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相关论文: SLAM3R: Real-Time Dense Scene Reconstruction from …

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DUSt3R-based end-to-end scene reconstruction has recently shown promising results in dense visual SLAM. However, most existing methods only use image pairs to estimate pointmaps, overlooking spatial memory and global consistency.To this…

计算机视觉与模式识别 · 计算机科学 2025-09-30 Guole Shen , Tianchen Deng , Yanbo Wang , Yongtao Chen , Yilin Shen , Jiuming Liu , Jingchuan Wang

We present a real-time monocular dense SLAM system designed bottom-up from MASt3R, a two-view 3D reconstruction and matching prior. Equipped with this strong prior, our system is robust on in-the-wild video sequences despite making no…

计算机视觉与模式识别 · 计算机科学 2025-06-03 Riku Murai , Eric Dexheimer , Andrew J. Davison

Recent advances in dense 3D reconstruction have demonstrated strong capability in accurately capturing local geometry. However, extending these methods to incremental global reconstruction, as required in SLAM systems, remains challenging.…

计算机视觉与模式识别 · 计算机科学 2026-04-06 Kunyi Li , Michael Niemeyer , Sen Wang , Stefano Gasperini , Nassir Navab , Federico Tombari

Monocular Simultaneous Localization and Mapping (SLAM) aims to estimate a robot's pose while simultaneously reconstructing an unknown 3D scene using a single camera. While existing monocular SLAM systems generate detailed 3D geometry…

机器人学 · 计算机科学 2025-11-27 Yuchen Zhou , Haihang Wu

Obtaining dense 3D reconstrution with low computational cost is one of the important goals in the field of SLAM. In this paper we propose a dense 3D reconstruction framework from monocular multispectral video sequences using jointly…

计算机视觉与模式识别 · 计算机科学 2018-07-09 Yuanhong Xu , Pei Dong , Junyu Dong , Lin Qi

Achieving high-fidelity 3D reconstruction from monocular video remains challenging due to the inherent limitations of traditional methods like Structure-from-Motion (SfM) and monocular SLAM in accurately capturing scene details. While…

计算机视觉与模式识别 · 计算机科学 2025-04-15 Yue Hu , Rong Liu , Meida Chen , Peter Beerel , Andrew Feng

The application of monocular dense Simultaneous Localization and Mapping (SLAM) is often hindered by high latency, large GPU memory consumption, and reliance on camera calibration. To relax this constraint, we propose EC3R-SLAM, a novel…

机器人学 · 计算机科学 2025-10-03 Lingxiang Hu , Naima Ait Oufroukh , Fabien Bonardi , Raymond Ghandour

This work proposes a new method for real-time dense 3d reconstruction for common 360{\deg} action cams, which can be mounted on small scouting UAVs during USAR missions. The proposed method extends a feature based Visual monocular SLAM…

计算机视觉与模式识别 · 计算机科学 2022-11-30 Hartmut Surmann , Marc Thurow , Dominik Slomma

We present a dense simultaneous localization and mapping (SLAM) method that uses 3D Gaussians as a scene representation. Our approach enables interactive-time reconstruction and photo-realistic rendering from real-world single-camera RGBD…

计算机视觉与模式识别 · 计算机科学 2024-03-25 Vladimir Yugay , Yue Li , Theo Gevers , Martin R. Oswald

We present Spann3R, a novel approach for dense 3D reconstruction from ordered or unordered image collections. Built on the DUSt3R paradigm, Spann3R uses a transformer-based architecture to directly regress pointmaps from images without any…

计算机视觉与模式识别 · 计算机科学 2024-08-30 Hengyi Wang , Lourdes Agapito

Conventional geometry-based SLAM systems lack dense 3D reconstruction capabilities since their data association usually relies on feature correspondences. Additionally, learning-based SLAM systems often fall short in terms of real-time…

计算机视觉与模式识别 · 计算机科学 2024-08-22 Zhongche Qu , Zhi Zhang , Cong Liu , Jianhua Yin

Achieving truly practical dynamic 3D reconstruction requires online operation, global pose and map consistency, detailed appearance modeling, and the flexibility to handle both RGB and RGB-D inputs. However, existing SLAM methods typically…

计算机视觉与模式识别 · 计算机科学 2025-09-23 Shi Chen , Erik Sandström , Sandro Lombardi , Siyuan Li , Martin R. Oswald

Real-time 3D reconstruction enables fast dense mapping of the environment which benefits numerous applications, such as navigation or live evaluation of an emergency. In contrast to most real-time capable approaches, our approach does not…

计算机视觉与模式识别 · 计算机科学 2021-04-22 Max Hermann , Boitumelo Ruf , Martin Weinmann

Current multi-view 3D reconstruction methods rely on accurate camera calibration and pose estimation, requiring complex and time-intensive pre-processing that hinders their practical deployment. To address this challenge, we introduce…

图形学 · 计算机科学 2025-08-07 Haodong Zhu , Changbai Li , Yangyang Ren , Zichao Feng , Xuhui Liu , Hanlin Chen , Xiantong Zhen , Baochang Zhang

Dense 3D reconstruction from RGB images traditionally assumes static camera pose estimates. This assumption has endured, even as recent works have increasingly focused on real-time methods for mobile devices. However, the assumption of a…

计算机视觉与模式识别 · 计算机科学 2023-08-22 Noah Stier , Baptiste Angles , Liang Yang , Yajie Yan , Alex Colburn , Ming Chuang

While the keypoint-based maps created by sparse monocular simultaneous localisation and mapping (SLAM) systems are useful for camera tracking, dense 3D reconstructions may be desired for many robotic tasks. Solutions involving depth cameras…

计算机视觉与模式识别 · 计算机科学 2022-07-26 Tristan Laidlow , Jan Czarnowski , Stefan Leutenegger

It is well known that visual SLAM systems based on dense matching are locally accurate but are also susceptible to long-term drift and map corruption. In contrast, feature matching methods can achieve greater long-term consistency but can…

计算机视觉与模式识别 · 计算机科学 2022-08-09 Xingrui Yang , Yuhang Ming , Zhaopeng Cui , Andrew Calway

We present STream3R, a novel approach to 3D reconstruction that reformulates pointmap prediction as a decoder-only Transformer problem. Existing state-of-the-art methods for multi-view reconstruction either depend on expensive global…

计算机视觉与模式识别 · 计算机科学 2025-08-15 Yushi Lan , Yihang Luo , Fangzhou Hong , Shangchen Zhou , Honghua Chen , Zhaoyang Lyu , Shuai Yang , Bo Dai , Chen Change Loy , Xingang Pan

We propose Unblur-SLAM, a novel RGB SLAM pipeline for sharp 3D reconstruction from blurred image inputs. In contrast to previous work, our approach is able to handle different types of blur and demonstrates state-of-the-art performance in…

计算机视觉与模式识别 · 计算机科学 2026-03-31 Qi Zhang , Denis Rozumny , Francesco Girlanda , Sezer Karaoglu , Marc Pollefeys , Theo Gevers , Martin R. Oswald

Real-time SLAM with dense 3D mapping is computationally challenging, especially on resource-limited devices. The recent development of 3D Gaussian Splatting (3DGS) offers a promising approach for real-time dense 3D reconstruction. However,…

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