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In recent years, the video game industry has experienced substantial growth, presenting players with a vast array of game choices. This surge in options has spurred the need for a specialized recommender system tailored for video games.…

信息检索 · 计算机科学 2026-04-21 Xiping Li , Jianghong Ma , Kangzhe Liu , Shanshan Feng , Haijun Zhang , Yutong Wang

Language Representation Models (LRMs) trained with real-world data may capture and exacerbate undesired bias and cause unfair treatment of people in various demographic groups. Several techniques have been investigated for applying…

计算与语言 · 计算机科学 2023-11-14 Chloe Qinyu Zhu , Rickard Stureborg , Brandon Fain

Over the last few years, the arena of mobile application development has expanded considerably beyond the balance of the world\'s software markets. With the growing number of mobile software companies, and the mounting sophistication of…

信息检索 · 计算机科学 2020-12-29 Bilal Abu-Salih , Hamad Alsawalqah , Basima Elshqeirat , Tomayess Issa , Pornpit Wongthongtham

Mobile gaming apps increasingly rely on third-party Software Development Kits SDKs for advertising, analytics, attribution, and user engagement, potentially introducing privacy exposure beyond traditional permission based risks. Existing…

密码学与安全 · 计算机科学 2026-05-26 Bakheet Aljedaani

The swift evolution of Large-scale Models (LMs), either language-focused or multi-modal, has garnered extensive attention in both academy and industry. But despite the surge in interest in this rapidly evolving area, there are scarce…

人工智能 · 计算机科学 2024-03-18 Xinrun Xu , Yuxin Wang , Chaoyi Xu , Ziluo Ding , Jiechuan Jiang , Zhiming Ding , Börje F. Karlsson

The construction of effective Recommender Systems (RS) is a complex process, mainly due to the nature of RSs which involves large scale software-systems and human interactions. Iterative development processes require deep understanding of a…

机器学习 · 计算机科学 2021-09-15 Lucas Bernardi , Sakshi Batra , Cintia Alicia Bruscantini

As a novel and fast-changing field, the video game industry does not have a fixed and well-defined vocabulary. In particular, game genres are of interest: No two experts seem to agree on what they are and how they relate to each other. We…

人机交互 · 计算机科学 2023-03-14 Nicolas Grelier , Stéphane Kaufmann

Debiased recommendation with a randomized dataset has shown very promising results in mitigating the system-induced biases. However, it still lacks more theoretical insights or an ideal optimization objective function compared with the…

信息检索 · 计算机科学 2023-03-22 Dugang Liu , Pengxiang Cheng , Zinan Lin , Xiaolian Zhang , Zhenhua Dong , Rui Zhang , Xiuqiang He , Weike Pan , Zhong Ming

We explore the fairness issue that arises in recommender systems. Biased data due to inherent stereotypes of particular groups (e.g., male students' average rating on mathematics is often higher than that on humanities, and vice versa for…

机器学习 · 计算机科学 2022-10-13 Jaewoong Cho , Moonseok Choi , Changho Suh

In the era of information overload, recommender systems (RSs) have become an indispensable part of online service platforms. Traditional RSs estimate user interests and predict their future behaviors by utilizing correlations in the…

信息检索 · 计算机科学 2023-01-04 Yaochen Zhu , Jing Ma , Jundong Li

We propose a control-theoretic interpretation of recommender systems and use this perspective to analyze how fairness interventions shape long-term system behavior. Fairness concerns arise for both users and creators, ranging from opinion…

系统与控制 · 电气工程与系统科学 2026-05-05 Giulia De Pasquale , Sarah Dean , Paolo Frasca

A significant remaining challenge for existing recommender systems is that users may not trust the recommender systems for either lack of explanation or inaccurate recommendation results. Thus, it becomes critical to embrace a trustworthy…

信息检索 · 计算机科学 2020-10-07 Manqing Dong , Feng Yuan , Lina Yao , Xianzhi Wang , Xiwei Xu , Liming Zhu

There exist situations of decision-making under information overload in the Internet, where people have an overwhelming number of available options to choose from, e.g. products to buy in an e-commerce site, or restaurants to visit in a…

社会与信息网络 · 计算机科学 2021-01-14 Ivan Palomares , Carlos Porcel , Luiz Pizzato , Ido Guy , Enrique Herrera-Viedma

In this article, we review recent Deep Learning advances in the context of how they have been applied to play different types of video games such as first-person shooters, arcade games, and real-time strategy games. We analyze the unique…

人工智能 · 计算机科学 2019-02-19 Niels Justesen , Philip Bontrager , Julian Togelius , Sebastian Risi

Algorithms and technologies are essential tools that pervade all aspects of our daily lives. In the last decades, health care research benefited from new computer-based recruiting methods, the use of federated architectures for data…

计算机与社会 · 计算机科学 2023-01-26 Chiara Criscuolo , Tommaso Dolci , Mattia Salnitri

Game recommendation is an important application of recommender systems. Recommendations are made possible by data sets of historical player and game interactions, and sometimes the data sets include features that describe games or players.…

信息检索 · 计算机科学 2020-09-21 Markus Viljanen , Jukka Vahlo , Aki Koponen , Tapio Pahikkala

Deceptive game designs that manipulate players are increasingly common in the gaming industry, but the impact on players is not well studied. While studies have revealed player frustration, there is a gap in understanding how cultural…

人机交互 · 计算机科学 2025-03-26 Hilda Hadan , Sabrina A. Sgandurra , Leah Zhang-Kennedy , Lennart E. Nacke

Offline evaluations of recommender systems attempt to estimate users' satisfaction with recommendations using static data from prior user interactions. These evaluations provide researchers and developers with first approximations of the…

信息检索 · 计算机科学 2020-01-28 Mucun Tian , Michael D. Ekstrand

Our paper is research in progress that is research investigating the use of games technology to enhance the learning of a physical skill. The Microsoft Kinect is a system designed for gaming with the capability to track the movement of…

计算机与社会 · 计算机科学 2016-06-14 Kirsten Ellis , Julie Fisher , Louisa Willoughby , Jan Carlo Barca

In many engineered systems, agents make decisions under incomplete information, creating opportunities for a planner to influence decentralized behavior through signaling. We study how such signaling can be designed in parallel-network,…

计算机科学与博弈论 · 计算机科学 2026-04-14 Yuwei Hu , Bryce L. Ferguson