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Multi-view volumetric rendering techniques have recently shown great potential in modeling and synthesizing high-quality head avatars. A common approach to capture full head dynamic performances is to track the underlying geometry using a…

计算机视觉与模式识别 · 计算机科学 2023-03-28 Kartik Teotia , Mallikarjun B R , Xingang Pan , Hyeongwoo Kim , Pablo Garrido , Mohamed Elgharib , Christian Theobalt

The creation of lifelike speech-driven 3D facial animation requires a natural and precise synchronization between audio input and facial expressions. However, existing works still fail to render shapes with flexible head poses and natural…

计算机视觉与模式识别 · 计算机科学 2023-11-01 Wei Zhao , Yijun Wang , Tianyu He , Lianying Yin , Jianxin Lin , Xin Jin

We propose a new type of full-body human avatars, which combines parametric mesh-based body model with a neural texture. We show that with the help of neural textures, such avatars can successfully model clothing and hair, which usually…

计算机视觉与模式识别 · 计算机科学 2021-04-20 Artur Grigorev , Karim Iskakov , Anastasia Ianina , Renat Bashirov , Ilya Zakharkin , Alexander Vakhitov , Victor Lempitsky

We present GaussianAvatar, an efficient approach to creating realistic human avatars with dynamic 3D appearances from a single video. We start by introducing animatable 3D Gaussians to explicitly represent humans in various poses and…

计算机视觉与模式识别 · 计算机科学 2024-04-02 Liangxiao Hu , Hongwen Zhang , Yuxiang Zhang , Boyao Zhou , Boning Liu , Shengping Zhang , Liqiang Nie

Creating human avatars is a highly desirable yet challenging task. Recent advancements in radiance field rendering have achieved unprecedented photorealism and real-time performance for personalized dynamic human avatars. However, these…

图形学 · 计算机科学 2025-09-09 Dongliang Cao , Guoxing Sun , Marc Habermann , Florian Bernard

The paper introduces AniTalker, an innovative framework designed to generate lifelike talking faces from a single portrait. Unlike existing models that primarily focus on verbal cues such as lip synchronization and fail to capture the…

计算机视觉与模式识别 · 计算机科学 2024-05-07 Tao Liu , Feilong Chen , Shuai Fan , Chenpeng Du , Qi Chen , Xie Chen , Kai Yu

Building 3D animatable head avatars from a single image is an important yet challenging problem. Existing methods generally collapse under large camera pose variations, compromising the realism of 3D avatars. In this work, we propose a new…

计算机视觉与模式识别 · 计算机科学 2026-01-21 Shuling Zhao , Dan Xu

We present a method that reconstructs and animates a 3D head avatar from a single-view portrait image. Existing methods either involve time-consuming optimization for a specific person with multiple images, or they struggle to synthesize…

计算机视觉与模式识别 · 计算机科学 2023-06-16 Xueting Li , Shalini De Mello , Sifei Liu , Koki Nagano , Umar Iqbal , Jan Kautz

Modeling animatable human avatars from monocular or multi-view videos has been widely studied, with recent approaches leveraging neural radiance fields (NeRFs) or 3D Gaussian Splatting (3DGS) achieving impressive results in novel-view and…

计算机视觉与模式识别 · 计算机科学 2025-04-03 Yahui Li , Zhi Zeng , Liming Pang , Guixuan Zhang , Shuwu Zhang

We present AvatarPopUp, a method for fast, high quality 3D human avatar generation from different input modalities, such as images and text prompts and with control over the generated pose and shape. The common theme is the use of…

计算机视觉与模式识别 · 计算机科学 2024-07-15 Nikos Kolotouros , Thiemo Alldieck , Enric Corona , Eduard Gabriel Bazavan , Cristian Sminchisescu

Despite much progress, achieving real-time high-fidelity head avatar animation is still difficult and existing methods have to trade-off between speed and quality. 3DMM based methods often fail to model non-facial structures such as…

图形学 · 计算机科学 2024-06-25 Zhongyuan Zhao , Zhenyu Bao , Qing Li , Guoping Qiu , Kanglin Liu

We introduce AvatarBooth, a novel method for generating high-quality 3D avatars using text prompts or specific images. Unlike previous approaches that can only synthesize avatars based on simple text descriptions, our method enables the…

计算机视觉与模式识别 · 计算机科学 2023-06-19 Yifei Zeng , Yuanxun Lu , Xinya Ji , Yao Yao , Hao Zhu , Xun Cao

Generating and editing dynamic 3D head avatars are crucial tasks in virtual reality and film production. However, existing methods often suffer from facial distortions, inaccurate head movements, and limited fine-grained editing…

图形学 · 计算机科学 2024-11-26 Yangyang Qian , Yuan Sun , Yu Guo

We propose VASA-3D, an audio-driven, single-shot 3D head avatar generator. This research tackles two major challenges: capturing the subtle expression details present in real human faces, and reconstructing an intricate 3D head avatar from…

计算机视觉与模式识别 · 计算机科学 2025-12-17 Sicheng Xu , Guojun Chen , Jiaolong Yang , Yizhong Zhang , Yu Deng , Steve Lin , Baining Guo

Controllability, generalizability and efficiency are the major objectives of constructing face avatars represented by neural implicit field. However, existing methods have not managed to accommodate the three requirements simultaneously.…

计算机视觉与模式识别 · 计算机科学 2023-03-28 Zhiyuan Ma , Xiangyu Zhu , Guojun Qi , Zhen Lei , Lei Zhang

We present PrismAvatar: a 3D head avatar model which is designed specifically to enable real-time animation and rendering on resource-constrained edge devices, while still enjoying the benefits of neural volumetric rendering at training…

计算机视觉与模式识别 · 计算机科学 2025-02-12 Prashant Raina , Felix Taubner , Mathieu Tuli , Eu Wern Teh , Kevin Ferreira

Current text-to-avatar methods often rely on implicit representations (e.g., NeRF, SDF, and DMTet), leading to 3D content that artists cannot easily edit and animate in graphics software. This paper introduces a novel framework for…

图形学 · 计算机科学 2025-05-01 Duotun Wang , Hengyu Meng , Zeyu Cai , Zhijing Shao , Qianxi Liu , Lin Wang , Mingming Fan , Xiaohang Zhan , Zeyu Wang

The creation of high-fidelity, digital versions of human heads is an important stepping stone in the process of further integrating virtual components into our everyday lives. Constructing such avatars is a challenging research problem, due…

计算机视觉与模式识别 · 计算机科学 2024-09-16 Simon Giebenhain , Tobias Kirschstein , Martin Rünz , Lourdes Agapito , Matthias Nießner

We present a novel framework for animating humans in 3D scenes using 3D Gaussian Splatting (3DGS), a neural scene representation that has recently achieved state-of-the-art photorealistic results for novel-view synthesis but remains…

计算机视觉与模式识别 · 计算机科学 2026-01-06 Aymen Mir , Jian Wang , Riza Alp Guler , Chuan Guo , Gerard Pons-Moll , Bing Zhou

Creating high-fidelity 3D human head avatars is crucial for applications in VR/AR, digital human, and film production. Recent advances have leveraged morphable face models to generate animated head avatars from easily accessible data,…

计算机视觉与模式识别 · 计算机科学 2024-10-24 Yuelang Xu , Zhaoqi Su , Qingyao Wu , Yebin Liu