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相关论文: Deblur4DGS: 4D Gaussian Splatting from Blurry Mono…

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Although significant progress has been made in reconstructing sharp 3D scenes from motion-blurred images, a transition to real-world applications remains challenging. The primary obstacle stems from the severe blur which leads to…

计算机视觉与模式识别 · 计算机科学 2024-04-19 Jeongtaek Oh , Jaeyoung Chung , Dongwoo Lee , Kyoung Mu Lee

3D Gaussian Splatting (3DGS) has shown remarkable potential for static scene reconstruction, and recent advancements have extended its application to dynamic scenes. However, the quality of reconstructions depends heavily on high-quality…

计算机视觉与模式识别 · 计算机科学 2025-03-21 Yiren Lu , Yunlai Zhou , Disheng Liu , Tuo Liang , Yu Yin

We present MoBGS, a novel motion deblurring 3D Gaussian Splatting (3DGS) framework capable of reconstructing sharp and high-quality novel spatio-temporal views from blurry monocular videos in an end-to-end manner. Existing dynamic novel…

计算机视觉与模式识别 · 计算机科学 2025-12-04 Minh-Quan Viet Bui , Jongmin Park , Juan Luis Gonzalez Bello , Jaeho Moon , Jihyong Oh , Munchurl Kim

Novel view synthesis of dynamic scenes is becoming important in various applications, including augmented and virtual reality. We propose a novel 4D Gaussian Splatting (4DGS) algorithm for dynamic scenes from casually recorded monocular…

计算机视觉与模式识别 · 计算机科学 2024-11-14 Mijeong Kim , Jongwoo Lim , Bohyung Han

This paper presents a unified framework that allows high-quality dynamic Gaussian Splatting from both defocused and motion-blurred monocular videos. Due to the significant difference between the formation processes of defocus blur and…

计算机视觉与模式识别 · 计算机科学 2025-11-03 Xuankai Zhang , Junjin Xiao , Qing Zhang

We present GP-4DGS, a novel framework that integrates Gaussian Processes (GPs) into 4D Gaussian Splatting (4DGS) for principled probabilistic modeling of dynamic scenes. While existing 4DGS methods focus on deterministic reconstruction,…

计算机视觉与模式识别 · 计算机科学 2026-04-06 Mijeong Kim , Jungtaek Kim , Bohyung Han

We propose 4DGT, a 4D Gaussian-based Transformer model for dynamic scene reconstruction, trained entirely on real-world monocular posed videos. Using 4D Gaussian as an inductive bias, 4DGT unifies static and dynamic components, enabling the…

计算机视觉与模式识别 · 计算机科学 2025-12-02 Zhen Xu , Zhengqin Li , Zhao Dong , Xiaowei Zhou , Richard Newcombe , Zhaoyang Lv

We introduce Mono4DGS-HDR, the first system for reconstructing renderable 4D high dynamic range (HDR) scenes from unposed monocular low dynamic range (LDR) videos captured with alternating exposures. To tackle such a challenging problem, we…

计算机视觉与模式识别 · 计算机科学 2026-03-03 Jinfeng Liu , Lingtong Kong , Mi Zhou , Jinwen Chen , Dan Xu

Recent advancements in dynamic 3D scene reconstruction have shown promising results, enabling high-fidelity 3D novel view synthesis with improved temporal consistency. Among these, 4D Gaussian Splatting (4DGS) has emerged as an appealing…

计算机视觉与模式识别 · 计算机科学 2025-05-20 Seungjun Oh , Younggeun Lee , Hyejin Jeon , Eunbyung Park

High-quality scene reconstruction and novel view synthesis based on Gaussian Splatting (3DGS) typically require steady, high-quality photographs, often impractical to capture with handheld cameras. We present a method that adapts to camera…

计算机视觉与模式识别 · 计算机科学 2024-07-18 Otto Seiskari , Jerry Ylilammi , Valtteri Kaatrasalo , Pekka Rantalankila , Matias Turkulainen , Juho Kannala , Esa Rahtu , Arno Solin

