中文
相关论文

相关论文: The Dynamic Creativity of Proto-artifacts in Gener…

200 篇论文

Game AI designers must manage complex interactions between the AI character, the game world, and the player, while achieving their design visions. Computational co-creativity tools can aid them, but first, AI and HCI researchers must gather…

人机交互 · 计算机科学 2021-07-30 Nathan Partlan , Erica Kleinman , Jim Howe , Sabbir Ahmad , Stacy Marsella , Magy Seif El-Nasr

Promoting creativity is considered an important goal of education, but creativity is notoriously hard to measure.In this paper, we make the journey fromdefining a formal measure of creativity that is efficientlycomputable to applying the…

人机交互 · 计算机科学 2022-11-11 Anastasia Kovalkov , Benjamin Paaßen , Avi Segal , Niels Pinkwart , Kobi Gal

Just as other disciplines, the humanities explore how computational research approaches and tools can meaningfully contribute to scholarly knowledge production. We approach the design of computational tools through the analytical lens of…

人机交互 · 计算机科学 2023-06-23 Katrin Glinka , Claudia Müller-Birn

New methods and technologies for engaging future users and other stakeholders in participatory (design) processes are being developed and proposed. Increasingly, researchers refer to co-creation in order to capture such approaches. However,…

人机交互 · 计算机科学 2021-11-09 Juliane Jarke , Gabriela Molina León , Irina Zakharova , Hendrik Heuer , Ulrike Gerhard

As AI art generation becomes increasingly sophisticated, HCI research has focused primarily on questions of detection, authenticity, and automation. This paper argues that such approaches fundamentally misunderstand how artistic value…

人机交互 · 计算机科学 2025-07-29 Alex Leitch , Celia Chen

The significance and abundance of data are increasing due to the growing digital data generated from social media, sensors, scholarly literature, patents, different forms of documents published online, databases, product manuals, etc.…

机器学习 · 计算机科学 2022-05-23 Workneh Yilma Ayele

Striking the appropriate balance between humans and co-creative AI is an open research question in computational creativity. Co-creativity, a form of hybrid intelligence where both humans and AI take action proactively, is a process that…

人工智能 · 计算机科学 2025-05-19 Alayt Issak , Jeba Rezwana , Casper Harteveld

Artificial intelligence (AI) systems capable of generating creative outputs are reshaping our understanding of creativity. This shift presents an opportunity for creativity researchers to reevaluate the key components of the creative…

计算机与社会 · 计算机科学 2024-12-09 Jaan Aru

Conceptual blending is a powerful tool for computational creativity where, for example, the properties of two harmonic spaces may be combined in a consistent manner to produce a novel harmonic space. However, deciding about the importance…

A new class of tools, colloquially called generative AI, can produce high-quality artistic media for visual arts, concept art, music, fiction, literature, video, and animation. The generative capabilities of these tools are likely to…

This paper argues that generative art driven by conformance to a visual and/or semantic corpus lacks the necessary criteria to be considered creative. Among several issues identified in the literature, we focus on the fact that generative…

人工智能 · 计算机科学 2022-05-03 Marvin Zammit , Antonios Liapis , Georgios N. Yannakakis

The process of painting fosters creativity and rational planning. However, existing generative AI mostly focuses on producing visually pleasant artworks, without emphasizing the painting process. We introduce a novel task, Collaborative…

计算机视觉与模式识别 · 计算机科学 2023-12-05 Nicola Dall'Asen , Willi Menapace , Elia Peruzzo , Enver Sangineto , Yiming Wang , Elisa Ricci

A widespread view is that Artificial Intelligence cannot be creative. We tested this assumption by comparing human-generated ideas with those generated by six Generative Artificial Intelligence (GAI) chatbots: $alpa.\!ai$, $Copy.\!ai$,…

人工智能 · 计算机科学 2023-10-18 Jennifer Haase , Paul H. P. Hanel

Creativity is a complex phenomenon. When it comes to representing and assessing creativity, treating it as a single undifferentiated quantity would appear naive and underwhelming. In this work, we learn the \emph{first type-specific…

计算机视觉与模式识别 · 计算机科学 2025-11-26 Jiyeon Han , Ali Mahdavi-Amiri , Hao Zhang , Haedong Jeong

Many AI systems are organized around loops in which models reason, call tools, observe results, and continue until a task is complete. These systems often produce final artifacts such as memos, plans, recommendations, and analyses, while…

人工智能 · 计算机科学 2026-05-13 Josh Rosen , Seth Rosen

Generative artificial intelligence (GenAI) is increasingly used to support a wide range of human tasks, yet empirical evidence on its effect on creativity remains scattered. Can GenAI generate ideas that are creative? To what extent can it…

人机交互 · 计算机科学 2025-05-26 Niklas Holzner , Sebastian Maier , Stefan Feuerriegel

While the potential of deep learning (DL) for automating simple tasks is already well explored, recent research has started investigating the use of deep learning for creative design, both for complete artifact creation and supporting…

人工智能 · 计算机科学 2024-02-13 Marcus Basalla , Johannes Schneider , Jan vom Brocke

Many advancements have been made in procedural content generation for games, and with mixed-initiative co-creativity, have the potential for great benefits to human designers. However, co-creative systems for game generation are typically…

人工智能 · 计算机科学 2023-08-07 Rohan Agarwal , Zhiyu Lin , Mark Riedl

In recent years, there has been a growing application of mixed-initiative co-creative approaches in the creation of video games. The rapid advances in the capabilities of artificial intelligence (AI) systems further propel creative…

人机交互 · 计算机科学 2025-08-18 Solange Margarido , Licínio Roque , Penousal Machado , Pedro Martins

Generative AI has gained a significant foothold in the creative and artistic sectors. In this context, the concept of creative work is influenced by discourses originating from technological stakeholders and mainstream media. The framing of…

计算机与社会 · 计算机科学 2025-02-07 Baptiste Caramiaux , Kate Crawford , Q. Vera Liao , Gonzalo Ramos , Jenny Williams