun Xiao

This paper introduces a novel pipeline for generating large-scale, highly realistic, and automatically labeled datasets for computer vision tasks in robotic environments. Our approach addresses the critical challenges of the domain gap…

计算机视觉与模式识别 · 计算机科学 2025-12-16 Patryk Niżeniec , Marcin Iwanowski

Although human reconstruction typically results in human-specific avatars, recent 3D scene reconstruction techniques utilizing pixel-aligned features show promise in generalizing to new scenes. Applying these techniques to human avatar…

计算机视觉与模式识别 · 计算机科学 2023-10-18 Jinlong Fan , Jing Zhang , Zhi Hou , Dacheng Tao

Restoring a sharp light field image from its blurry input has become essential due to the increasing popularity of parallax-based image processing. State-of-the-art blind light field deblurring methods suffer from several issues such as…

计算机视觉与模式识别 · 计算机科学 2019-12-06 Jonathan Samuel Lumentut , Tae Hyun Kim , Ravi Ramamoorthi , In Kyu Park

We propose an efficient radiance field rendering algorithm that incorporates a rasterization process on adaptive sparse voxels without neural networks or 3D Gaussians. There are two key contributions coupled with the proposed system. The…

计算机视觉与模式识别 · 计算机科学 2025-03-18 Cheng Sun , Jaesung Choe , Charles Loop , Wei-Chiu Ma , Yu-Chiang Frank Wang

A surface light field represents the radiance of rays originating from any points on the surface in any directions. Traditional approaches require ultra-dense sampling to ensure the rendering quality. In this paper, we present a novel…

计算几何 · 计算机科学 2018-10-16 Anpei Chen , Minye Wu , Yingliang Zhang , Nianyi Li , Jie Lu , Shenghua Gao , Jingyi Yu

We introduce pixelSplat, a feed-forward model that learns to reconstruct 3D radiance fields parameterized by 3D Gaussian primitives from pairs of images. Our model features real-time and memory-efficient rendering for scalable training as…

计算机视觉与模式识别 · 计算机科学 2024-04-08 David Charatan , Sizhe Li , Andrea Tagliasacchi , Vincent Sitzmann

Traditional 3D morphable face models (3DMMs) provide fine-grained control over expression but cannot easily capture geometric and appearance details. Neural volumetric representations approach photorealism but are hard to animate and do not…

计算机视觉与模式识别 · 计算机科学 2022-11-07 Yufeng Zheng , Victoria Fernández Abrevaya , Marcel C. Bühler , Xu Chen , Michael J. Black , Otmar Hilliges