相关论文: Predicting Quality of Video Gaming Experience Usin…
The success of federated learning (FL) ultimately depends on how strategic participants behave under partial observability, yet most formulations still treat FL as a static optimization problem. We instead view FL deployments as governed…
Machine learning model development in chemistry and materials science often grapples with the challenge of small scale, unbalanced labelled datasets, a common limitation in scientific experiments. These dataset imbalances can precipitate…
Interactive world models for first-person shooter (FPS) games must resolve high-frequency overlapping control signals at every frame without disrupting unaffected regions. Existing methods inject actions globally and train on single titles,…
Understanding player behavior is fundamental in game data science. Video games evolve as players interact with the game, so being able to foresee player experience would help to ensure a successful game development. In particular, game…
A general theoretical framework for Fingerprinting Localization Algorithms (FPS), given their popularity, can be utilized for their performance studies. In this work, after setting up an abstract model for FPS, it is shown that…
In Federated Learning (FL), the clients learn a single global model (FedAvg) through a central aggregator. In this setting, the non-IID distribution of the data across clients restricts the global FL model from delivering good performance…
Federated learning (FL) provides a promising paradigm for facilitating collaboration between multiple clients that jointly learn a global model without directly sharing their local data. However, existing research suffers from two caveats:…
Variable frame timing (VFT), or changes in the time intervals between discrete frame images displayed to users, deviates from our traditional conceptualization of frame rate in which all frame times are equal. With the advent of variable…
For regression tasks one often leverages large datasets for training predictive machine learning models. However, using large datasets may not be feasible due to computational limitations or high data labelling costs. Therefore, suitably…
This paper aims to design a Privacy-aware Client Sampling framework in Federated learning, named FedPCS, to tackle the heterogeneous client sampling issues and improve model performance. First, we obtain a pioneering upper bound for the…
Large-scale federated learning (FL) over wireless multiple access channels (MACs) has emerged as a crucial learning paradigm with a wide range of applications. However, its widespread adoption is hindered by several major challenges,…
To which degree can abstract gameplay metrics capture the player experience in a general fashion within a game genre? In this comprehensive study we address this question across three different videogame genres: racing, shooter, and…
A key promise of machine learning is the ability to assist users with personal tasks. Because the personal context required to make accurate predictions is often sensitive, we require systems that protect privacy. A gold standard…
Federated recommendation systems employ federated learning techniques to safeguard user privacy by transmitting model parameters instead of raw user data between user devices and the central server. Nevertheless, the current federated…
In the era of Artificial Intelligence (AI), marketplaces have become essential platforms for facilitating the exchange of data products to foster data sharing. Model transactions provide economic solutions in data marketplaces that enhance…
In this paper, we propose a method for privacy-preserving federated learning that uses randomly selected model parameters to update global models. High-quality deep neural networks (DNN) models require a huge amount of training data in…
Is it possible to predict the affect of a user just by observing her behavioral interaction through a video? How can we, for instance, predict a user's arousal in games by merely looking at the screen during play? In this paper we address…
Federated learning (FL) is a distributed machine learning technique designed to preserve data privacy and security, and it has gained significant importance due to its broad range of applications. This paper addresses the problem of optimal…
Federated Learning rests on the notion of training a global model distributedly on various devices. Under this setting, users' devices perform computations on their own data and then share the results with the cloud server to update the…
On playing video games, different players usually have their own playstyles. Recently, there have been great improvements for the video game AIs on the playing strength. However, past researches for analyzing the behaviors of players still…