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相关论文: CoMoGaussian: Continuous Motion-Aware Gaussian Spl…

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3D Gaussian splatting (3DGS) has demonstrated exceptional performance in image-based 3D reconstruction and real-time rendering. However, regions with complex textures require numerous Gaussians to capture significant color variations…

计算机视觉与模式识别 · 计算机科学 2025-06-10 Binxiao Huang , Zhihao Li , Shiyong Liu , Xiao Tang , Jiajun Tang , Jiaqi Lin , Yuxin Cheng , Zhenyu Chen , Xiaofei Wu , Ngai Wong

We introduce a fully automatic pipeline for dynamic scene reconstruction from casually captured monocular RGB videos. Rather than designing a new scene representation, we enhance the priors that drive Dynamic Gaussian Splatting. Video…

计算机视觉与模式识别 · 计算机科学 2025-12-15 Meng-Li Shih , Ying-Huan Chen , Yu-Lun Liu , Brian Curless

4D Gaussian Splatting (4DGS) has recently emerged as a promising technique for capturing complex dynamic 3D scenes with high fidelity. It utilizes a 4D Gaussian representation and a GPU-friendly rasterizer, enabling rapid rendering speeds.…

计算机视觉与模式识别 · 计算机科学 2025-07-23 Xinjie Zhang , Zhening Liu , Yifan Zhang , Xingtong Ge , Dailan He , Tongda Xu , Yan Wang , Zehong Lin , Shuicheng Yan , Jun Zhang

Novel view synthesis is a task of generating scenes from unseen perspectives; however, synthesizing dynamic scenes from blurry monocular videos remains an unresolved challenge that has yet to be effectively addressed. Existing novel view…

计算机视觉与模式识别 · 计算机科学 2025-06-27 Yeon-Ji Song , Jaein Kim , Byung-Ju Kim , Byoung-Tak Zhang

3D Gaussian Splatting (3DGS) creates a radiance field consisting of 3D Gaussians to represent a scene. With sparse training views, 3DGS easily suffers from overfitting, negatively impacting rendering. This paper introduces a new…

计算机视觉与模式识别 · 计算机科学 2024-07-12 Jiawei Zhang , Jiahe Li , Xiaohan Yu , Lei Huang , Lin Gu , Jin Zheng , Xiao Bai

During the Gaussian Splatting optimization process, the scene's geometry can gradually deteriorate if its structure is not deliberately preserved, especially in non-textured regions such as walls, ceilings, and furniture surfaces. This…

计算机视觉与模式识别 · 计算机科学 2024-07-18 Yanyan Li , Chenyu Lyu , Yan Di , Guangyao Zhai , Gim Hee Lee , Federico Tombari

In this paper, we aim ambitiously for a realistic yet challenging problem, namely, how to reconstruct high-quality 3D scenes from sparse low-resolution views that simultaneously suffer from deficient perspectives and clarity. Whereas…

计算机视觉与模式识别 · 计算机科学 2025-03-07 Yecong Wan , Mingwen Shao , Yuanshuo Cheng , Wangmeng Zuo

As 3D Gaussian Splatting (3DGS) gains popularity as a 3D representation of real scenes, enabling user-friendly deformation to create novel scenes while preserving fine details from the original 3DGS has attracted significant research…

图形学 · 计算机科学 2025-04-18 Yifei Tong , Runze Tian , Xiao Han , Dingyao Liu , Fenggen Yu , Yan Zhang

Novel view synthesis of dynamic scenes is becoming important in various applications, including augmented and virtual reality. We propose a novel 4D Gaussian Splatting (4DGS) algorithm for dynamic scenes from casually recorded monocular…

计算机视觉与模式识别 · 计算机科学 2024-11-14 Mijeong Kim , Jongwoo Lim , Bohyung Han

The problem of 3D reconstruction from posed images is undergoing a fundamental transformation, driven by continuous advances in 3D Gaussian Splatting (3DGS). By modeling scenes explicitly as collections of 3D Gaussians, 3DGS enables…

