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Physically-based renderings contain Monte-Carlo noise, with variance that increases as the number of rays per pixel decreases. This noise, while zero-mean for good modern renderers, can have heavy tails (most notably, for scenes containing…

计算机视觉与模式识别 · 计算机科学 2024-08-28 Vaibhav Vavilala , Rahul Vasanth , David Forsyth

Reconstructing and editing 3D objects and scenes both play crucial roles in computer graphics and computer vision. Neural radiance fields (NeRFs) can achieve realistic reconstruction and editing results but suffer from inefficiency in…

计算机视觉与模式识别 · 计算机科学 2024-05-24 Tong Wu , Jia-Mu Sun , Yu-Kun Lai , Yuewen Ma , Leif Kobbelt , Lin Gao

We present a differentiable ray-tracing based novel face reconstruction approach where scene attributes - 3D geometry, reflectance (diffuse, specular and roughness), pose, camera parameters, and scene illumination - are estimated from…

计算机视觉与模式识别 · 计算机科学 2021-01-15 Abdallah Dib , Gaurav Bharaj , Junghyun Ahn , Cédric Thébault , Philippe-Henri Gosselin , Marco Romeo , Louis Chevallier

In recent years, Neural Radiance Fields (NeRF) has revolutionized three-dimensional (3D) reconstruction with its implicit representation. Building upon NeRF, 3D Gaussian Splatting (3D-GS) has departed from the implicit representation of…

计算机视觉与模式识别 · 计算机科学 2024-05-29 Bin Zhang , Bi Zeng , Zexin Peng

The rendering procedure used by neural radiance fields (NeRF) samples a scene with a single ray per pixel and may therefore produce renderings that are excessively blurred or aliased when training or testing images observe scene content at…

计算机视觉与模式识别 · 计算机科学 2021-08-17 Jonathan T. Barron , Ben Mildenhall , Matthew Tancik , Peter Hedman , Ricardo Martin-Brualla , Pratul P. Srinivasan

This paper proposes a technique for efficiently modeling dynamic humans by explicifying the implicit neural fields via a Neural Explicit Surface (NES). Implicit neural fields have advantages over traditional explicit representations in…

计算机视觉与模式识别 · 计算机科学 2023-08-11 Ruiqi Zhang , Jie Chen , Qiang Wang

Gaussian Splatting have demonstrated remarkable novel view synthesis performance at high rendering frame rates. Optimization-based inverse rendering within complex capture scenarios remains however a challenging problem. A particular case…

图形学 · 计算机科学 2025-12-08 Mae Younes , Adnane Boukhayma

Recent advancements in 3D Gaussian Splatting (3DGS) have unlocked significant potential for modeling 3D head avatars, providing greater flexibility than mesh-based methods and more efficient rendering compared to NeRF-based approaches.…

计算机视觉与模式识别 · 计算机科学 2024-11-07 Peizhi Yan , Rabab Ward , Qiang Tang , Shan Du

Reconstructing high-fidelity and animatable 3D head avatars from monocular videos remains a challenging yet essential task. Existing methods based on 3D Gaussian Splatting typically bind Gaussians to mesh triangles and model deformations…

计算机视觉与模式识别 · 计算机科学 2026-03-06 Jiankuo Zhao , Xiangyu Zhu , Zidu Wang , Zhen Lei

Recent work has shown that diffusion models can serve as powerful neural rendering engines that can be leveraged for inserting virtual objects into images. However, unlike typical physics-based renderers, these neural rendering engines are…

计算机视觉与模式识别 · 计算机科学 2025-12-12 Frédéric Fortier-Chouinard , Zitian Zhang , Louis-Etienne Messier , Mathieu Garon , Anand Bhattad , Jean-François Lalonde

In this paper, we introduce GaussianMotion, a novel human rendering model that generates fully animatable scenes aligned with textual descriptions using Gaussian Splatting. Although existing methods achieve reasonable text-to-3D generation…

计算机视觉与模式识别 · 计算机科学 2025-02-18 Gyumin Shim , Sangmin Lee , Jaegul Choo

This paper addresses the challenge of reconstructing an animatable human model from a multi-view video. Some recent works have proposed to decompose a non-rigidly deforming scene into a canonical neural radiance field and a set of…

计算机视觉与模式识别 · 计算机科学 2021-10-08 Sida Peng , Junting Dong , Qianqian Wang , Shangzhan Zhang , Qing Shuai , Xiaowei Zhou , Hujun Bao

Fast, reliable shape reconstruction is an essential ingredient in many computer vision applications. Neural Radiance Fields demonstrated that photorealistic novel view synthesis is within reach, but was gated by performance requirements for…

计算机视觉与模式识别 · 计算机科学 2023-08-29 Leonid Keselman , Martial Hebert

3D Gaussian Splatting (3DGS) is a process that enables the direct creation of 3D objects from 2D images. This representation offers numerous advantages, including rapid training and rendering. However, a significant limitation of 3DGS is…

计算机视觉与模式识别 · 计算机科学 2025-02-03 Krzysztof Byrski , Marcin Mazur , Jacek Tabor , Tadeusz Dziarmaga , Marcin Kądziołka , Dawid Baran , Przemysław Spurek

Convenient 4D modeling of human-object interactions is essential for numerous applications. However, monocular tracking and rendering of complex interaction scenarios remain challenging. In this paper, we propose Instant-NVR, a neural…

计算机视觉与模式识别 · 计算机科学 2023-04-07 Yuheng Jiang , Kaixin Yao , Zhuo Su , Zhehao Shen , Haimin Luo , Lan Xu

3D Gaussian Splatting has gained widespread adoption across diverse applications due to its exceptional rendering performance and visual quality. While most existing methods rely on rasterization to render Gaussians, recent research has…

图形学 · 计算机科学 2026-01-29 Junseo Lee , Sangyun Jeon , Jungi Lee , Junyong Park , Jaewoong Sim

Neural rendering with implicit neural networks has recently emerged as an attractive proposition for scene reconstruction, achieving excellent quality albeit at high computational cost. While the most recent generation of such methods has…

计算机视觉与模式识别 · 计算机科学 2022-03-18 Rui Li , Darius Rückert , Yuanhao Wang , Ramzi Idoughi , Wolfgang Heidrich

3D Gaussian Splatting can exploit frustum culling and level-of-detail strategies to accelerate rendering of scenes containing a large number of primitives. However, the semi-transparent nature of Gaussians prevents the application of…

计算机视觉与模式识别 · 计算机科学 2026-04-21 Brent Zoomers , Florian Hahlbohm , Joni Vanherck , Lode Jorissen , Marcus Magnor , Nick Michiels

We present DINAR, an approach for creating realistic rigged fullbody avatars from single RGB images. Similarly to previous works, our method uses neural textures combined with the SMPL-X body model to achieve photo-realistic quality of…

计算机视觉与模式识别 · 计算机科学 2023-12-12 David Svitov , Dmitrii Gudkov , Renat Bashirov , Victor Lempitsky

We propose a novel method to generate bloom lighting effect in real time using neural networks. Our solution generate brightness mask from given 3D scene view up to 30% faster than state-of-the-art methods. The existing traditional…

计算机视觉与模式识别 · 计算机科学 2025-09-09 Rafal Karp , Dawid Gruszka , Tomasz Trzcinski
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