中文
相关论文

相关论文: Anytime-Constrained Equilibria in Polynomial Time

200 篇论文

A significant roadblock to the development of principled multi-agent reinforcement learning is the fact that desired solution concepts like Nash equilibria may be intractable to compute. To overcome this obstacle, we take inspiration from…

计算机科学与博弈论 · 计算机科学 2024-08-28 Eric Mazumdar , Kishan Panaganti , Laixi Shi

We study time-bounded reachability in continuous-time Markov decision processes for time-abstract scheduler classes. Such reachability problems play a paramount role in dependability analysis and the modelling of manufacturing and queueing…

形式语言与自动机理论 · 计算机科学 2010-06-29 Markus Rabe , Sven Schewe

The optimal value computation for turned-based stochastic games with reachability objectives, also known as simple stochastic games, is one of the few problems in $NP \cap coNP$ which are not known to be in $P$. However, there are some…

计算复杂性 · 计算机科学 2014-08-10 David Auger , Pierre COUCHENEY , Yann Strozecki

We study the problem of computing optimal correlated equilibria (CEs) in infinite-horizon multi-player stochastic games, where correlation signals are provided over time. In this setting, optimal CEs require history-dependent policies; this…

计算机科学与博弈论 · 计算机科学 2025-06-10 Jiarui Gan , Rupak Majumdar

Two-player complete-information game trees are perhaps the simplest possible setting for studying general-sum games and the computational problem of finding equilibria. These games admit a simple bottom-up algorithm for finding subgame…

计算机科学与博弈论 · 计算机科学 2012-07-02 Michael L. Littman , Nishkam Ravi , Arjun Talwar , Martin Zinkevich

We consider infinite duration alternating move games. These games were previously studied by Roth, Balcan, Kalai and Mansour. They presented an FPTAS for computing an approximated equilibrium, and conjectured that there is a polynomial…

计算机科学与博弈论 · 计算机科学 2013-04-25 Yaron Velner

Computational aspects of solution notions such as Nash equilibrium have been extensively studied, including settings where the ultimate goal is to find an equilibrium that possesses some additional properties. Furthermore, in order to…

计算复杂性 · 计算机科学 2023-05-09 Bruce M. Kapron , Koosha Samieefar

Constrained Markov games offer a formal mathematical framework for modeling multi-agent reinforcement learning problems where the behavior of the agents is subject to constraints. In this work, we focus on the recently introduced class of…

机器学习 · 计算机科学 2024-02-29 Philip Jordan , Anas Barakat , Niao He

A natural goal in multiagent learning besides finding equilibria is to learn rationalizable behavior, where players learn to avoid iteratively dominated actions. However, even in the basic setting of multiplayer general-sum games, existing…

机器学习 · 计算机科学 2022-10-21 Yuanhao Wang , Dingwen Kong , Yu Bai , Chi Jin

We consider a nonzero-sum Markov game on an abstract measurable state space with compact metric action spaces. The goal of each player is to maximize his respective discounted payoff function under the condition that some constraints on a…

最优化与控制 · 数学 2021-09-28 François Dufour , Tomás Prieto-Rumeau

For common notions of correlated equilibrium in extensive-form games, computing an optimal (e.g., welfare-maximizing) equilibrium is NP-hard. Other equilibrium notions -- communication (Forges 1986) and certification (Forges & Koessler…

计算机科学与博弈论 · 计算机科学 2022-12-02 Brian Hu Zhang , Tuomas Sandholm

It is well-known that for infinitely repeated games, there are computable strategies that have best responses, but no computable best responses. These results were originally proved for either specific games (e.g., Prisoner's dilemma), or…

计算机科学与博弈论 · 计算机科学 2020-06-11 Jakub Dargaj , Jakob Grue Simonsen

This paper addresses the problem of learning an equilibrium efficiently in general-sum Markov games through decentralized multi-agent reinforcement learning. Given the fundamental difficulty of calculating a Nash equilibrium (NE), we…

机器学习 · 计算机科学 2022-02-01 Weichao Mao , Tamer Başar

Game-theoretic techniques and equilibria analysis facilitate the design and verification of competitive systems. While algorithmic complexity of equilibria computation has been extensively studied, practical implementation and application…

计算机科学与博弈论 · 计算机科学 2022-02-02 Marta Kwiatkowska , Gethin Norman , David Parker , Gabriel Santos

Observable games are game situations that reach one of possibly many Nash equilibria. Before an instance of the game starts, an external observer does not know, a priori, what is the exact profile of actions that will occur; thus, he…

计算机科学与博弈论 · 计算机科学 2022-01-04 Sandro Preto , Eduardo Fermé , Marcelo Finger

Similar to the role of Markov decision processes in reinforcement learning, Stochastic Games (SGs) lay the foundation for the study of multi-agent reinforcement learning (MARL) and sequential agent interactions. In this paper, we derive…

计算机科学与博弈论 · 计算机科学 2023-01-12 Xiaotie Deng , Ningyuan Li , David Mguni , Jun Wang , Yaodong Yang

Zero-sum Markov Stackelberg games can be used to model myriad problems, in domains ranging from economics to human robot interaction. In this paper, we develop policy gradient methods that solve these games in continuous state and action…

计算机科学与博弈论 · 计算机科学 2024-01-24 Denizalp Goktas , Arjun Prakash , Amy Greenwald

We study what dataset assumption permits solving offline two-player zero-sum Markov games. In stark contrast to the offline single-agent Markov decision process, we show that the single strategy concentration assumption is insufficient for…

机器学习 · 计算机科学 2022-10-17 Qiwen Cui , Simon S. Du

Real-life agents seldom have unlimited reasoning power. In this paper, we propose and study a new formal notion of computationally bounded strategic ability in multi-agent systems. The notion characterizes the ability of a set of agents to…

多智能体系统 · 计算机科学 2023-10-27 Catalin Dima , Wojciech Jamroga

Computing the Nash equilibrium (NE) for N-player non-zerosum stochastic games is a formidable challenge. Currently, algorithmic methods in stochastic game theory are unable to compute NE for stochastic games (SGs) for settings in all but…

最优化与控制 · 数学 2021-03-25 David Mguni