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Human sensory processing is sensitive to the proximity of stimuli to the body. It is therefore plausible that these perceptual mechanisms also modulate the detectability of content in VR, depending on its location. We evaluate this in a…

人机交互 · 计算机科学 2020-09-07 Sofia Seinfeld , Tiare Feuchtner , Johannes Pinzek , Jörg Müller

The interplay between text and visualization is gaining importance for media where traditional text is enriched by visual elements to improve readability and emphasize facts. In two controlled eye-tracking experiments ($N=12$), we approach…

人机交互 · 计算机科学 2024-04-09 Franziska Huth , Maurice Koch , Miriam Awad , Daniel Weiskopf , Kuno Kurzhals

Visual perception plays a critical role in detecting changes within immersive Virtual Reality (VR) environments. However, as visual complexity increases, perceptual performance declines, making it more difficult to detect changes quickly…

人机交互 · 计算机科学 2026-01-22 DongHoon Kim , Isaac Cho

Navigating spaces is an embodied experience. Examples can vary from rescue workers trying to save people from natural disasters; a tourist finding their way to the nearest coffee shop, or a gamer solving a maze. Virtual reality allows these…

人机交互 · 计算机科学 2018-09-24 Aryabrata Basu , Kyle Johnsen

With modern infotainment systems, drivers are increasingly tempted to engage in secondary tasks while driving. Since distracted driving is already one of the main causes of fatal accidents, in-vehicle touchscreen Human-Machine Interfaces…

人机交互 · 计算机科学 2023-02-10 Patrick Ebel , Christoph Lingenfelder , Andreas Vogelsang

Augmented reality (AR) technology provides means for embedding visualization in a real-world context. Such techniques allow situated analyses of live data in their spatial domain. However, as existing techniques have to be adapted for this…

人机交互 · 计算机科学 2022-09-07 Kuno Kurzhals , Michael Becher , Nelusa Pathmanathan , Guido Reina

The information provided to a person's visual system by extended reality (XR) displays is not a veridical match to the information provided by the real world. Due in part to graphical limitations in XR head-mounted displays (HMDs), which…

人机交互 · 计算机科学 2022-01-07 Haley Adams , Holly Gagnon , Sarah Creem-Regehr , Jeanine Stefanucci , Bobby Bodenheimer

Virtual reality (VR) is increasingly used across psychology, from research and assessment to counseling, psychological treatment, and psychotherapy, with growing applications for children and adolescents. In these contexts, VR is often…

人机交互 · 计算机科学 2026-04-20 Grzegorz Pochwatko

In recent years, head-mounted near-eye display devices have become the key hardware foundation for virtual reality and augmented reality. Thus head-mounted gaze tracking technology has received attention as an essential part of…

计算机视觉与模式识别 · 计算机科学 2022-11-02 Wei Zhang , Jiaxi Cao , Xiang Wang , Enqi Tian , Bin Li

Most of current studies on human gaze and saliency modeling have used high-quality stimuli. In real world, however, captured images undergo various types of distortions during the whole acquisition, transmission, and displaying chain. Some…

计算机视觉与模式识别 · 计算机科学 2018-10-11 Zhaohui Che , Ali Borji , Guangtao Zhai , Xiongkuo Min

As we move through the world, the pattern of light projected on our eyes is complex and dynamic, yet we are still able to distinguish between moving and stationary objects. We propose that humans accomplish this by exploiting constraints…

神经元与认知 · 定量生物学 2025-05-14 Hope Lutwak , Bas Rokers , Eero P. Simoncelli

End-to-end (e2e) latency in head-mounted displays (HMD) is the time delay between a physical change in the world (e.g., a user's head movement) and the moment the display updates to reflect that change. Tracking, rendering, and other…

图形学 · 计算机科学 2026-05-13 Eric Penner , Josephine D'Angelo , Clinton Smith , Nathan Matsuda , Neethan Siva , Phillip Guan

We present See-Through Face Display, an eye-contact display system designed to enhance gaze awareness in both human-to-human and human-to-avatar communication. The system addresses the limitations of existing gaze correction methods by…

人机交互 · 计算机科学 2024-10-23 Kazuya Izumi , Ryosuke Hyakuta , Ippei Suzuki , Yoichi Ochiai

Advances in machine learning have enabled the creation of realistic synthetic videos known as deepfakes. As deepfakes proliferate, concerns about rapid spread of disinformation and manipulation of public perception are mounting. Despite the…

人机交互 · 计算机科学 2026-03-31 David Wegmann , Emil Stevnsborg , Søren Knudsen , Luca Rossi , Aske Mottelson

Effects of computer generated 2D and 3D views on the time and precision of bare-handed or tool-mediated eye-hand coordination were investigated in a pick-and-place-task with complete novices. All of them scored well above average in spatial…

人机交互 · 计算机科学 2022-01-04 A. U. Batmaz , M. de Mathelin , Birgitta Dresp-Langley

Smartphone use has grown rapidly, but the ways it shapes concurrent face-to-face interaction remains scarcely studied. In our research we have formulated two new concepts to depict this: 1) Sticky media device illustrates situations in…

人机交互 · 计算机科学 2019-10-30 Sanna Raudaskoski , Eerik Mantere , Satu Valkonen

Human errors in performing security-critical tasks are typically blamed on the complexity of those tasks. However, such errors can also occur because of (possibly unexpected) sensory distractions. A sensory distraction that produces…

人机交互 · 计算机科学 2017-06-02 Bruce Berg , Tyler Kaczmarek , Alfred Kobsa , Gene Tsudik

Eye tracking is an important tool with a wide range of applications in Virtual, Augmented, and Mixed Reality (VR/AR/MR) technologies. State-of-the-art eye tracking methods are either reflection-based and track reflections of sparse point…

计算机视觉与模式识别 · 计算机科学 2023-03-10 Tianfu Wang , Jiazhang Wang , Oliver Cossairt , Florian Willomitzer

This work covers multiple aspects of overt visual attention on 3D renders: measurement, projection, visualization, and application to studying the influence of material appearance on looking behaviour. In the scope of this work, we ran an…

人机交互 · 计算机科学 2019-05-28 Oleksii Sidorov , Joshua S. Harvey , Hannah E. Smithson , Jon Y. Hardeberg

Low vision involves a range of visual impairments that significantly impact daily activities, particularly navigation in urban environments. Individuals with low vision often develop adaptive strategies to compensate for visual deficits,…