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相关论文: GASP: Gaussian Avatars with Synthetic Priors

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This paper introduces a novel pipeline for generating large-scale, highly realistic, and automatically labeled datasets for computer vision tasks in robotic environments. Our approach addresses the critical challenges of the domain gap…

计算机视觉与模式识别 · 计算机科学 2025-12-16 Patryk Niżeniec , Marcin Iwanowski

High-quality, animatable 3D human avatar reconstruction from monocular videos offers significant potential for reducing reliance on complex hardware, making it highly practical for applications in game development, augmented reality, and…

计算机视觉与模式识别 · 计算机科学 2025-05-02 Xia Yuan , Hai Yuan , Wenyi Ge , Ying Fu , Xi Wu , Guanyu Xing

Avatar reconstruction has traditionally relied on per-subject optimization that requires hours of computation or on expensive preprocessing that limits scalability. We introduce FFAvatar, a generalizable feed-forward framework that…

图形学 · 计算机科学 2026-05-18 Thuan Hoang Nguyen , Jiahao Luo , Yinyu Nie , Hao Li , Gordon Guocheng Qian , Jian Wang

We present VRGaussianAvatar, an integrated system that enables real-time full-body 3D Gaussian Splatting (3DGS) avatars in virtual reality using only head-mounted display (HMD) tracking signals. The system adopts a parallel pipeline with a…

计算机视觉与模式识别 · 计算机科学 2026-05-05 Hail Song , Boram Yoon , Seokhwan Yang , Seoyoung Kang , Hyunjeong Kim , Henning Metzmacher , Woontack Woo

The emergence of neural rendering has significantly advanced the rendering quality of 3D human avatars, with the recently popular 3DGS technique enabling real-time performance. However, SMPL-driven 3DGS human avatars still struggle to…

计算机视觉与模式识别 · 计算机科学 2025-08-05 Wangze Xu , Yifan Zhan , Zhihang Zhong , Xiao Sun

Existing full-body Gaussian avatar methods primarily optimize global reconstruction quality and often fail to preserve fine-grained facial geometry and expression details. This challenge arises from limited facial representational capacity…

计算机视觉与模式识别 · 计算机科学 2026-04-14 Willem Menu , Erkut Akdag , Pedro Quesado , Yasaman Kashefbahrami , Egor Bondarev

We present a generalizable feed-forward Gaussian splatting framework for human 3D reconstruction and real-time animation that operates directly on multi-view RGB images and their associated SMPL-X poses. Unlike prior methods that rely on…

计算机视觉与模式识别 · 计算机科学 2026-04-14 Devdoot Chatterjee , Zakaria Laskar , C. V. Jawahar

Recent years have witnessed the rapid emergence of 3D Gaussian splatting (3DGS) as a powerful approach for 3D reconstruction and novel view synthesis. Its explicit representation with Gaussian primitives enables fast training, real-time…

计算机视觉与模式识别 · 计算机科学 2026-04-20 Haato Watanabe , Nobuyuki Umetani

Reconstructing 3D scenes and synthesizing novel views has seen rapid progress in recent years. Neural Radiance Fields demonstrated that continuous volumetric radiance fields can achieve high-quality image synthesis, but their long training…

计算机视觉与模式识别 · 计算机科学 2025-09-30 Jan Held , Renaud Vandeghen , Sanghyun Son , Daniel Rebain , Matheus Gadelha , Yi Zhou , Ming C. Lin , Marc Van Droogenbroeck , Andrea Tagliasacchi

We propose selective-training Gaussian head avatars (STGA) to enhance the details of dynamic head Gaussian. The dynamic head Gaussian model is trained based on the FLAME parameterized model. Each Gaussian splat is embedded within the FLAME…

图形学 · 计算机科学 2025-03-10 Hanzhi Guo , Yixiao Chen , Dongye Xiaonuo , Zeyu Tian , Dongdong Weng , Le Luo

