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Recent advances in 3D scene reconstruction enable real-time viewing in virtual and augmented reality. To support interactive operations for better immersiveness, such as moving or editing objects, 3D scene inpainting methods are proposed to…

计算机视觉与模式识别 · 计算机科学 2025-06-13 Junqi You , Chieh Hubert Lin , Weijie Lyu , Zhengbo Zhang , Ming-Hsuan Yang

This paper presents a novel approach to inpainting 3D regions of a scene, given masked multi-view images, by distilling a 2D diffusion model into a learned 3D scene representation (e.g. a NeRF). Unlike 3D generative methods that explicitly…

计算机视觉与模式识别 · 计算机科学 2023-12-08 Kira Prabhu , Jane Wu , Lynn Tsai , Peter Hedman , Dan B Goldman , Ben Poole , Michael Broxton

Neural Radiance Fields (NeRFs) have emerged as a popular approach for novel view synthesis. While NeRFs are quickly being adapted for a wider set of applications, intuitively editing NeRF scenes is still an open challenge. One important…

Generating and inserting new objects into 3D content is a compelling approach for achieving versatile scene recreation. Existing methods, which rely on SDS optimization or single-view inpainting, often struggle to produce high-quality…

计算机视觉与模式识别 · 计算机科学 2025-04-14 Hongliang Zhong , Can Wang , Jingbo Zhang , Jing Liao

Current Neural Radiance Fields (NeRF) can generate photorealistic novel views. For editing 3D scenes represented by NeRF, with the advent of generative models, this paper proposes Inpaint4DNeRF to capitalize on state-of-the-art stable…

计算机视觉与模式识别 · 计算机科学 2024-01-02 Han Jiang , Haosen Sun , Ruoxuan Li , Chi-Keung Tang , Yu-Wing Tai

We present GSEdit, a pipeline for text-guided 3D object editing based on Gaussian Splatting models. Our method enables the editing of the style and appearance of 3D objects without altering their main details, all in a matter of minutes on…

计算机视觉与模式识别 · 计算机科学 2024-05-22 Francesco Palandra , Andrea Sanchietti , Daniele Baieri , Emanuele Rodolà

The advancement of text-driven 3D content editing has been blessed by the progress from 2D generative diffusion models. However, a major obstacle hindering the widespread adoption of 3D content editing is its time-intensive processing. This…

计算机视觉与模式识别 · 计算机科学 2023-12-29 Liangchen Song , Liangliang Cao , Jiatao Gu , Yifan Jiang , Junsong Yuan , Hao Tang

Recently many techniques have emerged to create high quality 3D assets and scenes. When it comes to editing of these objects, however, existing approaches are either slow, compromise on quality, or do not provide enough customization. We…

计算机视觉与模式识别 · 计算机科学 2024-06-13 Vishnu Jaganathan , Hannah Hanyun Huang , Muhammad Zubair Irshad , Varun Jampani , Amit Raj , Zsolt Kira

Despite recent advances in single-object front-facing inpainting using NeRF and 3D Gaussian Splatting (3DGS), inpainting in complex 360{\deg} scenes remains largely underexplored. This is primarily due to three key challenges: (i)…

计算机视觉与模式识别 · 计算机科学 2025-11-11 Shaoxiang Wang , Shihong Zhang , Christen Millerdurai , Rüdiger Westermann , Didier Stricker , Alain Pagani

Text-driven 3D scene editing has attracted considerable interest due to its convenience and user-friendliness. However, methods that rely on implicit 3D representations, such as Neural Radiance Fields (NeRF), while effective in rendering…

计算机视觉与模式识别 · 计算机科学 2026-03-31 Pengcheng Xue , Yan Tian , Qiutao Song , Ziyi Wang , Linyang He , Weiping Ding , Mahmoud Hassaballah , Karen Egiazarian , Wei-Fa Yang , Leszek Rutkowski

Recent advancements in multi-view 3D reconstruction and novel-view synthesis, particularly through Neural Radiance Fields (NeRF) and 3D Gaussian Splatting (3DGS), have greatly enhanced the fidelity and efficiency of 3D content creation.…

