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The success of federated learning (FL) ultimately depends on how strategic participants behave under partial observability, yet most formulations still treat FL as a static optimization problem. We instead view FL deployments as governed…

机器学习 · 计算机科学 2026-03-03 Dongseok Kim , Hyoungsun Choi , Mohamed Jismy Aashik Rasool , Gisung Oh

Machine learning model development in chemistry and materials science often grapples with the challenge of small scale, unbalanced labelled datasets, a common limitation in scientific experiments. These dataset imbalances can precipitate…

化学物理 · 物理学 2026-05-19 Yuze Liu , Xi Yu

Interactive world models for first-person shooter (FPS) games must resolve high-frequency overlapping control signals at every frame without disrupting unaffected regions. Existing methods inject actions globally and train on single titles,…

计算机视觉与模式识别 · 计算机科学 2026-05-29 Zizhao Tong , Yeying Jin , Hongfeng Lai , Zeqing Wang , Zhaohu Xing , Kexu Cheng , Haoran Xu , Zhao Pu , Shangwen Zhu , Ruili Feng , Jian Zhao , Yan Zhang , Hao Tang , Ling Shao

Understanding player behavior is fundamental in game data science. Video games evolve as players interact with the game, so being able to foresee player experience would help to ensure a successful game development. In particular, game…

机器学习 · 统计学 2018-12-10 Anna Guitart , Pei Pei Chen , Paul Bertens , África Periáñez

A general theoretical framework for Fingerprinting Localization Algorithms (FPS), given their popularity, can be utilized for their performance studies. In this work, after setting up an abstract model for FPS, it is shown that…

信息论 · 计算机科学 2017-02-16 Arash Behboodi , Filip Lemic , Adam Wolisz

In Federated Learning (FL), the clients learn a single global model (FedAvg) through a central aggregator. In this setting, the non-IID distribution of the data across clients restricts the global FL model from delivering good performance…

机器学习 · 计算机科学 2021-07-29 Siddharth Divi , Yi-Shan Lin , Habiba Farrukh , Z. Berkay Celik

Federated learning (FL) provides a promising paradigm for facilitating collaboration between multiple clients that jointly learn a global model without directly sharing their local data. However, existing research suffers from two caveats:…

人工智能 · 计算机科学 2025-06-23 Jinlong Pang , Jiaheng Wei , Yifan Hua , Chen Qian , Yang Liu

Variable frame timing (VFT), or changes in the time intervals between discrete frame images displayed to users, deviates from our traditional conceptualization of frame rate in which all frame times are equal. With the advent of variable…

图形学 · 计算机科学 2023-06-05 Devi Klein , Josef Spjut , Ben Boudaoud , Joohwan Kim

For regression tasks one often leverages large datasets for training predictive machine learning models. However, using large datasets may not be feasible due to computational limitations or high data labelling costs. Therefore, suitably…

机器学习 · 计算机科学 2024-08-15 Paolo Climaco , Jochen Garcke

This paper aims to design a Privacy-aware Client Sampling framework in Federated learning, named FedPCS, to tackle the heterogeneous client sampling issues and improve model performance. First, we obtain a pioneering upper bound for the…

计算机科学与博弈论 · 计算机科学 2024-12-10 Wenhao Yuan , Xuehe Wang

Large-scale federated learning (FL) over wireless multiple access channels (MACs) has emerged as a crucial learning paradigm with a wide range of applications. However, its widespread adoption is hindered by several major challenges,…

机器学习 · 计算机科学 2024-11-01 Vineet Sunil Gattani , Junshan Zhang , Gautam Dasarathy

To which degree can abstract gameplay metrics capture the player experience in a general fashion within a game genre? In this comprehensive study we address this question across three different videogame genres: racing, shooter, and…

人机交互 · 计算机科学 2021-10-05 David Melhart , Antonios Liapis , Georgios N. Yannakakis

A key promise of machine learning is the ability to assist users with personal tasks. Because the personal context required to make accurate predictions is often sensitive, we require systems that protect privacy. A gold standard…

机器学习 · 计算机科学 2023-02-03 Simran Arora , Christopher Ré

Federated recommendation systems employ federated learning techniques to safeguard user privacy by transmitting model parameters instead of raw user data between user devices and the central server. Nevertheless, the current federated…

信息检索 · 计算机科学 2023-05-12 Sichun Luo , Yuanzhang Xiao , Xinyi Zhang , Yang Liu , Wenbo Ding , Linqi Song

In the era of Artificial Intelligence (AI), marketplaces have become essential platforms for facilitating the exchange of data products to foster data sharing. Model transactions provide economic solutions in data marketplaces that enhance…

机器学习 · 计算机科学 2025-09-24 Wenqian Li , Youjia Yang , Ruoxi Jia , Yan Pang

In this paper, we propose a method for privacy-preserving federated learning that uses randomly selected model parameters to update global models. High-quality deep neural networks (DNN) models require a huge amount of training data in…

密码学与安全 · 计算机科学 2026-05-05 Hiroto Sawada , Shoko Imaizumi , Hitoshi Kiya

Is it possible to predict the affect of a user just by observing her behavioral interaction through a video? How can we, for instance, predict a user's arousal in games by merely looking at the screen during play? In this paper we address…

人机交互 · 计算机科学 2019-10-16 Konstantinos Makantasis , Antonios Liapis , Georgios N. Yannakakis

Federated learning (FL) is a distributed machine learning technique designed to preserve data privacy and security, and it has gained significant importance due to its broad range of applications. This paper addresses the problem of optimal…

统计理论 · 数学 2025-01-16 Tony Cai , Abhinav Chakraborty , Lasse Vuursteen

Federated Learning rests on the notion of training a global model distributedly on various devices. Under this setting, users' devices perform computations on their own data and then share the results with the cloud server to update the…

机器学习 · 计算机科学 2020-09-15 Rui Hu , Yanmin Gong

On playing video games, different players usually have their own playstyles. Recently, there have been great improvements for the video game AIs on the playing strength. However, past researches for analyzing the behaviors of players still…

人工智能 · 计算机科学 2023-10-18 Chiu-Chou Lin , Wei-Chen Chiu , I-Chen Wu
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