计算机视觉与模式识别 · 计算机科学 2026-03-02 Vitor Pereira Matias , Daniel Perazzo , Vinicius Silva , Alberto Raposo , Luiz Velho , Afonso Paiva , Tiago Novello

Rendering dynamic scenes from monocular videos is a crucial yet challenging task. The recent deformable Gaussian Splatting has emerged as a robust solution to represent real-world dynamic scenes. However, it often leads to heavily redundant…

计算机视觉与模式识别 · 计算机科学 2025-02-28 Hanyang Kong , Xingyi Yang , Xinchao Wang

Intraoperative navigation relies heavily on precise 3D reconstruction to ensure accuracy and safety during surgical procedures. However, endoscopic scenarios present unique challenges, including sparse features and inconsistent lighting,…

图形学 · 计算机科学 2025-07-17 Yuchao Zheng , Jianing Zhang , Guochen Ning , Hongen Liao

Dynamic extensions of 3D Gaussian Splatting (3DGS) achieve high-quality reconstructions through neural motion fields, but per-Gaussian neural inference makes these models computationally expensive. Building on DeformableGS, we introduce…

图形学 · 计算机科学 2026-03-31 Allen Tu , Haiyang Ying , Alex Hanson , Yonghan Lee , Tom Goldstein , Matthias Zwicker

Reconstructing static 3D scene from monocular video with dynamic objects is important for numerous applications such as virtual reality and autonomous driving. Current approaches typically rely on background for static scene reconstruction,…

计算机视觉与模式识别 · 计算机科学 2026-04-07 Yedong Shen , Shiqi Zhang , Sha Zhang , Yifan Duan , Xinran Zhang , Wenhao Yu , Lu Zhang , Jiajun Deng , Yanyong Zhang

In the fields of photogrammetry, computer vision and computer graphics, the task of neural 3D scene reconstruction has led to the exploration of various techniques. Among these, 3D Gaussian Splatting stands out for its explicit…

计算机视觉与模式识别 · 计算机科学 2024-05-06 Miriam Jäger , Theodor Kapler , Michael Feßenbecker , Felix Birkelbach , Markus Hillemann , Boris Jutzi

We present Real-time Gaussian SLAM (RTG-SLAM), a real-time 3D reconstruction system with an RGBD camera for large-scale environments using Gaussian splatting. The system features a compact Gaussian representation and a highly efficient…

计算机视觉与模式识别 · 计算机科学 2024-05-10 Zhexi Peng , Tianjia Shao , Yong Liu , Jingke Zhou , Yin Yang , Jingdong Wang , Kun Zhou

Reconstructing sharp 3D representations from blurry multi-view images are long-standing problem in computer vision. Recent works attempt to enhance high-quality novel view synthesis from the motion blur by leveraging event-based cameras,…

计算机视觉与模式识别 · 计算机科学 2025-04-01 Seungjun Lee , Gim Hee Lee

Achieving sharp 3D reconstruction from motion-blurred images alone becomes challenging, motivating recent methods to incorporate event cameras, benefiting from microsecond temporal resolution. However, they suffer from residual artifacts…

计算机视觉与模式识别 · 计算机科学 2026-04-27 Feiyu An , Yufei Deng , Zihui Zhang , Rong Xiao

Simultaneous Localization and Mapping (SLAM) is one of the most important environment-perception and navigation algorithms for computer vision, robotics, and autonomous cars/drones. Hence, high quality and fast mapping becomes a fundamental…

Reconstructing a 3D scene from images is challenging due to the different ways light interacts with surfaces depending on the viewer's position and the surface's material. In classical computer graphics, materials can be classified as…

计算机视觉与模式识别 · 计算机科学 2025-02-03 Mateusz Nowak , Wojciech Jarosz , Peter Chin
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