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There is a need for remote learning and virtual learning applications such as virtual reality (VR) and tablet-based solutions which the current pandemic has demonstrated. Creating complex learning scenarios by developers is highly…

Although Virtual Reality (VR) has accelerated its prevalent adoption in emerging metaverse applications, it is not a fundamentally new technology. On one hand, most VR operating systems (OS) are based on off-the-shelf mobile OS. As a…

软件工程 · 计算机科学 2024-02-22 Hanyang Guo , Hong-Ning Dai , Xiapu Luo , Zibin Zheng , Gengyang Xu , Fengliang He

Current Virtual Reality (VR) input devices make it possible to navigate a virtual environment and record immersive, personalized data regarding the user's movement and specific behavioral habits, which brings the question of the user's…

人机交互 · 计算机科学 2023-02-07 Aryabrata Basu , Mohammad Jahed Murad Sunny , Jayasri Sai Nikitha Guthula

Virtual Reality (VR) and Augmented Reality (AR) are emerging as transformative tools in education, offering new possibilities for engagement and immersion. This paper explores their potential in language learning within public education,…

An increasing number of studies employ virtual reality (VR) to evaluate interactions between autonomous vehicles (AVs) and pedestrians. VR simulators are valued for their cost-effectiveness, flexibility in developing various traffic…

人机交互 · 计算机科学 2024-03-19 Tram Thi Minh Tran , Callum Parker , Martin Tomitsch

Virtual reality allows to create situations which can be experimented under the control of the user, without risks, in a very flexible way. This allows to develop skills and to have confidence to work in real conditions with real equipment.…

人机交互 · 计算机科学 2016-01-19 Nancy Rodriguez

With the worldwide ravaging of the covid-19 epidemic, the traditional face-to-face education systems have been interrupted frequently. It is demanded to develop high-quality online education modalities. The webcasting based online classroom…

人机交互 · 计算机科学 2022-07-13 Zhuochen Xiong

In virtual reality games, players dive into fictional environments and can experience a compelling and immersive world. State-of-the-art VR systems allow for natural and intuitive navigation through physical walking. However, the tracking…

人机交互 · 计算机科学 2024-03-08 Sebastian Cmentowski , Andrey Krekhov , Jens Krüger

As Virtual Reality (VR) games become more popular, it is crucial to understand how deceptive game design patterns manifest and impact player experiences in this emerging medium. Our study sheds light on the presence and effects of…

人机交互 · 计算机科学 2025-04-02 Hilda Hadan , Leah Zhang-Kennedy , Lennart E. Nacke

Collecting embodied interaction data at scale remains costly and difficult due to the limited accessibility of conventional interfaces. We present a gamified data collection framework based on Unity that combines procedural scene…

机器人学 · 计算机科学 2026-04-21 Yihan Zhang , Ziyun Huang , Linqi Ye

Recent years have seen a resurgence of interest in using Virtual Reality (VR) technology to benefit instruction, especially in physics and related subjects. As VR devices improve and become more widely available, there remains a number of…

Advancements in heterogeneous computing technologies enable the significant potential of virtual reality (VR) applications. To offer the best user experience (UX), a system should adopt an untethered, wireless-network-based architecture to…

网络与互联网体系结构 · 计算机科学 2021-01-20 Alec Rohloff , Zackary Allen , Kung-Min Lin , Joshua Okrend , Chengyi Nie , Yu-Chia Liu , Hung-Wei Tseng

Autonomous vehicles are increasingly introduced into our lives. Yet, people's misunderstanding and mistrust have become the major obstacles to the use of these technologies. In response to this problem, proper work must be done to increase…

人机交互 · 计算机科学 2023-02-20 Zhijie Qiao , Xiatao Sun , Helen Loeb , Rahul Mangharam

In recent years, there has been an increasing interest in the use of robotic technology at home. A number of service robots appeared on the market, supporting customers in the execution of everyday tasks. Roughly at the same time, consumer…

人机交互 · 计算机科学 2020-12-08 F. Gabriele Pratticò , Fabrizio Lamberti

Working in complex industrial facilities requires spatial navigation skills that people build up with time and field experience. Training sessions consisting in guided tours help discover places but they are insufficient to become…

人机交互 · 计算机科学 2018-07-12 Arnaud Mas , Idriss Ismaël , Nicolas Filliard

In this work, we ask the following question: Can visual analogies, learned in an unsupervised way, be used in order to transfer knowledge between pairs of games and even play one game using an agent trained for another game? We attempt to…

机器学习 · 计算机科学 2018-07-31 Doron Sobol , Lior Wolf , Yaniv Taigman

Robotics simulation has been an integral part of research and development in the robotics area. The simulation eliminates the possibility of harm to sensors, motors, and the physical structure of a real robot by enabling robotics…

Researchers have used machine learning approaches to identify motion sickness in VR experience. These approaches demand an accurately-labeled, real-world, and diverse dataset for high accuracy and generalizability. As a starting point to…

The study aims to develop an application that will serve as an alternative learning tool for learning Asian Studies. The delivery of lessons into a virtual reality game depends on the pace of students. The developed application comprises…

计算机与社会 · 计算机科学 2020-12-03 Kenn Migan Vincent C. Gumonan , Aleta C. Fabregas

Augmented reality (AR), virtual reality (VR) and mixed reality (MR) are technologies of great potential due to the engaging and enriching experiences they are capable of providing. Their use is rapidly increasing in diverse fields such as…