中文
相关论文

相关论文: UVGS: Reimagining Unstructured 3D Gaussian Splatti…

200 篇论文

UV-parameterized Gaussian Splatting (UVGS) maps an unstructured set of 3D Gaussians to a regular UV tensor, enabling compact storage and explicit control of representation capacity. Existing UVGS, however, uses a deterministic spherical…

图形学 · 计算机科学 2026-04-22 Byunghyun Kim

3D Gaussian Splatting (3DGS) has revolutionized 3D scene reconstruction, which effectively balances rendering quality, efficiency, and speed. However, existing 3DGS approaches usually generate plausible outputs and face significant…

图形学 · 计算机科学 2025-07-22 Beizhen Zhao , Yifan Zhou , Sicheng Yu , Zijian Wang , Hao Wang

Gaussian Splatting demonstrates impressive results in multi-view reconstruction based on Gaussian explicit representations. However, the current Gaussian primitives only have a single view-dependent color and an opacity to represent the…

计算机视觉与模式识别 · 计算机科学 2026-05-05 Rui Xu , Wenyue Chen , Jiepeng Wang , Yuan Liu , Peng Wang , Cheng Lin , Shiqing Xin , Xin Li , Wenping Wang , Taku Komura

A well-designed vectorized representation is crucial for the learning systems natively based on 3D Gaussian Splatting. While 3DGS enables efficient and explicit 3D reconstruction, its parameter-based representation remains hard to learn as…

计算机视觉与模式识别 · 计算机科学 2026-02-03 Yuelin Xin , Yuheng Liu , Xiaohui Xie , Xinke Li

3D Gaussian Splatting (3DGS) has recently emerged as a pioneering approach in explicit scene rendering and computer graphics. Unlike traditional neural radiance field (NeRF) methods, which typically rely on implicit, coordinate-based models…

3D Gaussian splatting (3DGS) has recently emerged as an alternative representation that leverages a 3D Gaussian-based representation and introduces an approximated volumetric rendering, achieving very fast rendering speed and promising…

计算机视觉与模式识别 · 计算机科学 2024-08-08 Joo Chan Lee , Daniel Rho , Xiangyu Sun , Jong Hwan Ko , Eunbyung Park

3D Gaussian Splatting (3DGS) has recently emerged as a state-of-the-art 3D reconstruction and rendering technique due to its high-quality results and fast training and rendering time. However, pixels covered by the same Gaussian are always…

计算机视觉与模式识别 · 计算机科学 2025-10-07 Brian Chao , Hung-Yu Tseng , Lorenzo Porzi , Chen Gao , Tuotuo Li , Qinbo Li , Ayush Saraf , Jia-Bin Huang , Johannes Kopf , Gordon Wetzstein , Changil Kim

3D Gaussian splatting (3DGS) offers the capability to achieve real-time high quality 3D scene rendering. However, 3DGS assumes that the scene is in a clear medium environment and struggles to generate satisfactory representations in…

计算机视觉与模式识别 · 计算机科学 2025-06-03 Haoran Wang , Nantheera Anantrasirichai , Fan Zhang , David Bull

3D Gaussian Splatting (3DGS) has recently emerged as a fast, high-quality method for novel view synthesis (NVS). However, its use of low-degree spherical harmonics limits its ability to capture spatially varying color and view-dependent…

计算机视觉与模式识别 · 计算机科学 2025-11-19 Hoang Chuong Nguyen , Wei Mao , Jose M. Alvarez , Miaomiao Liu

3D Gaussian Splatting (3DGS) has emerged as a powerful explicit representation enabling real-time, high-fidelity 3D reconstruction and novel view synthesis. However, its practical use is hindered by the massive memory and computational…

计算机视觉与模式识别 · 计算机科学 2025-12-09 Seokhyun Youn , Soohyun Lee , Geonho Kim , Weeyoung Kwon , Sung-Ho Bae , Jihyong Oh

