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This paper is about computing constrained approximate Nash equilibria in polymatrix games, which are succinctly represented many-player games defined by an interaction graph between the players. In a recent breakthrough, Rubinstein showed…

计算机科学与博弈论 · 计算机科学 2017-05-09 Argyrios Deligkas , John Fearnley , Rahul Savani

In an $\epsilon$-Nash equilibrium, a player can gain at most $\epsilon$ by unilaterally changing his behaviour. For two-player (bimatrix) games with payoffs in $[0,1]$, the best-known$\epsilon$ achievable in polynomial time is 0.3393. In…

计算机科学与博弈论 · 计算机科学 2014-10-02 Argyrios Deligkas , John Fearnley , Rahul Savani , Paul Spirakis

Over the years, researchers have studied the complexity of several decision versions of Nash equilibrium in (symmetric) two-player games (bimatrix games). To the best of our knowledge, the last remaining open problem of this sort is the…

计算机科学与博弈论 · 计算机科学 2014-12-03 Ruta Mehta , Vijay V. Vazirani , Sadra Yazdanbod

We propose a new hierarchical approach to understand the complexity of the open problem of computing a Nash equilibrium in a bimatrix game. Specifically, we investigate a hierarchy of bimatrix games $(A,B)$ which results from restricting…

计算机科学与博弈论 · 计算机科学 2007-05-23 Ravi Kannan , Thorsten Theobald

Motivated by the fact that in many game-theoretic settings, the game analyzed is only an approximation to the game being played, in this work we analyze equilibrium computation for the broad and natural class of bimatrix games that are…

计算机科学与博弈论 · 计算机科学 2012-03-14 Maria-Florina Balcan , Mark Braverman

This paper is an exposition of algorithms for finding one or all equilibria of a bimatrix game (a two-player game in strategic form) in the style of a chapter in a graduate textbook. Using labeled "best-response polytopes", we present the…

计算机科学与博弈论 · 计算机科学 2021-02-10 Bernhard von Stengel

We develop a quasi-polynomial time Las Vegas algorithm for approximating Nash equilibria in polymatrix games over trees, under a mild renormalizing assumption. Our result, in particular, leads to an expected polynomial-time algorithm for…

计算机科学与博弈论 · 计算机科学 2016-04-12 Siddharth Barman , Katrina Ligett , Georgios Piliouras

It is known that the set of all correlated equilibria of an n-player non-cooperative game is a convex polytope and includes all the Nash equilibria. Further, the Nash equilibria all lie on the boundary of this polytope. We study the…

计算机科学与博弈论 · 计算机科学 2020-12-07 Soham R. Phade , Venkat Anantharam

We present a new methodology for computing approximate Nash equilibria for two-person non-cooperative games based upon certain extensions and specializations of an existing optimization approach previously used for the derivation of fixed…

计算机科学与博弈论 · 计算机科学 2009-09-28 Haralampos Tsaknakis , Paul G. Spirakis

We prove that there exists a constant $\epsilon>0$ such that, assuming the Exponential Time Hypothesis for PPAD, computing an $\epsilon$-approximate Nash equilibrium in a two-player (nXn) game requires quasi-polynomial time,…

计算复杂性 · 计算机科学 2016-08-31 Aviad Rubinstein

Given a rank-1 bimatrix game (A,B), i.e., where rank(A+B)=1, we construct a suitable linear subspace of the rank-1 game space and show that this subspace is homeomorphic to its Nash equilibrium correspondence. Using this homeomorphism, we…

计算机科学与博弈论 · 计算机科学 2010-11-05 Bharat Adsul , Jugal Garg , Ruta Mehta , Milind Sohoni

We investigate whether having a unique equilibrium (or a given number of equilibria) is robust to perturbation of the payoffs, both for Nash equilibrium and correlated equilibrium. We show that the set of n-player finite games with a unique…

最优化与控制 · 数学 2009-02-17 Yannick Viossat

We settle a long-standing open question in algorithmic game theory. We prove that Bimatrix, the problem of finding a Nash equilibrium in a two-player game, is complete for the complexity class PPAD Polynomial Parity Argument, Directed…

计算机科学与博弈论 · 计算机科学 2007-05-23 Xi Chen , Xiaotie Deng , Shang-Hua Teng

We show that the BIMATRIX game does not have a fully polynomial-time approximation scheme, unless PPAD is in P. In other words, no algorithm with time polynomial in n and 1/\epsilon can compute an \epsilon-approximate Nash equilibrium of an…

计算复杂性 · 计算机科学 2007-05-23 Xi Chen , Xiaotie Deng , Shang-Hua Teng

The number of Nash equilibria of the mixed extension of a generic finite game in normal form is finite and odd. This raises the question how large the number can be, depending on the number of players and the numbers of their pure…

组合数学 · 数学 2024-12-25 Claus Hertling , Matija Vujic

We study the structure of the set of equilibrium payoffs in finite games, both for Nash equilibrium and correlated equilibrium. A nonempty subset of R^2 is shown to be the set of Nash equilibrium payoffs of a bimatrix game if and only if it…

最优化与控制 · 数学 2009-02-17 Ehud Lehrer , Eilon Solan , Yannick Viossat

Recently, a new model extending the standard replicator equation to a finite set of players connected on an arbitrary graph was developed in evolutionary game dynamics. The players are interpreted as subpopulations of multipopulations…

计算机科学与博弈论 · 计算机科学 2021-11-16 Jean Carlo Moraes

We study optimal equilibria in multi-player games. An equilibrium is optimal for a player, if her payoff is maximal. A tempting approach to solving this problem is to seek optimal Nash equilibria, the standard form of equilibria where no…

计算机科学与博弈论 · 计算机科学 2013-07-09 Anshul Gupta , Sven Schewe

We study the problem of checking for the existence of constrained pure Nash equilibria in a subclass of polymatrix games defined on weighted directed graphs. The payoff of a player is defined as the sum of nonnegative rational weights on…

计算机科学与博弈论 · 计算机科学 2016-11-30 Sunil Simon , Dominik Wojtczak

The rank of a bimatrix game (A,B) is the rank of the matrix A+B. We give a construction of rank-1 games with exponentially many equilibria, which answers an open problem by Kannan and Theobald (2010).

计算机科学与博弈论 · 计算机科学 2012-11-13 Bernhard von Stengel
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