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With the recent success of deep learning algorithms, many researchers have focused on generative models for human motion animation. However, the research community lacks a platform for training and benchmarking various algorithms, and the…

图形学 · 计算机科学 2021-12-14 Yizhou Zhao , Wensi Ai , Liang Qiu , Pan Lu , Feng Shi , Tian Han , Song-Chun Zhu

Program synthesis is the task of constructing a program conforming to a given specification. We focus on deductive synthesis, and in particular on synthesis problems with specifications given as $\forall\exists$-formulas, expressing the…

计算机科学中的逻辑 · 计算机科学 2025-08-15 Márton Hajdu , Petra Hozzová , Laura Kovács , Andrei Voronkov , Eva Maria Wagner , Richard Steven Žilinčík

Promoting creativity is considered an important goal of education, but creativity is notoriously hard to measure.In this paper, we make the journey fromdefining a formal measure of creativity that is efficientlycomputable to applying the…

人机交互 · 计算机科学 2022-11-11 Anastasia Kovalkov , Benjamin Paaßen , Avi Segal , Niels Pinkwart , Kobi Gal

Finite-state models of control systems were proposed by several researchers as a convenient mechanism to synthesize controllers enforcing complex specifications. Most techniques for the construction of such symbolic models have two main…

最优化与控制 · 数学 2011-10-11 Majid Zamani , Giordano Pola , Manuel Mazo , Paulo Tabuada

In recent years, the games industry has made a major move towards data-driven development, using data analytics and player modeling to inform design decisions. Data-driven techniques are beneficial as they allow for the study of player…

人机交互 · 计算机科学 2020-06-22 Magy Seif El-Nasr , Erica Kleinman

Autonomous driving promises safer roads, reduced congestion, and improved mobility, yet validating these systems across diverse conditions remains a major challenge. Real-world testing is expensive, time-consuming, and sometimes unsafe,…

Procedural Level Generation via Machine Learning (PLGML), the study of generating game levels with machine learning, has received a large amount of recent academic attention. For certain measures these approaches have shown success at…

人工智能 · 计算机科学 2018-09-26 Matthew Guzdial , Nicholas Liao , Mark Riedl

Recent advancements have expanded the role of Large Language Models in board games from playing agents to creative co-designers. However, a critical gap remains: current systems lack the capacity to offer constructive critique grounded in…

人机交互 · 计算机科学 2026-04-14 Zizhen Li , Chuanhao Li , Yibin Wang , Yukang Feng , Jianwen Sun , Jiaxin Ai , Fanrui Zhang , Mingzhu Sun , Yifei Huang , Kaipeng Zhang

Proof Designer is a computer software program designed to help Mathematics students learn to write mathematical proofs. Under the guidance of the user, Proof Designer assists in writing outlines of proofs in elementary set theory. Proof…

历史与综述 · 数学 2015-07-20 Moez A. AbdelGawad

Defining abstract algorithmic structures like functions and variables using self-made tangibles can enhance the usability and affordability of the tangible programming experience by maintaining the input modality and physical interaction…

人机交互 · 计算机科学 2022-10-13 Alpay Sabuncuoglu , T. Metin Sezgin

Language-orientated programming promises to elevate programmer productivity through increased abstrac- tion capabilities. Structural programming environments provide apparatus to reduce the difficulties with syntax. The language workbench,…

编程语言 · 计算机科学 2014-03-18 Gavin Wood

For creative tasks, programmers face a choice: Use a GUI and sacrifice flexibility, or write code and sacrifice ergonomics? To obtain both flexibility and ease of use, a number of systems have explored a workflow that we call…

人机交互 · 计算机科学 2019-08-13 Brian Hempel , Justin Lubin , Ravi Chugh

Design mockups are essential instruments for visualizing and testing design ideas. However, the process of generating mockups can be time-consuming and challenging for designers. In this article, we present and evaluate two different…

人机交互 · 计算机科学 2023-03-23 Tommaso Calò , Luigi De Russis

Large Language Models (LLMs) have made significant progress in utilizing tools, but their ability is limited by API availability and the instability of implicit reasoning, particularly when both planning and execution are involved. To…

计算与语言 · 计算机科学 2024-06-24 Cheng Qian , Chi Han , Yi R. Fung , Yujia Qin , Zhiyuan Liu , Heng Ji

Human computation games (HCGs) are a crowdsourcing approach to solving computationally-intractable tasks using games. In this paper, we describe the need for generalizable HCG design knowledge that accommodates the needs of both players and…

人机交互 · 计算机科学 2017-06-13 Kristin Siu , Alexander Zook , Mark O. Riedl

Digital Engineering currently relies on costly and often bespoke integration of disparate software products to assemble the authoritative source of truth of the system-of-interest. Tools not originally designed to work together become an…

系统与控制 · 电气工程与系统科学 2024-01-05 James S. Wheaton , Daniel R. Herber

The goal of this paper is to deliver the overview of the current state of the art, to provide experience report on developing quantum software tools, and to outline the perspective for developing quantum programming tools supporting…

量子物理 · 物理学 2023-09-14 Jarosław Adam Miszczak

Recent strides in interpretable machine learning (ML) research reveal that models exploit undesirable patterns in the data to make predictions, which potentially causes harms in deployment. However, it is unclear how we can fix these…

As 3D models become critical in today's manufacturing and product design, conventional 3D modeling approaches based on Computer-Aided Design (CAD) are labor-intensive, time-consuming, and have high demands on the creators. This work aims to…

多媒体 · 计算机科学 2023-10-31 Ying Zang , Chenglong Fu , Tianrun Chen , Yuanqi Hu , Qingshan Liu , Wenjun Hu

In formal synthesis of reactive systems an implementation of a system is automatically constructed from its formal specification. The great advantage of synthesis is that the resulting implementation is correct by construction; therefore…

计算机科学中的逻辑 · 计算机科学 2019-01-04 Hadas Kress-Gazit , Hazem Torfah
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