中文
相关论文

相关论文: GSVC: Efficient Video Representation and Compressi…

200 篇论文

3D Gaussian Splatting has emerged as a powerful 3D scene representation technique, capturing fine details with high efficiency. In this paper, we introduce a novel voting-based method that extends 2D segmentation models to 3D Gaussian…

计算机视觉与模式识别 · 计算机科学 2024-09-20 Joji Joseph , Bharadwaj Amrutur , Shalabh Bhatnagar

3D Gaussian Splatting (3DGS) is a recent approach for scene rendering. Although primarily designed for view synthesis, its potential for scene understanding tasks remains underexplored. In this work, we conduct a comparative evaluation of…

计算机视觉与模式识别 · 计算机科学 2026-05-29 Julia Farganus , Krzysztof Żurawicki , Arkadiusz Gaweł , Weronika Jakubowska , Halina Kwaśnicka

High-quality novel view synthesis (NVS) from real-world videos is crucial for applications such as cultural heritage preservation, digital twins, and immersive media. However, real-world videos typically contain long sequences with…

计算机视觉与模式识别 · 计算机科学 2026-02-11 Hojun Song , Heejung Choi , Aro Kim , Chae-yeong Song , Gahyeon Kim , Soo Ye Kim , Jaehyup Lee , Sang-hyo Park

Novel view synthesis has seen major advances in recent years, with 3D Gaussian splatting offering an excellent level of visual quality, fast training and real-time rendering. However, the resources needed for training and rendering…

计算机视觉与模式识别 · 计算机科学 2024-06-19 Bernhard Kerbl , Andréas Meuleman , Georgios Kopanas , Michael Wimmer , Alexandre Lanvin , George Drettakis

The advent of 3D Gaussian splatting (3DGS) has significantly enhanced the quality of volumetric video representation. Meanwhile, in contrast to conventional volumetric video, 3DGS video poses significant challenges for streaming due to its…

计算机视觉与模式识别 · 计算机科学 2025-07-22 Han Gong , Qiyue Li , Zhi Liu , Hao Zhou , Peng Yuan Zhou , Zhu Li , Jie Li

Continuous Spatio-Temporal Video Super-Resolution (C-STVSR) aims to simultaneously enhance the spatial resolution and frame rate of videos by arbitrary scale factors, offering greater flexibility than fixed-scale methods that are…

计算机视觉与模式识别 · 计算机科学 2026-04-21 Mingyu Shi , Xin Di , Long Peng , Boxiang Cao , Anran Wu , Zhanfeng Feng , Jiaming Guo , Renjing Pei , Xueyang Fu , Yang Cao , Zhengjun Zha

Implicit neural representations for video have been recognized as a novel and promising form of video representation. Existing works pay more attention to improving video reconstruction quality but little attention to the decoding speed.…

计算机视觉与模式识别 · 计算机科学 2025-07-09 Zhizhuo Pang , Zhihui Ke , Xiaobo Zhou , Tie Qiu

3D Gaussian Splatting (3DGS) has recently emerged as a pioneering approach in explicit scene rendering and computer graphics. Unlike traditional neural radiance field (NeRF) methods, which typically rely on implicit, coordinate-based models…

3D Gaussian splatting provides excellent visual quality for novel view synthesis, with fast training and real-time rendering; unfortunately, the memory requirements of this method for storing and transmission are unreasonably high. We first…

计算机视觉与模式识别 · 计算机科学 2024-06-26 Panagiotis Papantonakis , Georgios Kopanas , Bernhard Kerbl , Alexandre Lanvin , George Drettakis

3D Gaussian Splatting has shown fast and high-quality rendering results in static scenes by leveraging dense 3D prior and explicit representations. Unfortunately, the benefits of the prior and representation do not involve novel view…

计算机视觉与模式识别 · 计算机科学 2024-10-23 Junoh Lee , Chang-Yeon Won , Hyunjun Jung , Inhwan Bae , Hae-Gon Jeon

Gaussian Splatting has recently emerged as the go-to representation for reconstructing and rendering 3D scenes. The transition from 3D to 2D Gaussian primitives has further improved multi-view consistency and surface reconstruction…

计算机视觉与模式识别 · 计算机科学 2024-12-18 Sebastian Weiss , Derek Bradley

The field of novel-view synthesis has recently witnessed the emergence of 3D Gaussian Splatting, which represents scenes in a point-based manner and renders through rasterization. This methodology, in contrast to Radiance Fields that rely…

计算机视觉与模式识别 · 计算机科学 2024-08-09 Fengyi Zhang , Yadan Luo , Tianjun Zhang , Lin Zhang , Zi Huang

Dynamic 4D Gaussian Splatting (4DGS) effectively extends the high-speed rendering capabilities of 3D Gaussian Splatting (3DGS) to represent volumetric videos. However, the large number of Gaussians, substantial temporal redundancies, and…

图形学 · 计算机科学 2026-01-14 Hyeongmin Lee , Kyungjune Baek

Neural implicit representations, including Neural Distance Fields and Neural Radiance Fields, have demonstrated significant capabilities for reconstructing surfaces with complicated geometry and topology, and generating novel views of a…

图形学 · 计算机科学 2024-02-08 Lin Gao , Jie Yang , Bo-Tao Zhang , Jia-Mu Sun , Yu-Jie Yuan , Hongbo Fu , Yu-Kun Lai

We introduce MVSplat, an efficient model that, given sparse multi-view images as input, predicts clean feed-forward 3D Gaussians. To accurately localize the Gaussian centers, we build a cost volume representation via plane sweeping, where…

计算机视觉与模式识别 · 计算机科学 2024-10-29 Yuedong Chen , Haofei Xu , Chuanxia Zheng , Bohan Zhuang , Marc Pollefeys , Andreas Geiger , Tat-Jen Cham , Jianfei Cai

The emergence of 3D Gaussian Splatting (3DGS) has greatly accelerated the rendering speed of novel view synthesis. Unlike neural implicit representations like Neural Radiance Fields (NeRF) that represent a 3D scene with position and…

计算机视觉与模式识别 · 计算机科学 2024-04-16 Tong Wu , Yu-Jie Yuan , Ling-Xiao Zhang , Jie Yang , Yan-Pei Cao , Ling-Qi Yan , Lin Gao

Recently, Gaussian Splatting methods have emerged as a desirable substitute for prior Radiance Field methods for novel-view synthesis of scenes captured with multi-view images or videos. In this work, we propose a novel extension to 4D…

计算机视觉与模式识别 · 计算机科学 2025-06-03 Karly Hou , Wanhua Li , Hanspeter Pfister

Recent developments in 3D reconstruction and neural rendering have significantly propelled the capabilities of photo-realistic 3D scene rendering across various academic and industrial fields. The 3D Gaussian Splatting technique, alongside…

计算机视觉与模式识别 · 计算机科学 2025-11-18 Zexu Huang , Min Xu , Stuart Perry

Synthesizing consistent and photorealistic 3D scenes is an open problem in computer vision. Video diffusion models generate impressive videos but cannot directly synthesize 3D representations, i.e., lack 3D consistency in the generated…

计算机视觉与模式识别 · 计算机科学 2025-03-18 Katja Schwarz , Norman Mueller , Peter Kontschieder

Recently, 3D Gaussian Splatting (3DGS) has revolutionized radiance field reconstruction, manifesting efficient and high-fidelity novel view synthesis. However, accurately representing surfaces, especially in large and complex scenarios,…

计算机视觉与模式识别 · 计算机科学 2025-03-05 Yang Liu , Chuanchen Luo , Zhongkai Mao , Junran Peng , Zhaoxiang Zhang