计算机视觉与模式识别 · 计算机科学 2025-07-25 Jun Zhou , Dinghao Li , Nannan Li , Mingjie Wang

We introduce InseRF, a novel method for generative object insertion in the NeRF reconstructions of 3D scenes. Based on a user-provided textual description and a 2D bounding box in a reference viewpoint, InseRF generates new objects in 3D…

计算机视觉与模式识别 · 计算机科学 2024-01-11 Mohamad Shahbazi , Liesbeth Claessens , Michael Niemeyer , Edo Collins , Alessio Tonioni , Luc Van Gool , Federico Tombari

3D editing plays a crucial role in many areas such as gaming and virtual reality. Traditional 3D editing methods, which rely on representations like meshes and point clouds, often fall short in realistically depicting complex scenes. On the…

计算机视觉与模式识别 · 计算机科学 2023-12-21 Yiwen Chen , Zilong Chen , Chi Zhang , Feng Wang , Xiaofeng Yang , Yikai Wang , Zhongang Cai , Lei Yang , Huaping Liu , Guosheng Lin

Text-to-3D with diffusion models has achieved remarkable progress in recent years. However, existing methods either rely on score distillation-based optimization which suffer from slow inference, low diversity and Janus problems, or are…

计算机视觉与模式识别 · 计算机科学 2023-11-27 Jiahao Li , Hao Tan , Kai Zhang , Zexiang Xu , Fujun Luan , Yinghao Xu , Yicong Hong , Kalyan Sunkavalli , Greg Shakhnarovich , Sai Bi

3D Gaussian Splatting (3DGS) has enabled the creation of highly realistic 3D scene representations from sets of multi-view images. However, inpainting missing regions, whether due to occlusion or scene editing, remains a challenging task,…

计算机视觉与模式识别 · 计算机科学 2025-09-10 Mahtab Dahaghin , Milind G. Padalkar , Matteo Toso , Alessio Del Bue

In this paper, we focus on 3D scene inpainting, where parts of an input image set, captured from different viewpoints, are masked out. The main challenge lies in generating plausible image completions that are geometrically consistent…

计算机视觉与模式识别 · 计算机科学 2025-03-12 Ahmad Salimi , Tristan Aumentado-Armstrong , Marcus A. Brubaker , Konstantinos G. Derpanis

User-friendly 3D object editing is a challenging task that has attracted significant attention recently. The limitations of direct 3D object editing without 2D prior knowledge have prompted increased attention towards utilizing 2D…

图形学 · 计算机科学 2024-05-10 Sitian Shen , Jing Xu , Yuheng Yuan , Xingyi Yang , Qiuhong Shen , Xinchao Wang

The modeling and manipulation of 3D scenes captured from the real world are pivotal in various applications, attracting growing research interest. While previous works on editing have achieved interesting results through manipulating 3D…

计算机视觉与模式识别 · 计算机科学 2024-08-15 Guan Luo , Tian-Xing Xu , Ying-Tian Liu , Xiao-Xiong Fan , Fang-Lue Zhang , Song-Hai Zhang

3D Gaussian Splatting (3DGS) has emerged as a powerful and efficient 3D representation for novel view synthesis. This paper extends 3DGS capabilities to inpainting, where masked objects in a scene are replaced with new contents that blend…

计算机视觉与模式识别 · 计算机科学 2025-04-28 Mingxuan Cui , Qing Guo , Yuyi Wang , Hongkai Yu , Di Lin , Qin Zou , Ming-Ming Cheng , Xi Li

Neural 3D representations such as Neural Radiance Fields (NeRF), excel at producing photo-realistic rendering results but lack the flexibility for manipulation and editing which is crucial for content creation. Previous works have attempted…

图形学 · 计算机科学 2025-03-25 Xiangjun Gao , Xiaoyu Li , Yiyu Zhuang , Qi Zhang , Wenbo Hu , Chaopeng Zhang , Yao Yao , Ying Shan , Long Quan
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