Recently, 3D Gaussian Splatting has emerged as a promising approach for modeling 3D scenes using mixtures of Gaussians. The predominant optimization method for these models relies on backpropagating gradients through a differentiable…

计算机视觉与模式识别 · 计算机科学 2025-09-24 Toon Van de Maele , Ozan Catal , Alexander Tschantz , Christopher L. Buckley , Tim Verbelen

The problem of 3D reconstruction from posed images is undergoing a fundamental transformation, driven by continuous advances in 3D Gaussian Splatting (3DGS). By modeling scenes explicitly as collections of 3D Gaussians, 3DGS enables…

计算机视觉与模式识别 · 计算机科学 2026-03-02 Vitor Pereira Matias , Daniel Perazzo , Vinicius Silva , Alberto Raposo , Luiz Velho , Afonso Paiva , Tiago Novello

3D Gaussian Splatting (3DGS) enables efficient reconstruction and high-fidelity real-time rendering of complex scenes on consumer hardware. However, due to its rasterization-based formulation, 3DGS is constrained to ideal pinhole cameras…

图形学 · 计算机科学 2025-03-26 Qi Wu , Janick Martinez Esturo , Ashkan Mirzaei , Nicolas Moenne-Loccoz , Zan Gojcic

3D Gaussian Splatting (3DGS) has emerged as a cutting-edge technique for real-time radiance field rendering, offering state-of-the-art performance in terms of both quality and speed. 3DGS models a scene as a collection of three-dimensional…

计算机视觉与模式识别 · 计算机科学 2025-03-06 Milena T. Bagdasarian , Paul Knoll , Yi-Hsin Li , Florian Barthel , Anna Hilsmann , Peter Eisert , Wieland Morgenstern

Gaussian Splatting has recently emerged as the go-to representation for reconstructing and rendering 3D scenes. The transition from 3D to 2D Gaussian primitives has further improved multi-view consistency and surface reconstruction…

计算机视觉与模式识别 · 计算机科学 2024-12-18 Sebastian Weiss , Derek Bradley

While 3D Gaussian splatting (3DGS) offers explicit and efficient scene representations for cone-beam computed tomography reconstruction, conventional photometric optimization inherently suffers from spectral bias under ultra sparse-view…

计算机视觉与模式识别 · 计算机科学 2026-05-01 Jian Lin , Jiancheng Fang , Shaoyu Wang , Changan Lai , Yikun Zhang , Yang Chen , Qiegen Liu

Recent advancements in 3D reconstruction coupled with neural rendering techniques have greatly improved the creation of photo-realistic 3D scenes, influencing both academic research and industry applications. The technique of 3D Gaussian…

计算机视觉与模式识别 · 计算机科学 2026-03-19 Zexu Huang , Min Xu , Stuart Perry

While 3D Gaussian Splatting (3DGS) has revolutionized real-time photorealistic view synthesis, its fundamental reliance on symmetric Gaussian distributions introduces visual artifacts that hinder accurate spatial data exploration.…

计算机视觉与模式识别 · 计算机科学 2026-05-19 Beizhen Zhao , Yifan Zhou , Gaochao Song , Ziran Yin , Hao Wang

One of the key advantages of 3D rendering is its ability to simulate intricate scenes accurately. One of the most widely used methods for this purpose is Gaussian Splatting, a novel approach that is known for its rapid training and…

图形学 · 计算机科学 2024-05-31 Artur Kasymov , Bartosz Czekaj , Marcin Mazur , Jacek Tabor , Przemysław Spurek

3D Gaussian Splatting has recently emerged as an efficient solution for high-quality and real-time novel view synthesis. However, its capability for accurate surface reconstruction remains underexplored. Due to the discrete and unstructured…

计算机视觉与模式识别 · 计算机科学 2025-11-27 Qing Li , Huifang Feng , Xun Gong , Yu-Shen Liu
‹ 上一页 1 2 3 10 下一页 ›