3D Gaussian Splatting has exhibited remarkable capabilities in 3D scene reconstruction. However, reconstructing high-quality 3D scenes from motion-blurred images caused by camera motion poses a significant challenge.The performance of…

计算机视觉与模式识别 · 计算机科学 2025-10-20 An Zhao , Piaopiao Yu , Zhe Zhu , Mingqiang Wei

In this paper, we address common error sources for 3D Gaussian Splatting (3DGS) including blur, imperfect camera poses, and color inconsistencies, with the goal of improving its robustness for practical applications like reconstructions…

计算机视觉与模式识别 · 计算机科学 2024-04-08 François Darmon , Lorenzo Porzi , Samuel Rota-Bulò , Peter Kontschieder

Reconstructing dynamic 3D scenes from monocular video has broad applications in AR/VR, robotics, and autonomous navigation, but often fails due to severe motion blur caused by camera and object motion. Existing methods commonly follow a…

计算机视觉与模式识别 · 计算机科学 2026-03-17 Zhijing Wu , Longguang Wang

Recent studies in Radiance Fields have paved the robust way for novel view synthesis with their photorealistic rendering quality. Nevertheless, they usually employ neural networks and volumetric rendering, which are costly to train and…

计算机视觉与模式识别 · 计算机科学 2024-09-25 Byeonghyeon Lee , Howoong Lee , Xiangyu Sun , Usman Ali , Eunbyung Park

3D Gaussian Splatting (3D-GS) has demonstrated exceptional capabilities in 3D scene reconstruction and novel view synthesis. However, its training heavily depends on high-quality, sharp images and accurate camera poses. Fulfilling these…

计算机视觉与模式识别 · 计算机科学 2024-12-09 Wangbo Yu , Chaoran Feng , Jiye Tang , Jiashu Yang , Zhenyu Tang , Xu Jia , Yuchao Yang , Li Yuan , Yonghong Tian

Multi-view video reconstruction plays a vital role in computer vision, enabling applications in film production, virtual reality, and motion analysis. While recent advances such as 4D Gaussian Splatting (4DGS) have demonstrated impressive…

计算机视觉与模式识别 · 计算机科学 2025-11-17 Zhixin Xu , Hengyu Zhou , Yuan Liu , Wenhan Xue , Hao Pan , Wenping Wang , Bin Wang

3D deblurring reconstruction techniques have recently seen significant advancements with the development of Neural Radiance Fields (NeRF) and 3D Gaussian Splatting (3DGS). Although these techniques can recover relatively clear 3D…

计算机视觉与模式识别 · 计算机科学 2024-09-06 Yuchen Weng , Zhengwen Shen , Ruofan Chen , Qi Wang , Jun Wang

Representing and rendering dynamic scenes has been an important but challenging task. Especially, to accurately model complex motions, high efficiency is usually hard to guarantee. To achieve real-time dynamic scene rendering while also…

计算机视觉与模式识别 · 计算机科学 2024-07-16 Guanjun Wu , Taoran Yi , Jiemin Fang , Lingxi Xie , Xiaopeng Zhang , Wei Wei , Wenyu Liu , Qi Tian , Xinggang Wang

Dynamic scene reconstruction has garnered significant attention in recent years due to its capabilities in high-quality and real-time rendering. Among various methodologies, constructing a 4D spatial-temporal representation, such as 4D-GS,…

计算机视觉与模式识别 · 计算机科学 2024-08-27 Weiwei Cai , Weicai Ye , Peng Ye , Tong He , Tao Chen

While 3D Gaussian Splatting (3D-GS) achieves photorealistic novel view synthesis, its performance degrades with motion blur. In scenarios with rapid motion or low-light conditions, existing RGB-based deblurring methods struggle to model…

计算机视觉与模式识别 · 计算机科学 2025-07-14 Yufei Deng , Yuanjian Wang , Rong Xiao , Chenwei Tang , Jizhe Zhou , Jiahao Fan , Deng Xiong , Jiancheng Lv , Huajin Tang
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