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Bayesian games model interactive decision-making where players have incomplete information -- e.g., regarding payoffs and private data on players' strategies and preferences -- and must actively reason and update their belief models (with…

计算机科学与博弈论 · 计算机科学 2024-05-24 Zuyuan Zhang , Mahdi Imani , Tian Lan

In this paper, we propose a novel method for frequency modulated continuous wave (FMCW) radar mutual interference mitigation (IM) based on the discrete fractional Fourier transform (DFrFT). Interference chirps are detected and mitigated by…

信号处理 · 电气工程与系统科学 2026-04-30 Christian Oswald , Franz Pernkopf

This paper considers mutual interference mitigation among automotive radars using frequency-modulated continuous wave (FMCW) signal and multiple-input multiple-output (MIMO) virtual arrays. For the first time, we derive a general…

信号处理 · 电气工程与系统科学 2023-04-07 Sian Jin , Pu Perry Wang , Petros Boufounos , Philip V. Orlik , Ryuhei Takahashi , Sumit Roy

In mobile robotics and autonomous driving, it is natural to model agent interactions as the Nash equilibrium of a noncooperative, dynamic game. These methods inherently rely on observations from sensors such as lidars and cameras to…

多智能体系统 · 计算机科学 2026-04-02 Tianyu Qiu , David Fridovich-Keil

In this paper we analyze the interference channel as a conflict situation. This viewpoint implies that certain points in the rate region are unreasonable to one of the players. Therefore these points cannot be considered achievable based on…

信息论 · 计算机科学 2007-07-13 Amir Leshem , Ephraim Zehavi

We propose a novel framework for robust dynamic games with nonlinear dynamics corrupted by state-dependent additive noise, and nonlinear agent-specific and shared constraints. Leveraging system-level synthesis (SLS), each agent designs a…

系统与控制 · 电气工程与系统科学 2026-04-08 Shuyu Zhan , Chih-Yuan Chiu , Antoine P. Leeman , Glen Chou

This paper mainly investigates a class of distributed Variational Generalized Nash Equilibrium (VGNE) seeking problems for both online noncooperative games and online aggregative games with time-varying coupling inequality constraints. Two…

最优化与控制 · 数学 2026-04-13 Jianing Chen , Sichen Qian , Chuangyin Dang , Sitian Qin

In the domain of machine learning and game theory, the quest for Nash Equilibrium (NE) in extensive-form games with incomplete information is challenging yet crucial for enhancing AI's decision-making support under varied scenarios.…

计算机科学与博弈论 · 计算机科学 2024-09-05 Qi Ju , Zhemei Fang , Yunfeng Luo

In this work, we propose a game theoretic framework to analyze the behavior of cognitive radios for distributed adaptive channel allocation. We define two different objective functions for the spectrum sharing games, which capture the…

计算机科学与博弈论 · 计算机科学 2007-05-23 Nie Nie , Cristina Comaniciu

Consider a scenario where a player chooses an action in each round $t$ out of $T$ rounds and observes the incurred cost after a delay of $d_{t}$ rounds. The cost functions and the delay sequence are chosen by an adversary. We show that in a…

机器学习 · 计算机科学 2022-05-16 Ilai Bistritz , Zhengyuan Zhou , Xi Chen , Nicholas Bambos , Jose Blanchet

Mobile radar networks, such as autonomous driving systems, are subject to the severe challenge of mutual interference. Despite the inborn interference-proof capability in frequency modulation continuous waveform (FMCW) radar, interference…

信号处理 · 电气工程与系统科学 2020-11-18 Husheng Li

We formulate a resource-planning game between an attacker and a defender of a network control system. We consider the network to be operating in closed-loop with a linear quadratic regulator (LQR). We construct a general-sum, two-player,…

系统与控制 · 计算机科学 2018-10-02 Pratishtha Shukla , Aranya Chakrabortty , Alexandra Duel-Hallen

This paper presents a novel signal processing technique, coined grid hopping, as well as an active multistatic Frequency-Modulated Continuous Wave (FMCW) radar system designed to evaluate its performance. The design of grid hopping is…

信号处理 · 电气工程与系统科学 2023-08-01 Gilles Monnoyer , Thomas Feuillen , Maxime Drouguet , Laurent Jacques , Luc Vandendorpe

In this two-parts paper we propose a decentralized strategy, based on a game-theoretic formulation, to find out the optimal precoding/multiplexing matrices for a multipoint-to-multipoint communication system composed of a set of wideband…

信息论 · 计算机科学 2009-11-13 Gesualdo Scutari , D. P. Palomar , S. Barbarossa

Frequency modulated continuous wave (FMCW) radar is widely used in autonomous driving and industrial inspection due to its high-resolution target location and velocity estimation capability. However, the plethora of connected devices in…

信号处理 · 电气工程与系统科学 2026-05-28 Luoyan Zhu , Sergiy A. Vorobyov , Jie Wang , Yinsheng Liu , Zhangdui Zhong

Dynamic games provide a fundamental framework for multi-agent decision-making over time, yet computing feedback Nash equilibria (FNEs) in infinite-horizon discrete-time linear-quadratic (LQ) settings remains computationally challenging.…

系统与控制 · 电气工程与系统科学 2026-03-11 Shengyuan Huang , Xiaoguang Yang , Yifen Mu , Wenjun Mei

Mean field games (MFGs) tractably model behavior in large agent populations. The literature on learning MFG equilibria typically focuses on finding Nash equilibria (NE), which assume perfectly rational agents and are hence implausible in…

计算机科学与博弈论 · 计算机科学 2025-01-31 Yannick Eich , Christian Fabian , Kai Cui , Heinz Koeppl

This paper studies the sensor placement problem in a networked control system for improving its security against cyber-physical attacks. The problem is formulated as a zero-sum game between an attacker and a detector. The attacker's…

最优化与控制 · 数学 2018-09-25 Mohammad Pirani , Ehsan Nekouei , Henrik Sandberg , Karl Henrik Johansson

We propose a novel online learning method for minimizing regret in large extensive-form games. The approach learns a function approximator online to estimate the regret for choosing a particular action. A no-regret algorithm uses these…

人工智能 · 计算机科学 2015-01-05 Kevin Waugh , Dustin Morrill , J. Andrew Bagnell , Michael Bowling

Regret minimization is a powerful method for finding Nash equilibria in Normal-Form Games (NFGs) and Extensive-Form Games (EFGs), but it typically guarantees convergence only for the average strategy. However, computing the average strategy…

计算机科学与博弈论 · 计算机科学 2025-09-18 Hang Ren , Yulin Wu , Shuhan Qi , Jiajia Zhang , Xiaozhen Sun , Tianzi Ma , Xuan Wang