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Two major approaches exist for creating animatable human avatars. The first, a 3D-based approach, optimizes a NeRF- or 3DGS-based avatar from videos of a single person, achieving personalization through a disentangled identity…

计算机视觉与模式识别 · 计算机科学 2025-08-14 Geonhee Sim , Gyeongsik Moon

Storyboarding is a core skill in visual storytelling for film, animation, and games. However, automating this process requires a system to achieve two properties that current approaches rarely satisfy simultaneously: inter-shot consistency…

计算机视觉与模式识别 · 计算机科学 2026-04-07 Bingliang Li , Zhenhong Sun , Jiaming Bian , Yuehao Wu , Yifu Wang , Hongdong Li , Yatao Bian , Huadong Mo , Daoyi Dong

To integrate digital humans into everyday life, there is a strong demand for generating high-quality, fine-grained disentangled 3D avatars that support expressive animation and simulation capabilities, ideally from low-cost textual inputs.…

计算机视觉与模式识别 · 计算机科学 2026-02-25 Xiaokun Sun , Zhenyu Zhang , Ying Tai , Hao Tang , Zili Yi , Jian Yang

In this paper, we propose a novel machine learning architecture for facial reenactment. In particular, contrary to the model-based approaches or recent frame-based methods that use Deep Convolutional Neural Networks (DCNNs) to generate…

计算机视觉与模式识别 · 计算机科学 2020-05-25 Mohammad Rami Koujan , Michail Christos Doukas , Anastasios Roussos , Stefanos Zafeiriou

High-quality, real-time talking head synthesis remains a fundamental challenge in computer vision. Existing reconstruction- and rendering-based methods typically rely on identity-specific models, limiting cross-identity generalization. To…

计算机视觉与模式识别 · 计算机科学 2026-05-12 Peng Jia , Zhen Xiao , Jia Li , Xueliang Liu , Zhenzhen Hu , Lingyun Yu

While high fidelity and efficiency are central to the creation of digital head avatars, recent methods relying on 2D or 3D generative models often experience limitations such as shape distortion, expression inaccuracy, and identity…

计算机视觉与模式识别 · 计算机科学 2024-05-28 Xiaochen Zhao , Jingxiang Sun , Lizhen Wang , Jinli Suo , Yebin Liu

Facial alignment involves finding a set of landmark points on an image with a known semantic meaning. However, this semantic meaning of landmark points is often lost in 2D approaches where landmarks are either moved to visible boundaries or…

计算机视觉与模式识别 · 计算机科学 2017-09-11 Chandrasekhar Bhagavatula , Chenchen Zhu , Khoa Luu , Marios Savvides

Despite the remarkable process of talking-head-based avatar-creating solutions, directly generating anchor-style videos with full-body motions remains challenging. In this study, we propose Make-Your-Anchor, a novel system necessitating…

计算机视觉与模式识别 · 计算机科学 2024-03-26 Ziyao Huang , Fan Tang , Yong Zhang , Xiaodong Cun , Juan Cao , Jintao Li , Tong-Yee Lee

We present Vid2Avatar, a method to learn human avatars from monocular in-the-wild videos. Reconstructing humans that move naturally from monocular in-the-wild videos is difficult. Solving it requires accurately separating humans from…

计算机视觉与模式识别 · 计算机科学 2023-02-23 Chen Guo , Tianjian Jiang , Xu Chen , Jie Song , Otmar Hilliges

Photorealistic and animatable human avatars are a key enabler for virtual/augmented reality, telepresence, and digital entertainment. While recent advances in 3D Gaussian Splatting (3DGS) have greatly improved rendering quality and…

计算机视觉与模式识别 · 计算机科学 2025-06-10 Cheng Peng , Jingxiang Sun , Yushuo Chen , Zhaoqi Su , Zhuo Su , Yebin Liu

