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3D Gaussian splatting (3DGS) has demonstrated impressive performance in synthesizing high-fidelity novel views. Nonetheless, its effectiveness critically depends on the quality of the initialized point cloud. Specifically, achieving uniform…

计算机视觉与模式识别 · 计算机科学 2025-10-13 Yikang Zhang , Rui Fan

With their meaningful geometry and their omnipresence in the 3D world, edges are extremely useful primitives in computer vision. 3D edges comprise of lines and curves, and methods to reconstruct them use either multi-view images or point…

计算机视觉与模式识别 · 计算机科学 2025-02-12 Kunal Chelani , Assia Benbihi , Torsten Sattler , Fredrik Kahl

3D Gaussian splatting models, as a novel explicit 3D representation, have been applied in many domains recently, such as explicit geometric editing and geometry generation. Progress has been rapid. However, due to their mixed scales and…

图形学 · 计算机科学 2024-03-15 Qiyuan Feng , Gengchen Cao , Haoxiang Chen , Tai-Jiang Mu , Ralph R. Martin , Shi-Min Hu

This paper investigates an open research challenge of reconstructing high-quality, large 3D open scenes from images. It is observed existing methods have various limitations, such as requiring precise camera poses for input and dense…

计算机视觉与模式识别 · 计算机科学 2025-02-25 Chong Cheng , Gaochao Song , Yiyang Yao , Qinzheng Zhou , Gangjian Zhang , Hao Wang

In the domain of 3D scene representation, 3D Gaussian Splatting (3DGS) has emerged as a pivotal technology. However, its application to large-scale, high-resolution scenes (exceeding 4k$\times$4k pixels) is hindered by the excessive…

计算机视觉与模式识别 · 计算机科学 2024-04-22 Wenkai Liu , Tao Guan , Bin Zhu , Lili Ju , Zikai Song , Dan Li , Yuesong Wang , Wei Yang

The Gaussian diffusion model, initially designed for image generation, has recently been adapted for 3D point cloud generation. However, these adaptations have not fully considered the intrinsic geometric characteristics of 3D shapes,…

图形学 · 计算机科学 2024-08-01 Dengsheng Chen , Jie Hu , Xiaoming Wei , Enhua Wu

Large-scale 3D point clouds can consist of hundreds of millions of points. Even after downsampling, these point clouds are too large for modern 3D neural networks. In order to develop a semantic understanding of the scene, the point clouds…

计算机视觉与模式识别 · 计算机科学 2026-05-22 Maximilian Kellner , Dominik Merkle , Michael Brunklaus , Alexander Reiterer

We present GSDeformer, a method that enables cage-based deformation on 3D Gaussian Splatting (3DGS). Our approach bridges cage-based deformation and 3DGS by using a proxy point-cloud representation. This point cloud is generated from 3D…

计算机视觉与模式识别 · 计算机科学 2026-05-05 Jiajun Huang , Shuolin Xu , Hongchuan Yu , Tong-Yee Lee

Recent advancements in photo-realistic novel view synthesis have been significantly driven by Gaussian Splatting (3DGS). Nevertheless, the explicit nature of 3DGS data entails considerable storage requirements, highlighting a pressing need…

计算机视觉与模式识别 · 计算机科学 2024-11-12 Minye Wu , Tinne Tuytelaars

3D Shape represented as point cloud has achieve advancements in multimodal pre-training to align image and language descriptions, which is curial to object identification, classification, and retrieval. However, the discrete representations…

计算机视觉与模式识别 · 计算机科学 2024-02-14 Haoyuan Li , Yanpeng Zhou , Yihan Zeng , Hang Xu , Xiaodan Liang

3D urban scene reconstruction and modelling is a crucial research area in remote sensing with numerous applications in academia, commerce, industry, and administration. Recent advancements in view synthesis models have facilitated…

计算机视觉与模式识别 · 计算机科学 2024-06-04 Kyle Gao , Dening Lu , Hongjie He , Linlin Xu , Jonathan Li

3D Gaussian Splatting (3DGS) has made significant strides in real-time 3D scene reconstruction, but faces memory scalability issues in high-resolution scenarios. To address this, we propose Hierarchical Gaussian Splatting (HRGS), a…

计算机视觉与模式识别 · 计算机科学 2025-06-18 Changbai Li , Haodong Zhu , Hanlin Chen , Juan Zhang , Tongfei Chen , Shuo Yang , Shuwei Shao , Wenhao Dong , Baochang Zhang

With the emergence of Gaussian Splats, recent efforts have focused on large-scale scene geometric reconstruction. However, most of these efforts either concentrate on memory reduction or spatial space division, neglecting information in the…

计算机视觉与模式识别 · 计算机科学 2024-05-29 Butian Xiong , Xiaoyu Ye , Tze Ho Elden Tse , Kai Han , Shuguang Cui , Zhen Li

Point-clouds are a popular choice for vision and graphics tasks due to their accurate shape description and direct acquisition from range-scanners. This demands the ability to synthesize and reconstruct high-quality point-clouds. Current…

计算机视觉与模式识别 · 计算机科学 2020-07-21 Sameera Ramasinghe , Salman Khan , Nick Barnes , Stephen Gould

Recently, Gaussian splatting has demonstrated significant success in novel view synthesis. Current methods often regress Gaussians with pixel or point cloud correspondence, linking each Gaussian with a pixel or a 3D point. This leads to the…

计算机视觉与模式识别 · 计算机科学 2025-04-10 Jiamin Wu , Kenkun Liu , Han Gao , Xiaoke Jiang , Yao Yuan , Lei Zhang

3D Gaussian Splatting is renowned for its high-fidelity reconstructions and real-time novel view synthesis, yet its lack of semantic understanding limits object-level perception. In this work, we propose ObjectGS, an object-aware framework…

图形学 · 计算机科学 2025-07-22 Ruijie Zhu , Mulin Yu , Linning Xu , Lihan Jiang , Yixuan Li , Tianzhu Zhang , Jiangmiao Pang , Bo Dai

3D Gaussian Splatting (3DGS) is a highly deployable real-time method for novel view synthesis. In practice, it requires a universal, consistent control mechanism that adjusts the trade-off between rendering quality and model compression…

计算机视觉与模式识别 · 计算机科学 2025-11-10 Fengdi Zhang , Yibao Sun , Hongkun Cao , Ruqi Huang

In this paper, we present GaussianPainter, the first method to paint a point cloud into 3D Gaussians given a reference image. GaussianPainter introduces an innovative feed-forward approach to overcome the limitations of time-consuming…

计算机视觉与模式识别 · 计算机科学 2024-12-24 Jingqiu Zhou , Lue Fan , Xuesong Chen , Linjiang Huang , Si Liu , Hongsheng Li

One of the key advantages of 3D rendering is its ability to simulate intricate scenes accurately. One of the most widely used methods for this purpose is Gaussian Splatting, a novel approach that is known for its rapid training and…

图形学 · 计算机科学 2024-05-31 Artur Kasymov , Bartosz Czekaj , Marcin Mazur , Jacek Tabor , Przemysław Spurek

3D Gaussian Splatting (3DGS) has emerged as a prominent technique with the potential to become a mainstream method for 3D representations. It can effectively transform multi-view images into explicit 3D Gaussian through efficient training,…

计算机视觉与模式识别 · 计算机科学 2024-12-18 Yanqi Bao , Tianyu Ding , Jing Huo , Yaoli Liu , Yuxin Li , Wenbin Li , Yang Gao , Jiebo Luo