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相关论文: Virtual Stars, Real Fans: Understanding the VTuber…

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VTubers, or Virtual YouTubers, are live streamers who create streaming content using animated 2D or 3D virtual avatars. In recent years, there has been a significant increase in the number of VTuber creators and viewers across the globe.…

人机交互 · 计算机科学 2024-03-01 Qian Wan , Zhicong Lu

Virtual YouTubers (VTubers) are avatar-based livestreamers that are voiced and played by human actors. VTubers have been popular in East Asia for years and have more recently seen widespread international growth. Despite their emergent…

人机交互 · 计算机科学 2025-04-15 Michael Yin , Chenxinran Shen , Robert Xiao

VTubing, the practice of live streaming using virtual avatars, has gained worldwide popularity among streamers seeking to maintain anonymity. While previous research has primarily focused on the social and cultural aspects of VTubing, there…

人机交互 · 计算机科学 2025-03-04 Daye Kim , Sebin Lee , Yoonseo Jun , Yujin Shin , Jungjin Lee

Virtual YouTubers (VTubers) have recently gained popularity as streamers using computer-generated avatars and real-time motion capture to create distinct virtual identities. While prior research has explored how VTubers construct virtual…

人机交互 · 计算机科学 2025-02-26 Dakyeom Ahn , Seora Park , Seolhee Lee , Jieun Cho , Hajin Lim

The explosive growth of Virtual YouTubers (VTubers)-streamers who perform behind virtual anime avatars-has created a unique digital economy with profound implications for content creators, platforms, and viewers. Understanding the economic…

人机交互 · 计算机科学 2025-03-04 Ruijing Zhao , Brian Diep , Jiaxin Pei , Dongwook Yoon , David Jurgens , Jian Zhu

VTubers, digital personas represented by animated avatars, have gained massive popularity. Traditionally, VTubers are operated and voiced by human controllers known as Nakanohito. The reliance on Nakanohito, however, poses risks due to…

人机交互 · 计算机科学 2025-09-26 Yiluo Wei , Yupeng He , Gareth Tyson

Despite gaining traction in North America, live streaming has not reached the popularity it has in China, where livestreaming has a tremendous impact on the social behaviors of users. To better understand this socio-technological…

人机交互 · 计算机科学 2018-03-19 Zhicong Lu , Haijun Xia , Seongkook Heo , Daniel Wigdor

VTuber agencies -- multichannel networks (MCNs) that bundle Virtual YouTubers (VTubers) on YouTube -- curate portfolios of channels and coordinate programming, cross appearances, and branding in the live-streaming VTuber ecosystem. It…

社会与信息网络 · 计算机科学 2026-04-09 Tomohiro Murakami , Mitsuo Yoshida

Livestreaming has rapidly become a popular online pastime, with real-time interaction between streamer and viewer being a key motivating feature. However, viewers have traditionally had limited opportunity to directly influence the streamed…

人机交互 · 计算机科学 2025-04-15 Michael Yin , Robert Xiao

Live video-streaming platforms such as Twitch enable top content creators to reap significant profits and influence. To that effect, various behavioral norms are recommended to new entrants and those seeking to increase their popularity and…

社会与信息网络 · 计算机科学 2018-12-11 Robert Netzorg , Lauren Arnett , Augustin Chaintreau , Eugene Wu

Recently, a distinct form of online antisocial behavior, known as "fanchuan", has emerged across online platforms, particularly in livestreaming chats. Fanchuan is an indirect attack on a specific entity, such as a celebrity, video game, or…

计算机与社会 · 计算机科学 2025-09-03 Yiluo Wei , Jiahui He , Gareth Tyson

In the past few decades, there has been an increasing need for Internet users to host real time events online and to share their experiences with live, interactive audiences. Online streaming services like Twitch have attracted millions of…

社会与信息网络 · 计算机科学 2021-11-12 Ha Le , Junming Wu , Louis Yu , Melissa Lynn

Crowdsourced video systems like YouTube and Twitch.tv have been a major internet phenomenon and are nowadays entertaining over a billion users. In addition to video sharing and viewing, over the years they have developed new features to…

社会与信息网络 · 计算机科学 2019-01-29 Adele Lu Jia , Xiaoxue Shen , Siqi Shen , Jun Xu

Livestreaming commerce, a hybrid of e-commerce and self-media, has expanded the broad spectrum of traditional sales performance determinants. To investigate the factors that contribute to the success of livestreaming commerce, we construct…

计量经济学 · 经济学 2023-10-31 Xiong Xiong , Fan Yang , Li Su

Large-scale streaming platforms such as Twitch are becoming increasingly popular, but detailed audience-streamer interaction dynamics remain unexplored at scale. In this paper, we perform a mixed-methods study on a dataset with over 12…

社会与信息网络 · 计算机科学 2020-12-02 Claudia Flores-Saviaga , Jessica Hammer , Juan Pablo Flores , Joseph Seering , Stuart Reeves , Saiph Savage

Live-streaming, as a new-generation media to connect users and authors, has attracted a lot of attention and experienced rapid growth in recent years. Compared with the content-static short-video recommendation, the live-streaming…

信息检索 · 计算机科学 2025-02-11 Yucheng Lu , Jiangxia Cao , Xu Kuan , Wei Cheng , Wei Jiang , Jiaming Zhang , Yang Shuang , Liu Zhaojie , Liyin Hong

Volumetric video has emerged as a prominent medium within the realm of eXtended Reality (XR) with the advancements in computer graphics and depth capture hardware. Users can fully immersive themselves in volumetric video with the ability to…

多媒体 · 计算机科学 2023-10-19 Kaiyuan Hu , Yongting Chen , Kaiying Han , Junhua Liu , Haowen Yang , Yili Jin , Boyan Li , Fangxin Wang

Live streaming platforms have become a dominant form of online content consumption, offering dynamically evolving content, real-time interactions, and highly engaging user experiences. These unique characteristics introduce new challenges…

信息检索 · 计算机科学 2026-04-27 Changle Qu , Sunhao Dai , Ke Guo , Xiao Zhang , Liqin Zhao , Shijun Wang , Yannan Niu , Lantao Hu , Han Li , Jun Xu

Empowered by today's rich tools for media generation and collaborative production, the multimedia service paradigm is shifting from the conventional single source, to multi-source, to many sources, and now toward {\em crowdsource}. Such…

多媒体 · 计算机科学 2015-02-24 Cong Zhang , Jiangchuan Liu

Live streaming plays a major role in today's digital platforms, supporting entertainment, education, social media, etc. However, research in this field is limited by the lack of large, publicly available datasets that capture real-time…

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