Point clouds are gaining prominence as a method for representing 3D shapes, but their irregular structure poses a challenge for deep learning methods. In this paper we propose CloudWalker, a novel method for learning 3D shapes using random…

计算机视觉与模式识别 · 计算机科学 2023-05-18 Adi Mesika , Yizhak Ben-Shabat , Ayellet Tal

We introduce Visual Persona, a foundation model for text-to-image full-body human customization that, given a single in-the-wild human image, generates diverse images of the individual guided by text descriptions. Unlike prior methods that…

计算机视觉与模式识别 · 计算机科学 2025-03-25 Jisu Nam , Soowon Son , Zhan Xu , Jing Shi , Difan Liu , Feng Liu , Aashish Misraa , Seungryong Kim , Yang Zhou

This paper studies the human image animation task, which aims to generate a video of a certain reference identity following a particular motion sequence. Existing animation works typically employ the frame-warping technique to animate the…

计算机视觉与模式识别 · 计算机科学 2023-11-29 Zhongcong Xu , Jianfeng Zhang , Jun Hao Liew , Hanshu Yan , Jia-Wei Liu , Chenxu Zhang , Jiashi Feng , Mike Zheng Shou

As the digital and physical worlds become more intertwined, there has been a lot of interest in digital avatars that closely resemble their real-world counterparts. Current digitization methods used in 3D production pipelines require costly…

计算机视觉与模式识别 · 计算机科学 2025-03-20 Yifan Wang , Ivan Molodetskikh , Ondrej Texler , Dimitar Dinev

In the age of AI-driven generative technologies, traditional biometric recognition systems face unprecedented challenges, particularly from sophisticated deepfake and face reenactment techniques. In this study, we propose a Two-Stream…

计算机视觉与模式识别 · 计算机科学 2025-06-25 Masoumeh Chapariniya , Hossein Ranjbar , Teodora Vukovic , Sarah Ebling , Volker Dellwo

In this paper, we present a novel 3D head avatar creation approach capable of generalizing from few-shot in-the-wild data with high-fidelity and animatable robustness. Given the underconstrained nature of this problem, incorporating prior…

计算机视觉与模式识别 · 计算机科学 2025-01-14 Xiaozheng Zheng , Chao Wen , Zhaohu Li , Weiyi Zhang , Zhuo Su , Xu Chang , Yang Zhao , Zheng Lv , Xiaoyuan Zhang , Yongjie Zhang , Guidong Wang , Lan Xu

Creating photorealistic 3D head avatars from limited input has become increasingly important for applications in virtual reality, telepresence, and digital entertainment. While recent advances like neural rendering and 3D Gaussian splatting…

图形学 · 计算机科学 2026-03-12 Chen Guo , Zhuo Su , Liao Wang , Jian Wang , Shuang Li , Xu Chang , Zhaohu Li , Yang Zhao , Guidong Wang , Yebin Liu , Ruqi Huang

3D human avatar animation aims at transforming a human avatar from an arbitrary initial pose to a specified target pose using deformation algorithms. Existing approaches typically divide this task into two stages: canonical template…

计算机视觉与模式识别 · 计算机科学 2025-12-02 Jian Shu , Nanjie Yao , Gangjian Zhang , Junlong Ren , Yu Feng , Hao Wang

Learning an animatable and clothed human avatar model with vivid dynamics and photorealistic appearance from multi-view videos is an important foundational research problem in computer graphics and vision. Fueled by recent advances in…

计算机视觉与模式识别 · 计算机科学 2025-11-07 Heming Zhu , Guoxing Sun , Christian Theobalt , Marc Habermann

In this paper, we present a neural rendering pipeline for textured articulated shapes that we call Neural Texture Puppeteer. Our method separates geometry and texture encoding. The geometry pipeline learns to capture spatial relationships…

计算机视觉与模式识别 · 计算机科学 2023-11-30 Urs Waldmann , Ole Johannsen , Bastian Goldluecke
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