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We present a new method of automatic critical mechanic discovery for video games using a combination of game description parsing and playtrace information. This method is applied to several games within the General Video Game Artificial…

人工智能 · 计算机科学 2020-09-16 Michael Cerny Green , Ahmed Khalifa , Gabriella A. B. Barros , Tiago Machado , Julian Togelius

Deceptive patterns are often used in interface design to manipulate users into taking actions they would not otherwise take, such as consenting to excessive data collection. We present Trickery, a narrative serious game that incorporates…

人机交互 · 计算机科学 2024-10-25 Kirill Kronhardt , Kevin Rolfes , Jens Gerken

Virtual reality is expected to play a significant role in the transformation of education and psychological studies. The possibilities for its application as a visual research method can be enhanced as established frameworks and toolkits…

人机交互 · 计算机科学 2023-10-24 Corrie Green , Chloë Farr , Yang Jiang

Security exploits can include cyber threats such as computer programs that can disturb the normal behavior of computer systems (viruses), unsolicited e-mail (spam), malicious software (malware), monitoring software (spyware), attempting to…

密码学与安全 · 计算机科学 2017-06-26 Nalin Asanka Gamagedara Arachchilage , Mumtaz Abdul Hameed

Deep learning (DL)-based automated cybersickness detection methods, along with adaptive mitigation techniques, can enhance user comfort and interaction. However, recent studies show that these DL-based systems are susceptible to adversarial…

密码学与安全 · 计算机科学 2025-12-22 Istiak Ahmed , Ripan Kumar Kundu , Khaza Anuarul Hoque

This paper contributes a new way to evaluate AI. Much as one might evaluate a machine in terms of its performance at chess, this approach involves evaluating a machine in terms of its performance at a game called "MAD Chairs". At the time…

计算机与社会 · 计算机科学 2025-09-08 Chris Santos-Lang

The HTML5 <canvas> is used to display high quality graphics in web applications such as web games (i.e., <canvas> games). However, automatically testing <canvas> games is not possible with existing web testing techniques and tools, and…

The sustained popularity of the cloud and cloud-related services accelerate the evolution of virtualization-enabling technologies. Modern off-the-shelf computers are already equipped with specialized hardware that enables a hypervisor to…

软件工程 · 计算机科学 2014-05-23 Francesco Gadaleta , Nick Nikiforakis , Jan Tobias Muhlberg , Wouter Joosen

Unmanaged hazards in dangerous construction environments proved to be one of the main sources of injuries and accidents. Hazard recognition is crucial to achieve effective safety management and reduce injuries and fatalities in hazardous…

人机交互 · 计算机科学 2020-03-24 Mojtaba Noghabaei , Kevin Han

Training against white-box deception detectors has been proposed as a way to make AI systems honest. However, such training risks models learning to obfuscate their deception to evade the detector. Prior work has studied obfuscation only in…

机器学习 · 计算机科学 2026-05-28 Mohammad Taufeeque , Stefan Heimersheim , Adam Gleave , Chris Cundy

The virtual content in augmented reality (AR) can introduce misleading or harmful information, leading to semantic misunderstandings or user errors. In this work, we focus on visual information manipulation (VIM) attacks in AR, where…

计算机视觉与模式识别 · 计算机科学 2025-09-03 Yanming Xiu , Maria Gorlatova

Graphical User Interface (GUI) agents powered by Large Vision-Language Models (LVLMs) have emerged as a revolutionary approach to automating human-machine interactions, capable of autonomously operating personal devices (e.g., mobile…

计算与语言 · 计算机科学 2025-09-25 Ziang Ye , Yang Zhang , Wentao Shi , Xiaoyu You , Fuli Feng , Tat-Seng Chua

The "Battlefield" online game is well-known for its large-scale multiplayer capabilities and unique gaming features, including various vehicle controls. However, these features make the game a major target for cheating, significantly…

人机交互 · 计算机科学 2024-08-09 Dong Young Kim , Huy Kang Kim

In recent years, the rapid advancement of deepfake technology has revolutionized content creation, lowering forgery costs while elevating quality. However, this progress brings forth pressing concerns such as infringements on individual…

计算机视觉与模式识别 · 计算机科学 2024-05-15 Zhikan Wang , Zhongyao Cheng , Jiajie Xiong , Xun Xu , Tianrui Li , Bharadwaj Veeravalli , Xulei Yang

Adversarial training (AT) can help improve the robustness of Vision Transformers (ViT) against adversarial attacks by intentionally injecting adversarial examples into the training data. However, this way of adversarial injection inevitably…

计算机视觉与模式识别 · 计算机科学 2024-07-23 Fudong Lin , Jiadong Lou , Xu Yuan , Nian-Feng Tzeng

An Intrusion Detection System (IDS) is a software that monitors a single or a network of computers for malicious activities (attacks) that are aimed at stealing or censoring information or corrupting network protocols. Most techniques used…

密码学与安全 · 计算机科学 2015-05-12 Mahdi Zamani , Mahnush Movahedi

Privacy-preserving inference in edge computing paradigms encourages the users of machine-learning services to locally run a model on their private input and only share the models outputs for a target task with the server. We study how a…

机器学习 · 计算机科学 2024-10-02 Mohammad Malekzadeh , Deniz Gunduz

Variational inequalities (VIs) encompass many fundamental problems in diverse areas ranging from engineering to economics and machine learning. However, their considerable expressivity comes at the cost of computational intractability. In…

计算机科学与博弈论 · 计算机科学 2025-03-03 Brian Hu Zhang , Ioannis Anagnostides , Emanuel Tewolde , Ratip Emin Berker , Gabriele Farina , Vincent Conitzer , Tuomas Sandholm

Virtualization is widely adopted in cloud systems to manage resource sharing among users. A virtualized environment usually deploys a virtual switch within the host system to enable virtual machines to communicate with each other and with…

密码学与安全 · 计算机科学 2026-01-23 Daewoo Kim , Sihang Liu

Previous studies in the perimeter defense game have largely focused on the fully observable setting where the true player states are known to all players. However, this is unrealistic for practical implementation since defenders may have to…

计算机视觉与模式识别 · 计算机科学 2022-09-27 Elijah S. Lee , Giuseppe Loianno , Dinesh Jayaraman , Vijay Kumar