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相关论文: V-Hands: Touchscreen-based Hand Tracking for Remot…

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The most popular type of devices used to track a user's posture in a virtual reality experience consists of a head-mounted display and two controllers held in both hands. However, due to the limited number of tracking sensors (three in…

计算机视觉与模式识别 · 计算机科学 2023-08-31 Myungjin Shin , Dohae Lee , In-Kwon Lee

Event camera shows great potential in 3D hand pose estimation, especially addressing the challenges of fast motion and high dynamic range in a low-power way. However, due to the asynchronous differential imaging mechanism, it is challenging…

计算机视觉与模式识别 · 计算机科学 2023-12-29 Jianping Jiang , Jiahe Li , Baowen Zhang , Xiaoming Deng , Boxin Shi

Our hands serve as a fundamental means of interaction with the world around us. Therefore, understanding hand poses and interaction context is critical for human-computer interaction. We present EchoWrist, a low-power wristband that…

This paper proposes a novel method for human hands tracking using data from an event camera. The event camera detects changes in brightness, measuring motion, with low latency, no motion blur, low power consumption and high dynamic range.…

计算机视觉与模式识别 · 计算机科学 2023-04-14 Laura Duarte , Mohammad Safeea , Pedro Neto

We propose to leverage recent advances in reliable 2D pose estimation with Convolutional Neural Networks (CNN) to estimate the 3D pose of people from depth images in multi-person Human-Robot Interaction (HRI) scenarios. Our method is based…

计算机视觉与模式识别 · 计算机科学 2020-11-11 Angel Martínez-González , Michael Villamizar , Olivier Canévet , Jean-Marc Odobez

Most of the existing deep learning-based methods for 3D hand and human pose estimation from a single depth map are based on a common framework that takes a 2D depth map and directly regresses the 3D coordinates of keypoints, such as hand or…

计算机视觉与模式识别 · 计算机科学 2018-08-17 Gyeongsik Moon , Ju Yong Chang , Kyoung Mu Lee

Designing of touchless user interface is gaining popularity in various contexts. Using such interfaces, users can interact with electronic devices even when the hands are dirty or non-conductive. Also, user with partial physical disability…

人机交互 · 计算机科学 2019-04-05 Abhik Singla , Partha Pratim Roy , Debi Prosad Dogra

3D hand pose estimation from monocular videos is a long-standing and challenging problem, which is now seeing a strong upturn. In this work, we address it for the first time using a single event camera, i.e., an asynchronous vision sensor…

计算机视觉与模式识别 · 计算机科学 2021-10-12 Viktor Rudnev , Vladislav Golyanik , Jiayi Wang , Hans-Peter Seidel , Franziska Mueller , Mohamed Elgharib , Christian Theobalt

Touchable projection with structured light range cameras is a prolific medium for large interaction surfaces, affording multiple simultaneous users and simple, cheap setup. However robust touch detection in such projector-depth systems is…

人机交互 · 计算机科学 2018-12-31 Zhi Chai , Roy Shilkrot

Capturing the interactions between humans and their environment in 3D is important for many applications in robotics, graphics, and vision. Recent works to reconstruct the 3D human and object from a single RGB image do not have consistent…

计算机视觉与模式识别 · 计算机科学 2023-11-01 Xianghui Xie , Bharat Lal Bhatnagar , Gerard Pons-Moll

Teleconference or telepresence based on virtual reality (VR) headmount display (HMD) device is a very interesting and promising application since HMD can provide immersive feelings for users. However, in order to facilitate face-to-face…

计算机视觉与模式识别 · 计算机科学 2019-01-23 Guoxian Song , Jianfei Cai , Tat-Jen Cham , Jianmin Zheng , Juyong Zhang , Henry Fuchs

Interaction in virtual reality (VR) environments is essential to achieve a pleasant and immersive experience. Most of the currently existing VR applications, lack of robust object grasping and manipulation, which are the cornerstone of…

The two-hand interaction is one of the most challenging signals to analyze due to the self-similarity, complicated articulations, and occlusions of hands. Although several datasets have been proposed for the two-hand interaction analysis,…

In this survey, we present a systematic review of 3D hand pose estimation from the perspective of efficient annotation and learning. 3D hand pose estimation has been an important research area owing to its potential to enable various…

计算机视觉与模式识别 · 计算机科学 2023-04-27 Takehiko Ohkawa , Ryosuke Furuta , Yoichi Sato

In this paper, we present DIREG3D, a holistic framework for 3D Hand Tracking. The proposed framework is capable of utilizing camera intrinsic parameters, 3D geometry, intermediate 2D cues, and visual information to regress parameters for…

计算机视觉与模式识别 · 计算机科学 2022-02-01 Ashar Ali , Upal Mahbub , Gokce Dane , Gerhard Reitmayr

3D human pose estimation captures the human joint points in three-dimensional space while keeping the depth information and physical structure. That is essential for applications that require precise pose information, such as human-computer…

计算机视觉与模式识别 · 计算机科学 2024-03-26 Jianbin Jiao , Xina Cheng , Weijie Chen , Xiaoting Yin , Hao Shi , Kailun Yang

As head-mounted displays (HMDs) with eye-tracking become increasingly accessible, the need for effective gaze-based interfaces in virtual reality (VR) grows. Traditional gaze- or hand-based navigation often limits user precision or impairs…

人机交互 · 计算机科学 2025-04-03 Mona Zavichi , André Santos , Catarina Moreira , Anderson Maciel , Joaquim Jorge

Real-time hand articulations tracking is important for many applications such as interacting with virtual / augmented reality devices or tablets. However, most of existing algorithms highly rely on expensive and high power-consuming GPUs to…

计算机视觉与模式识别 · 计算机科学 2015-10-20 Byeongkeun Kang , Yeejin Lee , Truong Q. Nguyen

Tracking the pose of an object while it is being held and manipulated by a robot hand is difficult for vision-based methods due to significant occlusions. Prior works have explored using contact feedback and particle filters to localize…

机器人学 · 计算机科学 2020-11-09 Jacky Liang , Ankur Handa , Karl Van Wyk , Viktor Makoviychuk , Oliver Kroemer , Dieter Fox

Accurately estimating hand pose and hand-object contact events is essential for robot data-collection, immersive virtual environments, and biomechanical analysis, yet remains challenging due to visual occlusion, subtle contact cues,…

人机交互 · 计算机科学 2025-08-25 Yuemin Mao , Uksang Yoo , Yunchao Yao , Shahram Najam Syed , Luca Bondi , Jonathan Francis , Jean Oh , Jeffrey Ichnowski