Dynamic 3D scene representation and novel view synthesis are crucial for enabling immersive experiences required by AR/VR and metaverse applications. It is a challenging task due to the complexity of unconstrained real-world scenes and…

计算机视觉与模式识别 · 计算机科学 2025-08-07 Zeyu Yang , Zijie Pan , Xiatian Zhu , Li Zhang , Jianfeng Feng , Yu-Gang Jiang , Philip H. S. Torr

Physics simulation is paramount for modeling and utilizing 3D scenes in various real-world applications. However, integrating with state-of-the-art 3D scene rendering techniques such as Gaussian Splatting (GS) remains challenging. Existing…

计算机视觉与模式识别 · 计算机科学 2025-11-03 Piotr Borycki , Weronika Smolak , Joanna Waczyńska , Marcin Mazur , Sławomir Tadeja , Przemysław Spurek

Recent advances in neural rendering have improved both training and rendering times by orders of magnitude. While these methods demonstrate state-of-the-art quality and speed, they are designed for photogrammetry of static scenes and do not…

计算机视觉与模式识别 · 计算机科学 2023-11-30 Muhammed Kocabas , Jen-Hao Rick Chang , James Gabriel , Oncel Tuzel , Anurag Ranjan

We propose a method to reconstruct high-fidelity human avatars from multi-view video that can run on mobile devices. Many works can model high-quality Gaussian-based full-body avatars from multi-view video. However, these methods require…

计算机视觉与模式识别 · 计算机科学 2026-05-05 Youyi Zhan , He Wang , Tianjia Shao , Kun Zhou

Synthesizing consistent and photorealistic 3D scenes is an open problem in computer vision. Video diffusion models generate impressive videos but cannot directly synthesize 3D representations, i.e., lack 3D consistency in the generated…

计算机视觉与模式识别 · 计算机科学 2025-03-18 Katja Schwarz , Norman Mueller , Peter Kontschieder

We introduce AvatarPointillist, a novel framework for generating dynamic 4D Gaussian avatars from a single portrait image. At the core of our method is a decoder-only Transformer that autoregressively generates a point cloud for 3D Gaussian…

计算机视觉与模式识别 · 计算机科学 2026-04-21 Hongyu Liu , Xuan Wang , Zijian Wu , Yating Wang , Ziyu Wan , Yue Ma , Runtao Liu , Boyao Zhou , Yujun Shen , Qifeng Chen

Real-time, high-fidelity 3D human reconstruction from RGB images is essential for interactive applications such as virtual reality and gaming, yet remains challenging due to the complex non-rigid deformations of dynamic human bodies.…

多媒体 · 计算机科学 2026-04-24 Yang Liu , Zhiyong Zhang

We present CrowdSplat, a novel approach that leverages 3D Gaussian Splatting for real-time, high-quality crowd rendering. Our method utilizes 3D Gaussian functions to represent animated human characters in diverse poses and outfits, which…

计算机视觉与模式识别 · 计算机科学 2025-12-09 Xiaohan Sun , Yinghan Xu , John Dingliana , Carol O'Sullivan

3D Gaussian Splatting (3DGS) has revolutionized novel view synthesis with high-quality rendering through continuous aggregations of millions of 3D Gaussian primitives. However, it suffers from a substantial memory footprint, particularly…

计算机视觉与模式识别 · 计算机科学 2026-04-27 Yangming Zhang , Jian Xu , Chaojian Li , Kunxiong Zhu , Wei Niu , Gagan Agrawal , Yang Katie Zhao , Jian Wang , Yingyan Celine Lin , Miao Yin

2D Gaussian Splatting (2DGS) has recently emerged as a promising method for novel view synthesis and surface reconstruction, offering better view-consistency and geometric accuracy than volumetric 3DGS. However, 2DGS suffers from severe…

图形学 · 计算机科学 2025-11-04 Mae Younes , Adnane Boukhayma