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Recent successes of game-theoretic formulations in ML have caused a resurgence of research interest in differentiable games. Overwhelmingly, that research focuses on methods and upper bounds on their speed of convergence. In this work, we…

机器学习 · 计算机科学 2020-09-16 Adam Ibrahim , Waïss Azizian , Gauthier Gidel , Ioannis Mitliagkas

We introduce the notions of algorithmic mutual information and rarity of quantum states. These definitions enjoy conservation inequalities over unitary transformations and partial traces. We show that a large majority of pure states have…

计算复杂性 · 计算机科学 2021-01-12 Samuel Epstein

Characterizing the performance of no-regret dynamics in multi-player games is a foundational problem at the interface of online learning and game theory. Recent results have revealed that when all players adopt specific learning algorithms,…

计算机科学与博弈论 · 计算机科学 2023-11-28 Ioannis Anagnostides , Alkis Kalavasis , Tuomas Sandholm , Manolis Zampetakis

In this paper, we study the average case complexity of the Unique Games problem. We propose a natural semi-random model, in which a unique game instance is generated in several steps. First an adversary selects a completely satisfiable…

数据结构与算法 · 计算机科学 2011-04-20 Alexandra Kolla , Konstantin Makarychev , Yury Makarychev

Pure exploration (aka active testing) is the fundamental task of sequentially gathering information to answer a query about a stochastic environment. Good algorithms make few mistakes and take few samples. Lower bounds (for multi-armed…

机器学习 · 统计学 2019-06-26 Rémy Degenne , Wouter M. Koolen , Pierre Ménard

Technology development efforts in autonomy and cyber-defense have been evolving independently of each other, over the past decade. In this paper, we report our ongoing effort to integrate these two presently distinct areas into a single…

计算机科学与博弈论 · 计算机科学 2020-02-07 Mohamadreza Ahmadi , Arun A. Viswanathan , Michel D. Ingham , Kymie Tan , Aaron D. Ames

We establish several strong equivalences of synchronous non-local games, in the sense that the corresponding game algebras are $*$-isomorphic. We first show that the game algebra of any synchronous game on $n$ inputs and $k$ outputs is…

量子物理 · 物理学 2021-09-13 Samuel J. Harris

We prove that magic states from the Clifford hierarchy give optimal solutions for tasks involving nonlocality and entropic uncertainty with respect to Pauli measurements. For both the nonlocality and uncertainty tasks, stabilizer states are…

量子物理 · 物理学 2015-04-16 Mark Howard

This paper considers the problem of designing optimal algorithms for reinforcement learning in two-player zero-sum games. We focus on self-play algorithms which learn the optimal policy by playing against itself without any direct…

机器学习 · 计算机科学 2020-07-15 Yu Bai , Chi Jin , Tiancheng Yu

Multipartite information principles are needed to understand nonlocal quantum correlations. Towards that end, we provide optimal bounds on genuine multipartite nonlocality for classes of THRESHOLD games using the LOCCG (Local Operations…

量子物理 · 物理学 2026-04-14 Hafiza Rumlah Amer , Jibran Rashid

We study optimal and nearly-optimal quantum strategies for non-local XOR games. First, we prove the following general result: for every non-local XOR game, there exists a set of relations with the properties: (1) a quantum strategy is…

量子物理 · 物理学 2015-06-02 Dimiter Ostrev

The security game is a basic model for resource allocation in adversarial environments. Here there are two players, a defender and an attacker. The defender wants to allocate her limited resources to defend critical targets and the attacker…

计算机科学与博弈论 · 计算机科学 2016-06-14 Haifeng Xu

We present a systematic investigation of the quantum games, constructed using a novel repeated game protocol, when played repeatedly ad infinitum. We focus on establishing that such repeated games -- by virtue of inherent quantum-mechanical…

量子物理 · 物理学 2024-02-27 Archan Mukhopadhyay , Saikat Sur , Tanay Saha , Shubhadeep Sadhukhan , Sagar Chakraborty

Under the uncoupled learning setup, the last-iterate convergence guarantee towards Nash equilibrium is shown to be impossible in many games. This work studies the last-iterate convergence guarantee in general games toward rationalizability,…

计算机科学与博弈论 · 计算机科学 2023-12-27 Jibang Wu , Haifeng Xu , Fan Yao

We propose new optimality criterion for the estimation of state-dependent cloning. We call this measure the relative error because the one compares the errors in the copies with contiguous size taking into account the similarity of states…

量子物理 · 物理学 2007-05-23 A. E. Rastegin

Random access coding is an information task that has been extensively studied and found many applications in quantum information. In this scenario, Alice receives an $n$-bit string $x$, and wishes to encode $x$ into a quantum state…

量子物理 · 物理学 2016-09-07 André Chailloux , Iordanis Kerenidis , Srijita Kundu , Jamie Sikora

Due to the no-cloning theorem, the unknown quantum state can only be cloned approximately or exactly with some probability. There are two types of cloners: universal and state-dependent cloner. The optimal universal cloner has been found…

量子物理 · 物理学 2009-11-07 Y. -J. Han , Y. -S. Zhang , G. -C. Guo

Self-testing has been a rich area of study in quantum information theory. It allows an experimenter to interact classically with a black box quantum system and to test that a specific entangled state was present and a specific set of…

量子物理 · 物理学 2021-09-23 David Cui , Arthur Mehta , Hamoon Mousavi , Seyed Sajjad Nezhadi

In this work, we explore a new direction by complementing the game-theoretic applications of nonlocal correlations through appropriately formulated games using temporal quantum correlations. In the context of Bayesian games, we show the way…

量子物理 · 物理学 2016-01-13 Debsuvra Mukhopadhyay

We investigate a new class of quantum cloning machines that equally duplicate all real states in a Hilbert space of arbitrary dimension. By using the no-signaling condition, namely that cloning cannot make superluminal communication…

量子物理 · 物理学 2009-11-10 Patrick Navez , Nicolas J. Cerf