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No-regret learning dynamics play a central role in game theory, enabling decentralized convergence to equilibrium for concepts such as Coarse Correlated Equilibrium (CCE) or Correlated Equilibrium (CE). In this work, we improve the…

计算机科学与博弈论 · 计算机科学 2025-11-05 Asrin Efe Yorulmaz , Tamer Başar

Topic modeling is a dominant method for exploring document collections on the web and in digital libraries. Recent approaches to topic modeling use pretrained contextualized language models and variational autoencoders. However, large…

计算与语言 · 计算机科学 2024-06-21 Suman Adhya , Debarshi Kumar Sanyal

User simulators are essential to conversational AI, enabling scalable agent development and evaluation through simulated interactions. While current Large Language Models (LLMs) have advanced user simulation capabilities, we reveal that…

计算与语言 · 计算机科学 2026-03-10 Shuhaib Mehri , Xiaocheng Yang , Takyoung Kim , Gokhan Tur , Shikib Mehri , Dilek Hakkani-Tür

Comparing probability distributions is at the crux of many machine learning algorithms. Maximum Mean Discrepancies (MMD) and Wasserstein distances are two classes of distances between probability distributions that have attracted abundant…

机器学习 · 统计学 2023-06-01 Titouan Vayer , Rémi Gribonval

Role-Playing Language Agents (RPLAs) have emerged as a significant application direction for Large Language Models (LLMs). Existing approaches typically rely on prompt engineering or supervised fine-tuning to enable models to imitate…

计算与语言 · 计算机科学 2025-07-24 Cheng Liu , Yifei Lu , Fanghua Ye , Jian Li , Xingyu Chen , Feiliang Ren , Zhaopeng Tu , Xiaolong Li

Simple reference games are of central theoretical and empirical importance in the study of situated language use. Although language provides rich, compositional truth-conditional semantics to facilitate reference, speakers and listeners may…

计算与语言 · 计算机科学 2018-10-10 Judy Hanwen Shen , Matthias Hofer , Bjarke Felbo , Roger Levy

LLM role-playing, i.e., using LLMs to simulate specific personas, has emerged as a key capability in various applications, such as companionship, content creation and digital games. While current models effectively capture character tones…

The Wasserstein distance received a lot of attention recently in the community of machine learning, especially for its principled way of comparing distributions. It has found numerous applications in several hard problems, such as domain…

机器学习 · 统计学 2017-10-23 Nicolas Courty , Rémi Flamary , Mélanie Ducoffe

This paper describes an avenue for artificial and computational intelligence techniques applied within games research to be deployed for purposes of physical therapy. We provide an overview of prototypical research focussed on the…

人工智能 · 计算机科学 2018-04-26 Shabnam Sadeghi Esfahlani , Tommy Thompson

This paper introduces a quantum-mechanical model that bridges the realms of cognition and quantum mechanics, offering a novel perspective on decision-making under risk and perceptual reversals. By integrating quantum theories addressing…

神经元与认知 · 定量生物学 2025-04-01 Ivan S. Maksymov , Ganna Pogrebna

This paper presents an innovative framework that integrates Large Language Models (LLMs) with an external Thinker module to enhance the reasoning capabilities of LLM-based agents. Unlike augmenting LLMs with prompt engineering, Thinker…

人工智能 · 计算机科学 2024-04-01 Shuang Wu , Liwen Zhu , Tao Yang , Shiwei Xu , Qiang Fu , Yang Wei , Haobo Fu

We aim to bridge the gap between typical human and machine-learning environments by extending the standard framework of few-shot learning to an online, continual setting. In this setting, episodes do not have separate training and testing…

机器学习 · 计算机科学 2021-04-26 Mengye Ren , Michael L. Iuzzolino , Michael C. Mozer , Richard S. Zemel

Our paper is research in progress that is research investigating the use of games technology to enhance the learning of a physical skill. The Microsoft Kinect is a system designed for gaming with the capability to track the movement of…

计算机与社会 · 计算机科学 2016-06-14 Kirsten Ellis , Julie Fisher , Louisa Willoughby , Jan Carlo Barca

During their first years of life, infants learn the language(s) of their environment at an amazing speed despite large cross cultural variations in amount and complexity of the available language input. Understanding this simple fact still…

计算与语言 · 计算机科学 2018-02-15 Emmanuel Dupoux

The ability to combine linguistic guidance from others with direct experience is central to human development, enabling safe and rapid learning in new environments. How do people integrate these two sources of knowledge, and how might AI…

Integrating language models into robotic exploration frameworks improves performance in unmapped environments by providing the ability to reason over semantic groundings, contextual cues, and temporal states. The proposed method employs…

机器人学 · 计算机科学 2024-06-26 Harel Biggie , Patrick Cooper , Doncey Albin , Kristen Such , Christoffer Heckman

Coordination games describe social or economic interactions in which the adoption of a common strategy has a higher payoff. They are classically used to model the spread of conventions, behaviors, and technologies in societies. Here we…

计算机科学与博弈论 · 计算机科学 2008-12-02 Andrea Montanari , Amin Saberi

Object goal navigation (ObjectNav) is a fundamental task in embodied AI, requiring an agent to locate a target object in previously unseen environments. This task is particularly challenging because it requires both perceptual and cognitive…

计算机视觉与模式识别 · 计算机科学 2025-08-29 Yihan Cao , Jiazhao Zhang , Zhinan Yu , Shuzhen Liu , Zheng Qin , Qin Zou , Bo Du , Kai Xu

Systems with both language comprehension and generation capabilities can benefit from the tight connection between the two. This work studies coupling comprehension and generation with focus on continually learning from interaction with…

计算与语言 · 计算机科学 2024-08-29 Mustafa Omer Gul , Yoav Artzi

We present a pilot study on crea.blender, a novel co-creative game designed for large-scale, systematic assessment of distinct constructs of human creativity. Co-creative systems are systems in which humans and computers (often with Machine…